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@ r1648:720d51a7e71e
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Location: cpp/openttd-patchpack/source/terraform_gui.c
r1648:720d51a7e71e
6.8 KiB
text/x-c
(svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.
- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.
- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 | #include "stdafx.h"
#include "ttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "tile.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "sound.h"
#include "command.h"
#include "vehicle.h"
#include "signs.h"
void CcTerraform(bool success, uint tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_1F_SPLAT, tile);
} else {
SetRedErrorSquare(_terraform_err_tile);
}
}
static void GenericRaiseLowerLand(uint tile, int mode)
{
if (mode) {
DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0808_CAN_T_RAISE_LAND_HERE));
} else {
DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0809_CAN_T_LOWER_LAND_HERE));
}
}
/** Scenario editor command that generates desert areas */
static void GenerateDesertArea(TileIndex end, TileIndex start)
{
int size_x, size_y;
int sx = TileX(start);
int sy = TileY(start);
int ex = TileX(end);
int ey = TileY(end);
if (_game_mode != GM_EDITOR) return;
if (ex < sx) intswap(ex, sx);
if (ey < sy) intswap(ey, sy);
size_x = (ex - sx) + 1;
size_y = (ey - sy) + 1;
BEGIN_TILE_LOOP(tile, size_x, size_y, TILE_XY(sx, sy)) {
if (GetTileType(tile) != MP_WATER)
SetMapExtraBits(tile, GetMapExtraBits(tile) == 1 ? 0 : 1);
} END_TILE_LOOP(tile, size_x, size_y, 0);
}
/**
* A central place to handle all X_AND_Y dragged GUI functions.
* @param we @WindowEvent variable holding in its higher bits (excluding the lower
* 4, since that defined the X_Y drag) the type of action to be performed
* @return Returns true if the action was found and handled, and false otherwise. This
* allows for additional implements that are more local. For example X_Y drag
* of convertrail which belongs in rail_gui.c and not terraform_gui.c
**/
bool GUIPlaceProcDragXY(const WindowEvent *we)
{
TileIndex start_tile = we->place.starttile;
TileIndex end_tile = we->place.tile;
switch (we->place.userdata >> 4) {
case GUI_PlaceProc_DemolishArea >> 4:
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
break;
case GUI_PlaceProc_LevelArea >> 4:
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND | CMD_AUTO);
break;
case GUI_PlaceProc_DesertArea >> 4:
GenerateDesertArea(end_tile, start_tile);
break;
case GUI_PlaceProc_WaterArea >> 4:
DoCommandP(end_tile, start_tile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
break;
default: return false;
}
return true;
}
typedef void OnButtonClick(Window *w);
static const uint16 _terraform_keycodes[] = {
'Q',
'W',
'E',
'D',
'U',
'I',
'O',
};
void PlaceProc_DemolishArea(uint tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y | GUI_PlaceProc_DemolishArea);
}
void PlaceProc_RaiseLand(uint tile)
{
GenericRaiseLowerLand(tile, 1);
}
void PlaceProc_LowerLand(uint tile)
{
GenericRaiseLowerLand(tile, 0);
}
void PlaceProc_LevelLand(uint tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y | GUI_PlaceProc_LevelArea);
}
static void PlaceProc_PlantTree(uint tile) {}
static void TerraformClick_Lower(Window *w)
{
HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerLand);
}
static void TerraformClick_Raise(Window *w)
{
HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseLand);
}
static void TerraformClick_Level(Window *w)
{
HandlePlacePushButton(w, 6, SPR_OPENTTD_BASE+69, 2, PlaceProc_LevelLand);
}
static void TerraformClick_Dynamite(Window *w)
{
HandlePlacePushButton(w, 7, SPR_IMG_DYNAMITE+1 , 1, PlaceProc_DemolishArea);
}
static void TerraformClick_BuyLand(Window *w)
{
HandlePlacePushButton(w, 8, 4792, 1, PlaceProc_BuyLand);
}
static void TerraformClick_Trees(Window *w)
{
if (HandlePlacePushButton(w, 9, 0, 1, PlaceProc_PlantTree)) ShowBuildTreesToolbar();
}
static void TerraformClick_PlaceSign(Window *w)
{
HandlePlacePushButton(w, 10, 722, 1, PlaceProc_Sign);
}
static OnButtonClick * const _terraform_button_proc[] = {
TerraformClick_Lower,
TerraformClick_Raise,
TerraformClick_Level,
TerraformClick_Dynamite,
TerraformClick_BuyLand,
TerraformClick_Trees,
TerraformClick_PlaceSign,
};
static void TerraformToolbWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT:
DrawWindowWidgets(w);
break;
case WE_CLICK:
if (e->click.widget >= 4) {
_terraform_button_proc[e->click.widget - 4](w);
}
break;
case WE_KEYPRESS:
{
int i;
for(i=0; i!=lengthof(_terraform_keycodes); i++)
if (e->keypress.keycode == _terraform_keycodes[i]) {
e->keypress.cont = false;
_terraform_button_proc[i](w);
break;
}
}
break;
case WE_PLACE_OBJ:
_place_proc(e->place.tile);
return;
case WE_PLACE_DRAG:
VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata & 0xF);
break;
case WE_PLACE_MOUSEUP:
if (e->click.pt.x != -1) {
if ((e->place.userdata & 0xF) == VPM_X_AND_Y) // dragged actions
GUIPlaceProcDragXY(e);
}
break;
case WE_ABORT_PLACE_OBJ:
UnclickWindowButtons(w);
SetWindowDirty(w);
w = FindWindowById(WC_BUILD_STATION, 0);
if (w != NULL) WP(w,def_d).close=true;
w = FindWindowById(WC_BUILD_DEPOT, 0);
if (w != NULL) WP(w,def_d).close=true;
break;
case WE_PLACE_PRESIZE: {
} break;
}
}
static const Widget _terraform_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS},
{WWT_STICKYBOX, RESIZE_NONE, 7, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_NONE, 7, 66, 69, 14, 35, STR_NULL, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
{ WWT_PANEL, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
{ WWT_PANEL, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
{ WWT_PANEL, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
{ WWT_PANEL, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_0329_PURCHASE_LAND_FOR_FUTURE},
{ WWT_PANEL, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_0185_PLANT_TREES_PLACE_SIGNS},
{ WWT_PANEL, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_PLACE_SIGN, STR_0289_PLACE_SIGN},
{ WIDGETS_END},
};
static const WindowDesc _terraform_desc = {
640-157, 22+36, 158, 36,
WC_SCEN_LAND_GEN,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_terraform_widgets,
TerraformToolbWndProc
};
void ShowTerraformToolbar(void)
{
if (_current_player == OWNER_SPECTATOR) return;
AllocateWindowDescFront(&_terraform_desc, 0);
}
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