Files @ r7377:722cd70012ed
Branch filter:

Location: cpp/openttd-patchpack/source/src/blitter/32bpp_simple.hpp

rubidium
(svn r10746) -Codechange: add a generic superclass for almost all pool items so we do not have to duplicate code for each of the pool item classes and use it for the station and roadstop classes.
/* $Id$ */

/** @file 32bpp_simple.hpp */

#ifndef BLITTER_32BPP_SIMPLE_HPP
#define BLITTER_32BPP_SIMPLE_HPP

#include "32bpp_base.hpp"
#include "factory.hpp"

class Blitter_32bppSimple : public Blitter_32bppBase {
public:
	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
	/* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal);
	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);

	/* virtual */ const char *GetName() { return "32bpp-simple"; }
};

class FBlitter_32bppSimple: public BlitterFactory<FBlitter_32bppSimple> {
public:
	/* virtual */ const char *GetName() { return "32bpp-simple"; }
	/* virtual */ const char *GetDescription() { return "32bpp Simple Blitter (no palette animation)"; }
	/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSimple(); }
};

#endif /* BLITTER_32BPP_SIMPLE_HPP */