Files @ r7377:722cd70012ed
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Location: cpp/openttd-patchpack/source/src/void_map.h

rubidium
(svn r10746) -Codechange: add a generic superclass for almost all pool items so we do not have to duplicate code for each of the pool item classes and use it for the station and roadstop classes.
/* $Id$ */

/** @file void_map.h */

#ifndef VOID_MAP_H
#define VOID_MAP_H

/**
 * Make a nice void tile ;)
 * @param t the tile to make void
 */
static inline void MakeVoid(TileIndex t)
{
	SetTileType(t, MP_VOID);
	SetTileHeight(t, 0);
	_m[t].m1 = 0;
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
	_m[t].m6 = 0;
	_me[t].m7 = 0;
}

#endif /* VOID_MAP_H */