Files @ r1137:73b91a0f80ab
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Location: cpp/openttd-patchpack/source/resource.h

celestar
(svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by ttd.rc
//

// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        104
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1005
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif