Files @ r9470:75edf93b1c69
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Location: cpp/openttd-patchpack/source/src/vehiclelist.h

glx
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
/* $Id$ */

/** @file vehiclelist.h Functions and type for generating vehicle lists. */

#ifndef VEHICLELIST_H
#define VEHICLELIST_H

#include "misc/smallvec.h"

typedef SmallVector<const Vehicle *, 32> VehicleList;

void GenerateVehicleSortList(VehicleList *list, VehicleType type, PlayerID owner, uint32 index, uint16 window_type);
void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list);

#endif /* VEHICLELIST_H */