Files
@ r13283:7b4c57e2237c
Branch filter:
Location: cpp/openttd-patchpack/source/src/industry_gui.cpp
r13283:7b4c57e2237c
40.8 KiB
text/x-c
(svn r17802) -Feature(ette) [FS#1862]: [NewGRF] Textstack support for CB 37.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file industry_gui.cpp GUIs related to industries. */
#include "stdafx.h"
#include "openttd.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "industry.h"
#include "town.h"
#include "variables.h"
#include "cheat_type.h"
#include "newgrf.h"
#include "newgrf_industries.h"
#include "newgrf_text.h"
#include "strings_func.h"
#include "company_func.h"
#include "tilehighlight_func.h"
#include "string_func.h"
#include "sortlist_type.h"
#include "widgets/dropdown_func.h"
#include "company_base.h"
#include "table/strings.h"
#include "table/sprites.h"
bool _ignore_restrictions;
/** Cargo suffix type (for which window is it requested) */
enum CargoSuffixType {
CST_FUND, ///< Fund-industry window
CST_VIEW, ///< View-industry window
CST_DIR, ///< Industry-directory window
};
/**
* Gets the string to display after the cargo name (using callback 37)
* @param cargo the cargo for which the suffix is requested
* - 00 - first accepted cargo type
* - 01 - second accepted cargo type
* - 02 - third accepted cargo type
* - 03 - first produced cargo type
* - 04 - second produced cargo type
* @param cst the cargo suffix type (for which window is it requested). @see CargoSuffixType
* @param ind the industry (NULL if in fund window)
* @param ind_type the industry type
* @param indspec the industry spec
* @param suffix is filled with the string to display
* @param suffix_last lastof(suffix)
*/
static void GetCargoSuffix(uint cargo, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, char *suffix, const char *suffix_last)
{
suffix[0] = '\0';
if (HasBit(indspec->callback_mask, CBM_IND_CARGO_SUFFIX)) {
uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, const_cast<Industry *>(ind), ind_type, (cst != CST_FUND) ? ind->xy : INVALID_TILE);
if (GB(callback, 0, 8) != 0xFF) {
PrepareTextRefStackUsage(6);
GetString(suffix, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), suffix_last);
StopTextRefStackUsage();
}
}
}
/**
* Gets all strings to display after the cargos of industries (using callback 37)
* @param cb_offset The offset for the cargo used in cb37, 0 for accepted cargos, 3 for produced cargos
* @param cst the cargo suffix type (for which window is it requested). @see CargoSuffixType
* @param ind the industry (NULL if in fund window)
* @param ind_type the industry type
* @param indspec the industry spec
* @param cargos array with cargotypes. for CT_INVALID no suffix will be determined
* @param suffixes is filled with the suffixes
*/
template <typename TC, typename TS>
static inline void GetAllCargoSuffixes(uint cb_offset, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, const TC &cargos, TS &suffixes)
{
assert_compile(lengthof(cargos) <= lengthof(suffixes));
for (uint j = 0; j < lengthof(cargos); j++) {
if (cargos[j] != CT_INVALID) {
GetCargoSuffix(cb_offset + j, cst, ind, ind_type, indspec, suffixes[j], lastof(suffixes[j]));
} else {
suffixes[j][0] = '\0';
}
}
}
/** Names of the widgets of the dynamic place industries gui */
enum DynamicPlaceIndustriesWidgets {
DPIW_CLOSEBOX = 0,
DPIW_CAPTION,
DPIW_MATRIX_WIDGET,
DPIW_SCROLLBAR,
DPIW_INFOPANEL,
DPIW_FUND_WIDGET,
DPIW_RESIZE_WIDGET,
};
/** Widget definition of the dynamic place industries gui */
static const Widget _build_industry_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // DPIW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_DARK_GREEN, 11, 169, 0, 13, STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // DPIW_CAPTION
{ WWT_MATRIX, RESIZE_RB, COLOUR_DARK_GREEN, 0, 157, 14, 118, 0x801, STR_FUND_INDUSTRY_SELECTION_TOOLTIP}, // DPIW_MATRIX_WIDGET
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_DARK_GREEN, 158, 169, 14, 118, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // DPIW_SCROLLBAR
{ WWT_PANEL, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 169, 119, 199, 0x0, STR_NULL}, // DPIW_INFOPANEL
{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 157, 200, 211, STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY, STR_NULL}, // DPIW_FUND_WIDGET
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 158, 169, 200, 211, 0x0, STR_TOOLTIP_RESIZE}, // DPIW_RESIZE_WIDGET
{ WIDGETS_END},
};
static const NWidgetPart _nested_build_industry_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, DPIW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, DPIW_CAPTION), SetMinimalSize(159, 14), SetDataTip(STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, DPIW_MATRIX_WIDGET), SetMinimalSize(158, 105), SetDataTip(0x801, STR_FUND_INDUSTRY_SELECTION_TOOLTIP), SetResize(1, 1),
NWidget(WWT_SCROLLBAR, COLOUR_DARK_GREEN, DPIW_SCROLLBAR), SetResize(0, 1),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, DPIW_INFOPANEL), SetMinimalSize(170, 81), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, DPIW_FUND_WIDGET), SetMinimalSize(158, 12), SetResize(1, 0), SetDataTip(STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY, STR_NULL),
NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN, DPIW_RESIZE_WIDGET),
EndContainer(),
};
/** Window definition of the dynamic place industries gui */
static const WindowDesc _build_industry_desc(
WDP_AUTO, WDP_AUTO, 170, 212, 170, 212,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE | WDF_CONSTRUCTION,
_build_industry_widgets, _nested_build_industry_widgets, lengthof(_nested_build_industry_widgets)
);
class BuildIndustryWindow : public Window {
int selected_index; ///< index of the element in the matrix
IndustryType selected_type; ///< industry corresponding to the above index
uint16 callback_timer; ///< timer counter for callback eventual verification
bool timer_enabled; ///< timer can be used
uint16 count; ///< How many industries are loaded
IndustryType index[NUM_INDUSTRYTYPES + 1]; ///< Type of industry, in the order it was loaded
StringID text[NUM_INDUSTRYTYPES + 1]; ///< Text coming from CBM_IND_FUND_MORE_TEXT (if ever)
bool enabled[NUM_INDUSTRYTYPES + 1]; ///< availability state, coming from CBID_INDUSTRY_AVAILABLE (if ever)
void SetupArrays()
{
IndustryType ind;
const IndustrySpec *indsp;
this->count = 0;
for (uint i = 0; i < lengthof(this->index); i++) {
this->index[i] = INVALID_INDUSTRYTYPE;
this->text[i] = STR_NULL;
this->enabled[i] = false;
}
if (_game_mode == GM_EDITOR) { // give room for the Many Random "button"
this->index[this->count] = INVALID_INDUSTRYTYPE;
this->count++;
this->timer_enabled = false;
}
/* Fill the arrays with industries.
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (ind = 0; ind < NUM_INDUSTRYTYPES; ind++) {
indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
/* Rule is that editor mode loads all industries.
* In game mode, all non raw industries are loaded too
* and raw ones are loaded only when setting allows it */
if (_game_mode != GM_EDITOR && indsp->IsRawIndustry() && _settings_game.construction.raw_industry_construction == 0) {
/* Unselect if the industry is no longer in the list */
if (this->selected_type == ind) this->selected_index = -1;
continue;
}
this->index[this->count] = ind;
this->enabled[this->count] = (_game_mode == GM_EDITOR) || CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION);
/* Keep the selection to the correct line */
if (this->selected_type == ind) this->selected_index = this->count;
this->count++;
}
}
/* first indutry type is selected if the current selection is invalid.
* I'll be damned if there are none available ;) */
if (this->selected_index == -1) {
this->selected_index = 0;
this->selected_type = this->index[0];
}
}
public:
BuildIndustryWindow() : Window(&_build_industry_desc)
{
/* Shorten the window to the equivalant of the additionnal purchase
* info coming from the callback. SO it will only be available to its full
* height when newindistries are loaded */
if (!_loaded_newgrf_features.has_newindustries) {
this->widget[DPIW_INFOPANEL].bottom -= 44;
this->widget[DPIW_FUND_WIDGET].bottom -= 44;
this->widget[DPIW_FUND_WIDGET].top -= 44;
this->widget[DPIW_RESIZE_WIDGET].bottom -= 44;
this->widget[DPIW_RESIZE_WIDGET].top -= 44;
this->resize.height = this->height -= 44;
}
this->timer_enabled = _loaded_newgrf_features.has_newindustries;
this->vscroll.SetCapacity(8); // rows in grid, same in scroller
this->resize.step_height = 13;
this->selected_index = -1;
this->selected_type = INVALID_INDUSTRYTYPE;
/* Initialize arrays */
this->SetupArrays();
this->callback_timer = DAY_TICKS;
this->FindWindowPlacementAndResize(&_build_industry_desc);
}
virtual void OnPaint()
{
const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
int x_str = this->widget[DPIW_INFOPANEL].left + 3;
int y_str = this->widget[DPIW_INFOPANEL].top + 3;
const Widget *wi = &this->widget[DPIW_INFOPANEL];
int max_width = wi->right - wi->left - 4;
int right = wi->right - 1;
/* Raw industries might be prospected. Show this fact by changing the string
* In Editor, you just build, while ingame, or you fund or you prospect */
if (_game_mode == GM_EDITOR) {
/* We've chosen many random industries but no industries have been specified */
if (indsp == NULL) this->enabled[this->selected_index] = _settings_game.difficulty.number_industries != 0;
this->widget[DPIW_FUND_WIDGET].data = STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY;
} else {
this->widget[DPIW_FUND_WIDGET].data = (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY : STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY;
}
this->SetWidgetDisabledState(DPIW_FUND_WIDGET, !this->enabled[this->selected_index]);
this->vscroll.SetCount(this->count);
this->DrawWidgets();
/* and now with the matrix painting */
for (byte i = 0; i < this->vscroll.GetCapacity() && ((i + this->vscroll.GetPosition()) < this->count); i++) {
int offset = i * 13;
int x = 3;
int y = 16;
bool selected = this->selected_index == i + this->vscroll.GetPosition();
if (this->index[i + this->vscroll.GetPosition()] == INVALID_INDUSTRYTYPE) {
DrawString(20, right, y + offset, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE);
continue;
}
const IndustrySpec *indsp = GetIndustrySpec(this->index[i + this->vscroll.GetPosition()]);
/* Draw the name of the industry in white is selected, otherwise, in orange */
DrawString(20, right, y + offset, indsp->name, selected ? TC_WHITE : TC_ORANGE);
GfxFillRect(x, y + 1 + offset, x + 10, y + 7 + offset, selected ? 15 : 0);
GfxFillRect(x + 1, y + 2 + offset, x + 9, y + 6 + offset, indsp->map_colour);
}
if (this->selected_type == INVALID_INDUSTRYTYPE) {
DrawStringMultiLine(x_str, x_str + max_width, y_str, wi->bottom, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP);
return;
}
if (_game_mode != GM_EDITOR) {
SetDParam(0, indsp->GetConstructionCost());
DrawString(x_str, right, y_str, STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST);
y_str += 11;
}
/* Draw the accepted cargos, if any. Otherwhise, will print "Nothing" */
char cargo_suffix[3][512];
GetAllCargoSuffixes(0, CST_FUND, NULL, this->selected_type, indsp, indsp->accepts_cargo, cargo_suffix);
StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
byte p = 0;
SetDParam(0, STR_JUST_NOTHING);
SetDParamStr(1, "");
for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) {
if (indsp->accepts_cargo[j] == CT_INVALID) continue;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
DrawString(x_str, right, y_str, str);
y_str += 11;
/* Draw the produced cargos, if any. Otherwhise, will print "Nothing" */
GetAllCargoSuffixes(3, CST_FUND, NULL, this->selected_type, indsp, indsp->produced_cargo, cargo_suffix);
str = STR_INDUSTRY_VIEW_PRODUCES_CARGO;
p = 0;
SetDParam(0, STR_JUST_NOTHING);
SetDParamStr(1, "");
for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) {
if (indsp->produced_cargo[j] == CT_INVALID) continue;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
DrawString(x_str, right, y_str, str);
y_str += 11;
/* Get the additional purchase info text, if it has not already been */
if (this->text[this->selected_index] == STR_NULL) { // Have i been called already?
if (HasBit(indsp->callback_mask, CBM_IND_FUND_MORE_TEXT)) { // No. Can it be called?
uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_FUND_MORE_TEXT, 0, 0, NULL, this->selected_type, INVALID_TILE);
if (callback_res != CALLBACK_FAILED) { // Did it failed?
StringID newtxt = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res); // No. here's the new string
this->text[this->selected_index] = newtxt; // Store it for further usage
}
}
}
/* Draw the Additional purchase text, provided by newgrf callback, if any.
* Otherwhise, will print Nothing */
str = this->text[this->selected_index];
if (str != STR_NULL && str != STR_UNDEFINED) {
SetDParam(0, str);
DrawStringMultiLine(x_str, x_str + max_width, y_str, wi->bottom, STR_JUST_STRING);
}
}
virtual void OnDoubleClick(Point pt, int widget)
{
if (widget != DPIW_MATRIX_WIDGET) return;
this->OnClick(pt, DPIW_FUND_WIDGET);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case DPIW_MATRIX_WIDGET: {
const IndustrySpec *indsp;
int y = (pt.y - this->widget[DPIW_MATRIX_WIDGET].top) / 13 + this->vscroll.GetPosition() ;
if (y >= 0 && y < count) { // Is it within the boundaries of available data?
this->selected_index = y;
this->selected_type = this->index[y];
indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
this->SetDirty();
if ((_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) ||
this->selected_type == INVALID_INDUSTRYTYPE) {
/* Reset the button state if going to prospecting or "build many industries" */
this->RaiseButtons();
ResetObjectToPlace();
}
}
} break;
case DPIW_FUND_WIDGET: {
if (this->selected_type == INVALID_INDUSTRYTYPE) {
this->HandleButtonClick(DPIW_FUND_WIDGET);
if (Town::GetNumItems() == 0) {
ShowErrorMessage(STR_ERROR_MUST_FOUND_TOWN_FIRST, STR_ERROR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
} else {
extern void GenerateIndustries();
_generating_world = true;
GenerateIndustries();
_generating_world = false;
}
} else if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
this->HandleButtonClick(DPIW_FUND_WIDGET);
} else {
HandlePlacePushButton(this, DPIW_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT, NULL);
}
} break;
}
}
virtual void OnResize(Point delta)
{
/* Adjust the number of items in the matrix depending of the rezise */
this->vscroll.SetCapacity((this->widget[DPIW_MATRIX_WIDGET].bottom - this->widget[DPIW_MATRIX_WIDGET].top + 1) / this->resize.step_height);
this->widget[DPIW_MATRIX_WIDGET].data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
bool success = true;
/* We do not need to protect ourselves against "Random Many Industries" in this mode */
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
uint32 seed = InteractiveRandom();
if (_game_mode == GM_EDITOR) {
/* Show error if no town exists at all */
if (Town::GetNumItems() == 0) {
SetDParam(0, indsp->name);
ShowErrorMessage(STR_ERROR_MUST_FOUND_TOWN_FIRST, STR_ERROR_CAN_T_BUILD_HERE, pt.x, pt.y);
return;
}
_current_company = OWNER_NONE;
_generating_world = true;
_ignore_restrictions = true;
success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
if (!success) {
SetDParam(0, indsp->name);
ShowErrorMessage(_error_message, STR_ERROR_CAN_T_BUILD_HERE, pt.x, pt.y);
}
_ignore_restrictions = false;
_generating_world = false;
} else {
success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
}
/* If an industry has been built, just reset the cursor and the system */
if (success && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
virtual void OnTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (!this->timer_enabled) return;
if (--this->callback_timer == 0) {
/* We have just passed another day.
* See if we need to update availability of currently selected industry */
this->callback_timer = DAY_TICKS; // restart counter
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
if (indsp->enabled) {
bool call_back_result = CheckIfCallBackAllowsAvailability(this->selected_type, IACT_USERCREATION);
/* Only if result does match the previous state would it require a redraw. */
if (call_back_result != this->enabled[this->selected_index]) {
this->enabled[this->selected_index] = call_back_result;
this->SetDirty();
}
}
}
}
virtual void OnTimeout()
{
this->RaiseButtons();
}
virtual void OnPlaceObjectAbort()
{
this->RaiseButtons();
}
virtual void OnInvalidateData(int data = 0)
{
this->SetupArrays();
this->SetDirty();
}
};
void ShowBuildIndustryWindow()
{
if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
if (BringWindowToFrontById(WC_BUILD_INDUSTRY, 0)) return;
new BuildIndustryWindow();
}
static void UpdateIndustryProduction(Industry *i);
static inline bool IsProductionMinimum(const Industry *i, int pt)
{
return i->production_rate[pt] == 0;
}
static inline bool IsProductionMaximum(const Industry *i, int pt)
{
return i->production_rate[pt] >= 255;
}
static inline bool IsProductionAlterable(const Industry *i)
{
return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
(i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES));
}
/** Names of the widgets of the view industry gui */
enum IndustryViewWidgets {
IVW_CLOSEBOX = 0,
IVW_CAPTION,
IVW_STICKY,
IVW_BACKGROUND,
IVW_INSET,
IVW_VIEWPORT,
IVW_INFO,
IVW_GOTO,
IVW_SPACER,
IVW_RESIZE,
};
class IndustryViewWindow : public Window
{
byte editbox_line; ///< The line clicked to open the edit box
byte clicked_line; ///< The line of the button that has been clicked
byte clicked_button; ///< The button that has been clicked (to raise)
byte production_offset_y; ///< The offset of the production texts/buttons
int info_height; ///< Height needed for the #IVW_INFO panel
public:
IndustryViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
this->flags4 |= WF_DISABLE_VP_SCROLL;
this->editbox_line = 0;
this->clicked_line = 0;
this->clicked_button = 0;
this->info_height = WD_FRAMERECT_TOP + 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM + 1; // Info panel has at least two lines text.
this->InitNested(desc, window_number);
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(IVW_VIEWPORT);
nvp->InitializeViewport(this, Industry::Get(window_number)->xy + TileDiffXY(1, 1), ZOOM_LVL_INDUSTRY);
}
virtual void OnPaint()
{
this->DrawWidgets();
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(IVW_INFO);
uint expected = this->DrawInfo(nwi->pos_x, nwi->pos_x + nwi->current_x - 1, nwi->pos_y) - nwi->pos_y;
if (expected > nwi->current_y - 1) {
this->info_height = expected + 1;
this->ReInit();
return;
}
}
/** Draw the text in the #IVW_INFO panel.
* @param left Left edge of the panel.
* @param right Right edge of the panel.
* @param top Top edge of the panel.
* @return Expected position of the bottom edge of the panel.
*/
int DrawInfo(uint left, uint right, uint top)
{
Industry *i = Industry::Get(this->window_number);
const IndustrySpec *ind = GetIndustrySpec(i->type);
int y = top + WD_FRAMERECT_TOP;
bool first = true;
bool has_accept = false;
char cargo_suffix[3][512];
if (HasBit(ind->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) {
GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix);
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] == CT_INVALID) continue;
has_accept = true;
if (first) {
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING);
y += FONT_HEIGHT_NORMAL;
first = false;
}
SetDParam(0, i->accepts_cargo[j]);
SetDParam(1, i->incoming_cargo_waiting[j]);
SetDParamStr(2, cargo_suffix[j]);
DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO);
y += FONT_HEIGHT_NORMAL;
}
} else {
GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix);
StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
byte p = 0;
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] == CT_INVALID) continue;
has_accept = true;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(i->accepts_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
if (has_accept) {
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, str);
y += FONT_HEIGHT_NORMAL;
}
}
GetAllCargoSuffixes(3, CST_VIEW, i, i->type, ind, i->produced_cargo, cargo_suffix);
first = true;
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
if (first) {
if (has_accept) y += WD_PAR_VSEP_WIDE;
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE);
y += FONT_HEIGHT_NORMAL;
this->production_offset_y = y;
first = false;
}
SetDParam(0, i->produced_cargo[j]);
SetDParam(1, i->last_month_production[j]);
SetDParamStr(2, cargo_suffix[j]);
SetDParam(3, ToPercent8(i->last_month_pct_transported[j]));
uint x = left + WD_FRAMETEXT_LEFT + (IsProductionAlterable(i) ? 30 : 0);
DrawString(x, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_TRANSPORTED);
/* Let's put out those buttons.. */
if (IsProductionAlterable(i)) {
DrawArrowButtons(left + WD_FRAMETEXT_LEFT, y, COLOUR_YELLOW, (this->clicked_line == j + 1) ? this->clicked_button : 0,
!IsProductionMinimum(i, j), !IsProductionMaximum(i, j));
}
y += FONT_HEIGHT_NORMAL;
}
/* Get the extra message for the GUI */
if (HasBit(ind->callback_mask, CBM_IND_WINDOW_MORE_TEXT)) {
uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_WINDOW_MORE_TEXT, 0, 0, i, i->type, i->xy);
if (callback_res != CALLBACK_FAILED) {
StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res);
if (message != STR_NULL && message != STR_UNDEFINED) {
y += WD_PAR_VSEP_WIDE;
PrepareTextRefStackUsage(6);
/* Use all the available space left from where we stand up to the
* end of the window. We ALSO enlarge the window if needed, so we
* can 'go' wild with the bottom of the window. */
y = DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, UINT16_MAX, message);
StopTextRefStackUsage();
}
}
}
return y + WD_FRAMERECT_BOTTOM;
}
virtual void SetStringParameters(int widget) const
{
if (widget== IVW_CAPTION) SetDParam(0, this->window_number);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
if (widget == IVW_INFO) size->height = this->info_height;
}
virtual void OnClick(Point pt, int widget)
{
Industry *i;
switch (widget) {
case IVW_INFO: {
i = Industry::Get(this->window_number);
/* We should work if needed.. */
if (!IsProductionAlterable(i)) return;
uint x = pt.x;
int line = (pt.y - this->production_offset_y) / FONT_HEIGHT_NORMAL;
if (pt.y >= this->production_offset_y && IsInsideMM(line, 0, 2) && i->produced_cargo[line] != CT_INVALID) {
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(widget);
uint left = nwi->pos_x + WD_FRAMETEXT_LEFT;
uint right = nwi->pos_x + nwi->current_x - 1 - WD_FRAMERECT_RIGHT;
if (IsInsideMM(x, left, left + 20) ) {
/* Clicked buttons, decrease or increase production */
if (x < left + 10) {
if (IsProductionMinimum(i, line)) return;
i->production_rate[line] = max(i->production_rate[line] / 2, 0);
} else {
/* a zero production industry is unlikely to give anything but zero, so push it a little bit */
int new_prod = i->production_rate[line] == 0 ? 1 : i->production_rate[line] * 2;
if (IsProductionMaximum(i, line)) return;
i->production_rate[line] = minu(new_prod, 255);
}
UpdateIndustryProduction(i);
this->SetDirty();
this->flags4 |= WF_TIMEOUT_BEGIN;
this->clicked_line = line + 1;
this->clicked_button = (x < left + 10 ? 1 : 2);
} else if (IsInsideMM(x, left + 30, right)) {
/* clicked the text */
this->editbox_line = line;
SetDParam(0, i->production_rate[line] * 8);
ShowQueryString(STR_JUST_INT, STR_CONFIG_GAME_PRODUCTION, 10, 100, this, CS_ALPHANUMERAL, QSF_NONE);
}
}
} break;
case IVW_GOTO:
i = Industry::Get(this->window_number);
if (_ctrl_pressed) {
ShowExtraViewPortWindow(i->xy + TileDiffXY(1, 1));
} else {
ScrollMainWindowToTile(i->xy + TileDiffXY(1, 1));
}
break;
}
}
virtual void OnTimeout()
{
this->clicked_line = 0;
this->clicked_button = 0;
this->SetDirty();
}
virtual void OnResize(Point delta)
{
if (this->viewport != NULL) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(IVW_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
}
}
virtual void OnQueryTextFinished(char *str)
{
if (StrEmpty(str)) return;
Industry *i = Industry::Get(this->window_number);
int line = this->editbox_line;
i->production_rate[line] = ClampU(atoi(str) / 8, 0, 255);
UpdateIndustryProduction(i);
this->SetDirty();
}
};
static void UpdateIndustryProduction(Industry *i)
{
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] != CT_INVALID) {
i->last_month_production[j] = 8 * i->production_rate[j];
}
}
}
/** Widget definition of the view industy gui */
static const NWidgetPart _nested_industry_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_CREAM, IVW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_CREAM, IVW_CAPTION), SetMinimalSize(237, 14), SetDataTip(STR_INDUSTRY_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetResize(1, 0),
NWidget(WWT_STICKYBOX, COLOUR_CREAM, IVW_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_CREAM, IVW_BACKGROUND),
NWidget(WWT_INSET, COLOUR_CREAM, IVW_INSET), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, IVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(true, false), SetPadding(1, 1, 1, 1), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_CREAM, IVW_INFO), SetMinimalSize(260, 2), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, IVW_GOTO), SetMinimalSize(130, 12), SetDataTip(STR_BUTTON_LOCATION, STR_INDUSTRY_VIEW_LOCATION_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_CREAM, IVW_SPACER), /*SetMinimalSize(118, 12),*/ SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_CREAM, IVW_RESIZE),
EndContainer(),
};
/** Window definition of the view industy gui */
static const WindowDesc _industry_view_desc(
WDP_AUTO, WDP_AUTO, 260, 120, 260, 120,
WC_INDUSTRY_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
NULL, _nested_industry_view_widgets, lengthof(_nested_industry_view_widgets)
);
void ShowIndustryViewWindow(int industry)
{
AllocateWindowDescFront<IndustryViewWindow>(&_industry_view_desc, industry);
}
/** Names of the widgets of the industry directory gui */
enum IndustryDirectoryWidgets {
IDW_CLOSEBOX = 0,
IDW_CAPTION,
IDW_STICKY,
IDW_DROPDOWN_ORDER,
IDW_DROPDOWN_CRITERIA,
IDW_SPACER,
IDW_INDUSTRY_LIST,
IDW_SCROLLBAR,
IDW_RESIZE,
};
/** Widget definition of the industy directory gui */
static const NWidgetPart _nested_industry_directory_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN, IDW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_BROWN, IDW_CAPTION), SetDataTip(STR_INDUSTRY_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_BROWN, IDW_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_BROWN, IDW_DROPDOWN_ORDER), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_BROWN, IDW_DROPDOWN_CRITERIA), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIAP),
NWidget(WWT_PANEL, COLOUR_BROWN, IDW_SPACER), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN, IDW_INDUSTRY_LIST), SetDataTip(0x0, STR_INDUSTRY_DIRECTORY_LIST_CAPTION), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_SCROLLBAR, COLOUR_BROWN, IDW_SCROLLBAR), SetResize(0, 1),
NWidget(WWT_RESIZEBOX, COLOUR_BROWN, IDW_RESIZE),
EndContainer(),
EndContainer(),
};
typedef GUIList<const Industry*> GUIIndustryList;
/**
* The list of industries.
*/
class IndustryDirectoryWindow : public Window {
protected:
/* Runtime saved values */
static Listing last_sorting;
static const Industry *last_industry;
/* Constants for sorting stations */
static const StringID sorter_names[];
static GUIIndustryList::SortFunction * const sorter_funcs[];
GUIIndustryList industries;
/** (Re)Build industries list */
void BuildSortIndustriesList()
{
if (this->industries.NeedRebuild()) {
this->industries.Clear();
const Industry *i;
FOR_ALL_INDUSTRIES(i) {
*this->industries.Append() = i;
}
this->industries.Compact();
this->industries.RebuildDone();
this->vscroll.SetCount(this->industries.Length()); // Update scrollbar as well.
}
if (!this->industries.Sort()) return;
IndustryDirectoryWindow::last_industry = NULL; // Reset name sorter sort cache
this->SetWidgetDirty(IDW_INDUSTRY_LIST); // Set the modified widget dirty
}
/**
* Returns percents of cargo transported if industry produces this cargo, else -1
*
* @param i industry to check
* @param id cargo slot
* @return percents of cargo transported, or -1 if industry doesn't use this cargo slot
*/
static inline int GetCargoTransportedPercentsIfValid(const Industry *i, uint id)
{
assert(id < lengthof(i->produced_cargo));
if (i->produced_cargo[id] == CT_INVALID) return 101;
return ToPercent8(i->last_month_pct_transported[id]);
}
/**
* Returns value representing industry's transported cargo
* percentage for industry sorting
*
* @param i industry to check
* @return value used for sorting
*/
static int GetCargoTransportedSortValue(const Industry *i)
{
int p1 = GetCargoTransportedPercentsIfValid(i, 0);
int p2 = GetCargoTransportedPercentsIfValid(i, 1);
if (p1 > p2) Swap(p1, p2); // lower value has higher priority
return (p1 << 8) + p2;
}
/** Sort industries by name */
static int CDECL IndustryNameSorter(const Industry * const *a, const Industry * const *b)
{
static char buf_cache[96];
static char buf[96];
SetDParam(0, (*a)->town->index);
GetString(buf, STR_TOWN_NAME, lastof(buf));
if (*b != last_industry) {
last_industry = *b;
SetDParam(0, (*b)->town->index);
GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
}
return strcmp(buf, buf_cache);
}
/** Sort industries by type and name */
static int CDECL IndustryTypeSorter(const Industry * const *a, const Industry * const *b)
{
int r = (*a)->type - (*b)->type;
return (r == 0) ? IndustryNameSorter(a, b) : r;
}
/** Sort industries by production and name */
static int CDECL IndustryProductionSorter(const Industry * const *a, const Industry * const *b)
{
int r = 0;
if ((*a)->produced_cargo[0] == CT_INVALID) {
if ((*b)->produced_cargo[0] != CT_INVALID) return -1;
} else {
if ((*b)->produced_cargo[0] == CT_INVALID) return 1;
r = ((*a)->last_month_production[0] + (*a)->last_month_production[1]) -
((*b)->last_month_production[0] + (*b)->last_month_production[1]);
}
return (r == 0) ? IndustryNameSorter(a, b) : r;
}
/** Sort industries by transported cargo and name */
static int CDECL IndustryTransportedCargoSorter(const Industry * const *a, const Industry * const *b)
{
int r = GetCargoTransportedSortValue(*a) - GetCargoTransportedSortValue(*b);
return (r == 0) ? IndustryNameSorter(a, b) : r;
}
/**
* Get the StringID to draw and set the appropriate DParams.
* @param i the industry to get the StringID of.
* @return the StringID.
*/
StringID GetIndustryString(const Industry *i) const
{
const IndustrySpec *indsp = GetIndustrySpec(i->type);
byte p = 0;
/* Industry name */
SetDParam(p++, i->index);
char cargo_suffix[lengthof(i->produced_cargo)][512];
GetAllCargoSuffixes(3, CST_DIR, i, i->type, indsp, i->produced_cargo, cargo_suffix);
/* Industry productions */
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
SetDParam(p++, i->produced_cargo[j]);
SetDParam(p++, i->last_month_production[j]);
SetDParamStr(p++, cargo_suffix[j]);
}
/* Transported productions */
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
SetDParam(p++, ToPercent8(i->last_month_pct_transported[j]));
}
/* Drawing the right string */
switch (p) {
case 1: return STR_INDUSTRY_DIRECTORY_ITEM_NOPROD;
case 5: return STR_INDUSTRY_DIRECTORY_ITEM;
default: return STR_INDUSTRY_DIRECTORY_ITEM_TWO;
}
}
public:
IndustryDirectoryWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->industries.SetListing(this->last_sorting);
this->industries.SetSortFuncs(IndustryDirectoryWindow::sorter_funcs);
this->industries.ForceRebuild();
this->BuildSortIndustriesList();
this->InitNested(desc, 0);
this->vscroll.SetCapacity(this->GetWidget<NWidgetBase>(IDW_INDUSTRY_LIST)->current_y / this->resize.step_height);
}
~IndustryDirectoryWindow()
{
this->last_sorting = this->industries.GetListing();
}
virtual void SetStringParameters(int widget) const
{
if (widget == IDW_DROPDOWN_CRITERIA) SetDParam(0, IndustryDirectoryWindow::sorter_names[this->industries.SortType()]);
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case IDW_DROPDOWN_ORDER:
this->DrawSortButtonState(widget, this->industries.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case IDW_INDUSTRY_LIST: {
int n = 0;
int y = r.top + WD_FRAMERECT_TOP;
if (this->industries.Length() == 0) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE);
break;
}
for (uint i = this->vscroll.GetPosition(); i < this->industries.Length(); i++) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, this->GetIndustryString(this->industries[i]));
y += this->resize.step_height;
if (++n == this->vscroll.GetCapacity()) break; // max number of industries in 1 window
}
} break;
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
switch (widget) {
case IDW_DROPDOWN_ORDER: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the word is centered, also looks nice.
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case IDW_DROPDOWN_CRITERIA: {
Dimension d = {0, 0};
for (uint i = 0; IndustryDirectoryWindow::sorter_names[i] != INVALID_STRING_ID; i++) {
d = maxdim(d, GetStringBoundingBox(IndustryDirectoryWindow::sorter_names[i]));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case IDW_INDUSTRY_LIST: {
Dimension d = GetStringBoundingBox(STR_INDUSTRY_DIRECTORY_NONE);
for (uint i = 0; i < this->industries.Length(); i++) {
d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i])));
}
resize->height = d.height;
d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = maxdim(*size, d);
break;
}
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case IDW_DROPDOWN_ORDER:
this->industries.ToggleSortOrder();
this->SetDirty();
break;
case IDW_DROPDOWN_CRITERIA:
ShowDropDownMenu(this, IndustryDirectoryWindow::sorter_names, this->industries.SortType(), IDW_DROPDOWN_CRITERIA, 0, 0);
break;
case IDW_INDUSTRY_LIST: {
int y = (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
uint16 p;
if (!IsInsideMM(y, 0, this->vscroll.GetCapacity())) return;
p = y + this->vscroll.GetPosition();
if (p < this->industries.Length()) {
if (_ctrl_pressed) {
ShowExtraViewPortWindow(this->industries[p]->xy);
} else {
ScrollMainWindowToTile(this->industries[p]->xy);
}
}
} break;
}
}
virtual void OnDropdownSelect(int widget, int index)
{
if (this->industries.SortType() != index) {
this->industries.SetSortType(index);
this->BuildSortIndustriesList();
}
}
virtual void OnResize(Point delta)
{
this->vscroll.SetCapacity(this->GetWidget<NWidgetBase>(IDW_INDUSTRY_LIST)->current_y / this->resize.step_height);
}
virtual void OnHundredthTick()
{
this->industries.ForceResort();
this->BuildSortIndustriesList();
}
virtual void OnInvalidateData(int data)
{
if (data == 0) {
this->industries.ForceRebuild();
} else {
this->industries.ForceResort();
}
this->BuildSortIndustriesList();
}
};
Listing IndustryDirectoryWindow::last_sorting = {false, 0};
const Industry *IndustryDirectoryWindow::last_industry = NULL;
/* Availible station sorting functions */
GUIIndustryList::SortFunction * const IndustryDirectoryWindow::sorter_funcs[] = {
&IndustryNameSorter,
&IndustryTypeSorter,
&IndustryProductionSorter,
&IndustryTransportedCargoSorter
};
/* Names of the sorting functions */
const StringID IndustryDirectoryWindow::sorter_names[] = {
STR_SORT_BY_NAME,
STR_SORT_BY_TYPE,
STR_SORT_BY_PRODUCTION,
STR_SORT_BY_TRANSPORTED,
INVALID_STRING_ID
};
/** Window definition of the industy directory gui */
static const WindowDesc _industry_directory_desc(
WDP_AUTO, WDP_AUTO, 428, 190, 428, 190,
WC_INDUSTRY_DIRECTORY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
NULL, _nested_industry_directory_widgets, lengthof(_nested_industry_directory_widgets)
);
void ShowIndustryDirectory()
{
AllocateWindowDescFront<IndustryDirectoryWindow>(&_industry_directory_desc, 0);
}
|