Files @ r22926:82779a967ee2
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Location: cpp/openttd-patchpack/source/src/cargoaction.cpp

Niels Martin Hansen
Change: Modernise music control logic implementation (#6839)

Rewrite of almost the entire music control logic to a more modern style, hopefully also easier to understand. The old playlist handling made it look like arcane magic, which it doesn't have to be.

- Playlists are now stored in std::vector of objects instead of arrays of bytes with magic sentinel values, that need to be rotated around all the time. Position in playlist is stored as a simple index.
- The theme song is now reserved for the title screen, it doesn't play on any of the standard playlists, but is still available for use on custom playlists.
- When the player enters/leaves the game from the main menu, the music always restarts.
- Playback state (playing or not) is kept even if music becomes unavailable due to an empty playlist (or an empty music set), so it can restart immediately if music becomes available again.
- The shuffle algorithm was changed to a standard Fisher-Yates.
- Possibly better behavior when editing a custom playlist while it's playing.
- Custom playlists should be compatible.
- Framework for supporting custom playlists with songs from multiple music sets.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file cargoaction.cpp Implementation of cargo actions. */

#include "stdafx.h"
#include "economy_base.h"
#include "cargoaction.h"
#include "station_base.h"

#include "safeguards.h"

/**
 * Decides if a packet needs to be split.
 * @param cp Packet to be either split or moved in one piece.
 * @return Either new packet if splitting was necessary or the given one
 *         otherwise.
 */
template<class Tsource, class Tdest>
CargoPacket *CargoMovement<Tsource, Tdest>::Preprocess(CargoPacket *cp)
{
	if (this->max_move < cp->Count()) {
		cp = cp->Split(this->max_move);
		this->max_move = 0;
	} else {
		this->max_move -= cp->Count();
	}
	return cp;
}

/**
 * Determines the amount of cargo to be removed from a packet and removes that
 * from the metadata of the list.
 * @param cp Packet to be removed completely or partially.
 * @return Amount of cargo to be removed.
 */
template<class Tsource>
uint CargoRemoval<Tsource>::Preprocess(CargoPacket *cp)
{
	if (this->max_move >= cp->Count()) {
		this->max_move -= cp->Count();
		return cp->Count();
	} else {
		uint ret = this->max_move;
		this->max_move = 0;
		return ret;
	}
}

/**
 * Finalize cargo removal. Either delete the packet or reduce it.
 * @param cp Packet to be removed or reduced.
 * @param remove Amount of cargo to be removed.
 * @return True if the packet was deleted, False if it was reduced.
 */
template<class Tsource>
bool CargoRemoval<Tsource>::Postprocess(CargoPacket *cp, uint remove)
{
	if (remove == cp->Count()) {
		delete cp;
		return true;
	} else {
		cp->Reduce(remove);
		return false;
	}
}

/**
 * Removes some cargo from a StationCargoList.
 * @param cp Packet to be removed.
 * @return True if the packet was completely delivered, false if only part of
 *         it was.
 */
template<>
bool CargoRemoval<StationCargoList>::operator()(CargoPacket *cp)
{
	uint remove = this->Preprocess(cp);
	this->source->RemoveFromCache(cp, remove);
	return this->Postprocess(cp, remove);
}

/**
 * Removes some cargo from a VehicleCargoList.
 * @param cp Packet to be removed.
 * @return True if the packet was completely delivered, false if only part of
 *         it was.
 */
template<>
bool CargoRemoval<VehicleCargoList>::operator()(CargoPacket *cp)
{
	uint remove = this->Preprocess(cp);
	this->source->RemoveFromMeta(cp, VehicleCargoList::MTA_KEEP, remove);
	return this->Postprocess(cp, remove);
}

/**
 * Delivers some cargo.
 * @param cp Packet to be delivered.
 * @return True if the packet was completely delivered, false if only part of
 *         it was.
 */
bool CargoDelivery::operator()(CargoPacket *cp)
{
	uint remove = this->Preprocess(cp);
	this->source->RemoveFromMeta(cp, VehicleCargoList::MTA_DELIVER, remove);
	this->payment->PayFinalDelivery(cp, remove);
	return this->Postprocess(cp, remove);
}

/**
 * Loads some cargo onto a vehicle.
 * @param cp Packet to be loaded.
 * @return True if the packet was completely loaded, false if part of it was.
 */
bool CargoLoad::operator()(CargoPacket *cp)
{
	CargoPacket *cp_new = this->Preprocess(cp);
	if (cp_new == NULL) return false;
	cp_new->SetLoadPlace(this->load_place);
	this->source->RemoveFromCache(cp_new, cp_new->Count());
	this->destination->Append(cp_new, VehicleCargoList::MTA_KEEP);
	return cp_new == cp;
}

/**
 * Reserves some cargo for loading.
 * @param cp Packet to be reserved.
 * @return True if the packet was completely reserved, false if part of it was.
 */
bool CargoReservation::operator()(CargoPacket *cp)
{
	CargoPacket *cp_new = this->Preprocess(cp);
	if (cp_new == NULL) return false;
	cp_new->SetLoadPlace(this->load_place);
	this->source->reserved_count += cp_new->Count();
	this->source->RemoveFromCache(cp_new, cp_new->Count());
	this->destination->Append(cp_new, VehicleCargoList::MTA_LOAD);
	return cp_new == cp;
}

/**
 * Returns some reserved cargo.
 * @param cp Packet to be returned.
 * @return True if the packet was completely returned, false if part of it was.
 */
bool CargoReturn::operator()(CargoPacket *cp)
{
	CargoPacket *cp_new = this->Preprocess(cp);
	if (cp_new == NULL) cp_new = cp;
	assert(cp_new->Count() <= this->destination->reserved_count);
	this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_LOAD, cp_new->Count());
	this->destination->reserved_count -= cp_new->Count();
	this->destination->Append(cp_new, this->next);
	return cp_new == cp;
}

/**
 * Transfers some cargo from a vehicle to a station.
 * @param cp Packet to be transfered.
 * @return True if the packet was completely reserved, false if part of it was.
 */
bool CargoTransfer::operator()(CargoPacket *cp)
{
	CargoPacket *cp_new = this->Preprocess(cp);
	if (cp_new == NULL) return false;
	this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_TRANSFER, cp_new->Count());
	/* No transfer credits here as they were already granted during Stage(). */
	this->destination->Append(cp_new, cp_new->NextStation());
	return cp_new == cp;
}

/**
 * Shifts some cargo from a vehicle to another one.
 * @param cp Packet to be shifted.
 * @return True if the packet was completely shifted, false if part of it was.
 */
bool CargoShift::operator()(CargoPacket *cp)
{
	CargoPacket *cp_new = this->Preprocess(cp);
	if (cp_new == NULL) cp_new = cp;
	this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_KEEP, cp_new->Count());
	this->destination->Append(cp_new, VehicleCargoList::MTA_KEEP);
	return cp_new == cp;
}

/**
 * Reroutes some cargo from one Station sublist to another.
 * @param cp Packet to be rerouted.
 * @return True if the packet was completely rerouted, false if part of it was.
 */
bool StationCargoReroute::operator()(CargoPacket *cp)
{
	CargoPacket *cp_new = this->Preprocess(cp);
	if (cp_new == NULL) cp_new = cp;
	StationID next = this->ge->GetVia(cp_new->SourceStation(), this->avoid, this->avoid2);
	assert(next != this->avoid && next != this->avoid2);
	if (this->source != this->destination) {
		this->source->RemoveFromCache(cp_new, cp_new->Count());
		this->destination->AddToCache(cp_new);
	}

	/* Legal, as insert doesn't invalidate iterators in the MultiMap, however
	 * this might insert the packet between range.first and range.second (which might be end())
	 * This is why we check for GetKey above to avoid infinite loops. */
	this->destination->packets.Insert(next, cp_new);
	return cp_new == cp;
}

/**
 * Reroutes some cargo in a VehicleCargoList.
 * @param cp Packet to be rerouted.
 * @return True if the packet was completely rerouted, false if part of it was.
 */
bool VehicleCargoReroute::operator()(CargoPacket *cp)
{
	CargoPacket *cp_new = this->Preprocess(cp);
	if (cp_new == NULL) cp_new = cp;
	if (cp_new->NextStation() == this->avoid || cp_new->NextStation() == this->avoid2) {
		cp->SetNextStation(this->ge->GetVia(cp_new->SourceStation(), this->avoid, this->avoid2));
	}
	if (this->source != this->destination) {
		this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_TRANSFER, cp_new->Count());
		this->destination->AddToMeta(cp_new, VehicleCargoList::MTA_TRANSFER);
	}

	/* Legal, as front pushing doesn't invalidate iterators in std::list. */
	this->destination->packets.push_front(cp_new);
	return cp_new == cp;
}

template uint CargoRemoval<VehicleCargoList>::Preprocess(CargoPacket *cp);
template uint CargoRemoval<StationCargoList>::Preprocess(CargoPacket *cp);
template bool CargoRemoval<VehicleCargoList>::Postprocess(CargoPacket *cp, uint remove);
template bool CargoRemoval<StationCargoList>::Postprocess(CargoPacket *cp, uint remove);