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Location: cpp/openttd-patchpack/source/src/unmovable.h

maedhros
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
/* $Id$ */

/** @file unmovable.h */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif /* UNMOVABLE_H */