Files @ r7497:84fb92567fc7
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Location: cpp/openttd-patchpack/source/src/subsidy_gui.cpp

rubidium
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
/* $Id$ */

/** @file subsidy_gui.cpp */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "window.h"
#include "station.h"
#include "industry.h"
#include "town.h"
#include "player.h"
#include "gfx.h"
#include "economy.h"
#include "variables.h"
#include "date.h"
#include "cargotype.h"

static void HandleSubsidyClick(int y)
{
	const Subsidy *s;
	uint num;
	int offs;
	TileIndex xy;

	if (y < 0) return;

	num = 0;
	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age < 12) {
			y -= 10;
			if (y < 0) goto handle_click;
			num++;
		}
	}

	if (num == 0) {
		y -= 10;
		if (y < 0) return;
	}

	y -= 11;
	if (y < 0) return;

	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age >= 12) {
			y -= 10;
			if (y < 0) goto handle_click;
		}
	}
	return;

handle_click:

	TownEffect te = GetCargo(s->cargo_type)->town_effect;

	/* determine from coordinate for subsidy and try to scroll to it */
	offs = s->from;
	if (s->age >= 12) {
		xy = GetStation(offs)->xy;
	} else if (te == TE_PASSENGERS || te == TE_MAIL) {
		xy = GetTown(offs)->xy;
	} else {
		xy = GetIndustry(offs)->xy;
	}

	if (!ScrollMainWindowToTile(xy)) {
		/* otherwise determine to coordinate for subsidy and scroll to it */
		offs = s->to;
		if (s->age >= 12) {
			xy = GetStation(offs)->xy;
		} else if (te == TE_PASSENGERS || te == TE_MAIL || te == TE_GOODS || te == TE_FOOD) {
			xy = GetTown(offs)->xy;
		} else {
			xy = GetIndustry(offs)->xy;
		}
		ScrollMainWindowToTile(xy);
	}
}

static void DrawSubsidiesWindow(const Window *w)
{
	YearMonthDay ymd;
	const Subsidy *s;
	uint num;
	int x;
	int y;

	DrawWindowWidgets(w);

	ConvertDateToYMD(_date, &ymd);

	y = 15;
	x = 1;
	DrawString(x, y, STR_2026_SUBSIDIES_ON_OFFER_FOR, 0);
	y += 10;
	num = 0;

	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age < 12) {
			int x2;

			SetupSubsidyDecodeParam(s, 1);
			x2 = DrawString(x + 2, y, STR_2027_FROM_TO, 0);

			SetDParam(0, _date - ymd.day + 384 - s->age * 32);
			DrawString(x2, y, STR_2028_BY, 0);
			y += 10;
			num++;
		}
	}

	if (num == 0) {
		DrawString(x + 2, y, STR_202A_NONE, 0);
		y += 10;
	}

	DrawString(x, y + 1, STR_202B_SERVICES_ALREADY_SUBSIDISED, 0);
	y += 10;
	num = 0;

	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age >= 12) {
			int xt;

			SetupSubsidyDecodeParam(s, 1);

			PlayerID player = GetStation(s->to)->owner;
			SetDParam(3, player);

			xt = DrawString(x + 2, y, STR_202C_FROM_TO, 0);

			SetDParam(0, _date - ymd.day + 768 - s->age * 32);
			DrawString(xt, y, STR_202D_UNTIL, 0);
			y += 10;
			num++;
		}
	}

	if (num == 0) DrawString(x + 2, y, STR_202A_NONE, 0);
}

static void SubsidiesListWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
		case WE_PAINT: DrawSubsidiesWindow(w); break;

		case WE_CLICK:
			switch (e->we.click.widget) {
				case 3:
					HandleSubsidyClick(e->we.click.pt.y - 25);
					break;
			}
		break;
	}
}

static const Widget _subsidies_list_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE, 13,   0,  10,   0,  13, STR_00C5,           STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE, 13,  11, 617,   0,  13, STR_2025_SUBSIDIES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{  WWT_STICKYBOX,   RESIZE_NONE, 13, 618, 629,   0,  13, STR_NULL,           STR_STICKY_BUTTON},
{      WWT_PANEL,   RESIZE_NONE, 13,   0, 629,  14, 126, 0x0,                STR_01FD_CLICK_ON_SERVICE_TO_CENTER},
{   WIDGETS_END},
};

static const WindowDesc _subsidies_list_desc = {
	WDP_AUTO, WDP_AUTO, 630, 127, 630, 127,
	WC_SUBSIDIES_LIST, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
	_subsidies_list_widgets,
	SubsidiesListWndProc
};


void ShowSubsidiesList()
{
	AllocateWindowDescFront(&_subsidies_list_desc, 0);
}