Files
@ r13720:86ccbf7d5b48
Branch filter:
Location: cpp/openttd-patchpack/source/src/crashlog.cpp
r13720:86ccbf7d5b48
9.9 KiB
text/x-c
(svn r18255) -Codechange: make the town authority window big font aware
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file crashlog.cpp Implementation of generic function to be called to log a crash */
#include "stdafx.h"
#include "crashlog.h"
#include "gamelog.h"
#include "map_func.h"
#include "rev.h"
#include "strings_func.h"
#include "blitter/factory.hpp"
#include "base_media_base.h"
#include "music/music_driver.hpp"
#include "sound/sound_driver.hpp"
#include "video/video_driver.hpp"
#include "saveload/saveload.h"
#include "screenshot.h"
#include "gfx_func.h"
#include <squirrel.h>
#include "ai/ai_info.hpp"
#include "company_base.h"
#include <time.h>
/* static */ const char *CrashLog::message = NULL;
/* static */ char *CrashLog::gamelog_buffer = NULL;
/* static */ const char *CrashLog::gamelog_last = NULL;
/* virtual */ char *CrashLog::LogRegisters(char *buffer, const char *last) const
{
/* Stub implementation; not all OSes support this. */
return buffer;
}
/* virtual */ char *CrashLog::LogModules(char *buffer, const char *last) const
{
/* Stub implementation; not all OSes support this. */
return buffer;
}
char *CrashLog::LogOpenTTDVersion(char *buffer, const char *last) const
{
return buffer + seprintf(buffer, last,
"OpenTTD version:\n"
" Version: %s (%d)\n"
" NewGRF ver: %08x\n"
" Bits: %d\n"
" Endian: %s\n"
" Dedicated: %s\n"
" Build date: %s\n\n",
_openttd_revision,
_openttd_revision_modified,
_openttd_newgrf_version,
#ifdef _SQ64
64,
#else
32,
#endif
#if (TTD_ENDIAN == TTD_LITTLE_ENDIAN)
"little",
#else
"big",
#endif
#ifdef DEDICATED
"yes",
#else
"no",
#endif
_openttd_build_date
);
}
char *CrashLog::LogConfiguration(char *buffer, const char *last) const
{
buffer += seprintf(buffer, last,
"Configuration:\n"
" Blitter: %s\n"
" Graphics set: %s\n"
" Language: %s\n"
" Music driver: %s\n"
" Sound driver: %s\n"
" Sound set: %s\n"
" Video driver: %s\n\n",
BlitterFactoryBase::GetCurrentBlitter() == NULL ? "none" : BlitterFactoryBase::GetCurrentBlitter()->GetName(),
BaseGraphics::GetUsedSet() == NULL ? "none" : BaseGraphics::GetUsedSet()->name,
StrEmpty(_dynlang.curr_file) ? "none" : _dynlang.curr_file,
_music_driver == NULL ? "none" : _music_driver->GetName(),
_sound_driver == NULL ? "none" : _sound_driver->GetName(),
BaseSounds::GetUsedSet() == NULL ? "none" : BaseSounds::GetUsedSet()->name,
_video_driver == NULL ? "none" : _video_driver->GetName()
);
buffer += seprintf(buffer, last, "AI Configuration:\n");
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->ai_info == NULL) {
buffer += seprintf(buffer, last, " %2i: Human\n", (int)c->index);
} else {
buffer += seprintf(buffer, last, " %2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
}
}
buffer += seprintf(buffer, last, "\n");
return buffer;
}
/* Include these here so it's close to where it's actually used. */
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
# include <unicode/uversion.h>
#endif /* WITH_ICU */
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
char *CrashLog::LogLibraries(char *buffer, const char *last) const
{
buffer += seprintf(buffer, last, "Libraries:\n");
#ifdef WITH_ALLEGRO
buffer += seprintf(buffer, last, " Allegro: %s\n", allegro_id);
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
int version = FcGetVersion();
buffer += seprintf(buffer, last, " FontConfig: %d.%d.%d\n", version / 10000, (version / 100) % 100, version % 100);
#endif /* WITH_FONTCONFIG */
#ifdef WITH_FREETYPE
FT_Library library;
int major, minor, patch;
FT_Init_FreeType(&library);
FT_Library_Version(library, &major, &minor, &patch);
FT_Done_FreeType(library);
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */
char buf[4 * 3 + 3 + 1];
UVersionInfo ver;
u_getVersion(ver);
u_versionToString(ver, buf);
buffer += seprintf(buffer, last, " ICU: %s\n", buf);
#endif /* WITH_ICU */
#ifdef WITH_PNG
buffer += seprintf(buffer, last, " PNG: %s\n", png_get_libpng_ver(NULL));
#endif /* WITH_PNG */
#ifdef WITH_SDL
const SDL_version *v = SDL_CALL SDL_Linked_Version();
buffer += seprintf(buffer, last, " SDL: %d.%d.%d\n", v->major, v->minor, v->patch);
#endif /* WITH_SDL */
buffer += seprintf(buffer, last, "\n");
return buffer;
}
/* static */ void CrashLog::GamelogFillCrashLog(const char *s)
{
CrashLog::gamelog_buffer += seprintf(CrashLog::gamelog_buffer, CrashLog::gamelog_last, "%s\n", s);
}
char *CrashLog::LogGamelog(char *buffer, const char *last) const
{
CrashLog::gamelog_buffer = buffer;
CrashLog::gamelog_last = last;
GamelogPrint(&CrashLog::GamelogFillCrashLog);
return CrashLog::gamelog_buffer + seprintf(CrashLog::gamelog_buffer, last, "\n");
}
char *CrashLog::FillCrashLog(char *buffer, const char *last) const
{
time_t cur_time = time(NULL);
buffer += seprintf(buffer, last, "*** OpenTTD Crash Report ***\n\n");
buffer += seprintf(buffer, last, "Crash at: %s\n", asctime(gmtime(&cur_time)));
buffer = this->LogError(buffer, last, CrashLog::message);
buffer = this->LogOpenTTDVersion(buffer, last);
buffer = this->LogRegisters(buffer, last);
buffer = this->LogStacktrace(buffer, last);
buffer = this->LogOSVersion(buffer, last);
buffer = this->LogConfiguration(buffer, last);
buffer = this->LogLibraries(buffer, last);
buffer = this->LogModules(buffer, last);
buffer = this->LogGamelog(buffer, last);
buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n");
return buffer;
}
bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
{
seprintf(filename, filename_last, "%scrash.log", _personal_dir);
FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
if (file == NULL) return false;
size_t len = strlen(buffer);
size_t written = fwrite(buffer, 1, len, file);
FioFCloseFile(file);
return len == written;
}
/* virtual */ int CrashLog::WriteCrashDump(char *filename, const char *filename_last) const
{
/* Stub implementation; not all OSes support this. */
return 0;
}
bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
{
/* If the map array doesn't exist, saving will fail too. If the map got
* initialised, there is a big chance the rest is initialised too. */
if (_m == NULL) return false;
try {
GamelogEmergency();
seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
/* Don't do a threaded saveload. */
return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
} catch (...) {
return false;
}
}
bool CrashLog::WriteScreenshot(char *filename, const char *filename_last) const
{
/* Don't draw when we have invalid screen size */
if (_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == NULL) return false;
RequestScreenshot(SC_RAW, "crash");
bool res = MakeScreenshot();
if (res) strecpy(filename, _full_screenshot_name, filename_last);
return res;
}
bool CrashLog::MakeCrashLog() const
{
/* Don't keep looping logging crashes. */
static bool crashlogged = false;
if (crashlogged) return false;
crashlogged = true;
char filename[MAX_PATH];
char buffer[65536];
bool ret = true;
printf("Crash encountered, generating crash log...\n");
this->FillCrashLog(buffer, lastof(buffer));
printf("%s\n", buffer);
printf("Crash log generated.\n\n");
printf("Writing crash log to disk...\n");
bool bret = this->WriteCrashLog(buffer, filename, lastof(filename));
if (bret) {
printf("Crash log written to %s. Please add this file to any bug reports.\n\n", filename);
} else {
printf("Writing crash log failed. Please attach the output above to any bug reports.\n\n");
ret = false;
}
/* Don't mention writing crash dumps because not all platforms support it. */
int dret = this->WriteCrashDump(filename, lastof(filename));
if (dret < 0) {
printf("Writing crash dump failed.\n\n");
ret = false;
} else if (dret > 0) {
printf("Crash dump written to %s. Please add this file to any bug reports.\n\n", filename);
}
printf("Writing crash savegame...\n");
bret = this->WriteSavegame(filename, lastof(filename));
if (bret) {
printf("Crash savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
} else {
ret = false;
printf("Writing crash savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
}
printf("Writing crash screenshot...\n");
bret = this->WriteScreenshot(filename, lastof(filename));
if (bret) {
printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
} else {
ret = false;
printf("Writing crash screenshot failed.\n\n");
}
return ret;
}
/* static */ void CrashLog::SetErrorMessage(const char *message)
{
CrashLog::message = message;
}
/* static */ void CrashLog::AfterCrashLogCleanup()
{
if (_music_driver != NULL) _music_driver->Stop();
if (_sound_driver != NULL) _sound_driver->Stop();
if (_video_driver != NULL) _video_driver->Stop();
}
|