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Location: cpp/openttd-patchpack/source/src/blitter/32bpp_base.cpp
r28679:893e49b03fe5
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Change: Update OpenTTD TTF fonts to v0.5 (#11994)
Corrects line height in Windows to the exact intended pixel values, along with change of OpenTTD Sans to use tabular lining numerals and minor bugfixes.
Corrects line height in Windows to the exact intended pixel values, along with change of OpenTTD Sans to use tabular lining numerals and minor bugfixes.
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_base.cpp Implementation of base for 32 bpp blitters. */
#include "../stdafx.h"
#include "32bpp_base.hpp"
#include "common.hpp"
#include "../safeguards.h"
void *Blitter_32bppBase::MoveTo(void *video, int x, int y)
{
return (uint32_t *)video + x + y * _screen.pitch;
}
void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8_t colour)
{
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
}
void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
{
const Colour c = LookupColourInPalette(colour);
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = c;
});
}
void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8_t colour)
{
Colour colour32 = LookupColourInPalette(colour);
do {
Colour *dst = (Colour *)video;
for (int i = width; i > 0; i--) {
*dst = colour32;
dst++;
}
video = (uint32_t *)video + _screen.pitch;
} while (--height);
}
void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
uint32_t *dst = (uint32_t *)video;
const uint32_t *usrc = (const uint32_t *)src;
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint32_t));
usrc += width;
dst += _screen.pitch;
}
}
void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
uint32_t *udst = (uint32_t *)dst;
const uint32_t *src = (const uint32_t *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32_t));
src += _screen.pitch;
udst += width;
}
}
void Blitter_32bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
uint32_t *udst = (uint32_t *)dst;
const uint32_t *src = (const uint32_t *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32_t));
src += _screen.pitch;
udst += dst_pitch;
}
}
void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
const uint32_t *src;
uint32_t *dst;
if (scroll_y > 0) {
/* Calculate pointers */
dst = (uint32_t *)video + left + (top + height - 1) * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height and increase top */
top += scroll_y;
height -= scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(uint32_t));
src -= _screen.pitch;
dst -= _screen.pitch;
}
} else {
/* Calculate pointers */
dst = (uint32_t *)video + left + top * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height. (scroll_y is <=0). */
height += scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(uint32_t));
src += _screen.pitch;
dst += _screen.pitch;
}
}
}
size_t Blitter_32bppBase::BufferSize(uint width, uint height)
{
return sizeof(uint32_t) * width * height;
}
void Blitter_32bppBase::PaletteAnimate(const Palette &)
{
/* By default, 32bpp doesn't have palette animation */
}
Colour Blitter_32bppBase::ReallyAdjustBrightness(Colour colour, uint8_t brightness)
{
assert(DEFAULT_BRIGHTNESS == 1 << 7);
uint64_t combined = (((uint64_t) colour.r) << 32) | (((uint64_t) colour.g) << 16) | ((uint64_t) colour.b);
combined *= brightness;
uint16_t r = GB(combined, 39, 9);
uint16_t g = GB(combined, 23, 9);
uint16_t b = GB(combined, 7, 9);
if ((combined & 0x800080008000L) == 0L) {
return Colour(r, g, b, colour.a);
}
uint16_t ob = 0;
/* Sum overbright */
if (r > 255) ob += r - 255;
if (g > 255) ob += g - 255;
if (b > 255) ob += b - 255;
/* Reduce overbright strength */
ob /= 2;
return Colour(
r >= 255 ? 255 : std::min(r + ob * (255 - r) / 256, 255),
g >= 255 ? 255 : std::min(g + ob * (255 - g) / 256, 255),
b >= 255 ? 255 : std::min(b + ob * (255 - b) / 256, 255),
colour.a);
}
Blitter::PaletteAnimation Blitter_32bppBase::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_NONE;
}
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