Files @ r27283:895ef9174a75
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Location: cpp/openttd-patchpack/source/src/network/core/packet.h

Rubidium
Change: include fmt.h C++ headers in stdafx.h

This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file packet.h Basic functions to create, fill and read packets.
 */

#ifndef NETWORK_CORE_PACKET_H
#define NETWORK_CORE_PACKET_H

#include "os_abstraction.h"
#include "config.h"
#include "core.h"
#include "../../string_type.h"

typedef uint16 PacketSize; ///< Size of the whole packet.
typedef uint8  PacketType; ///< Identifier for the packet

/**
 * Internal entity of a packet. As everything is sent as a packet,
 * all network communication will need to call the functions that
 * populate the packet.
 * Every packet can be at most a limited number bytes set in the
 * constructor. Overflowing this limit will give an assertion when
 * sending (i.e. writing) the packet. Reading past the size of the
 * packet when receiving will return all 0 values and "" in case of
 * the string.
 *
 * --- Points of attention ---
 *  - all > 1 byte integral values are written in little endian,
 *    unless specified otherwise.
 *      Thus, 0x01234567 would be sent as {0x67, 0x45, 0x23, 0x01}.
 *  - all sent strings are of variable length and terminated by a '\0'.
 *      Thus, the length of the strings is not sent.
 *  - years that are leap years in the 'days since X' to 'date' calculations:
 *     (year % 4 == 0) and ((year % 100 != 0) or (year % 400 == 0))
 */
struct Packet {
private:
	/** The next packet. Used for queueing packets before sending. */
	Packet *next;
	/** The current read/write position in the packet */
	PacketSize pos;
	/** The buffer of this packet. */
	std::vector<byte> buffer;
	/** The limit for the packet size. */
	size_t limit;

	/** Socket we're associated with. */
	NetworkSocketHandler *cs;

public:
	Packet(NetworkSocketHandler *cs, size_t limit, size_t initial_read_size = sizeof(PacketSize));
	Packet(PacketType type, size_t limit = COMPAT_MTU);

	static void AddToQueue(Packet **queue, Packet *packet);
	static Packet *PopFromQueue(Packet **queue);

	/* Sending/writing of packets */
	void PrepareToSend();

	bool   CanWriteToPacket(size_t bytes_to_write);
	void   Send_bool  (bool   data);
	void   Send_uint8 (uint8  data);
	void   Send_uint16(uint16 data);
	void   Send_uint32(uint32 data);
	void   Send_uint64(uint64 data);
	void   Send_string(const std::string_view data);
	void   Send_buffer(const std::vector<byte> &data);
	size_t Send_bytes (const byte *begin, const byte *end);

	/* Reading/receiving of packets */
	bool HasPacketSizeData() const;
	bool ParsePacketSize();
	size_t Size() const;
	void PrepareToRead();
	PacketType GetPacketType() const;

	bool   CanReadFromPacket(size_t bytes_to_read, bool close_connection = false);
	bool   Recv_bool  ();
	uint8  Recv_uint8 ();
	uint16 Recv_uint16();
	uint32 Recv_uint32();
	uint64 Recv_uint64();
	std::vector<byte> Recv_buffer();
	std::string Recv_string(size_t length, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK);

	size_t RemainingBytesToTransfer() const;

	/**
	 * Transfer data from the packet to the given function. It starts reading at the
	 * position the last transfer stopped.
	 * See Packet::TransferIn for more information about transferring data to functions.
	 * @param transfer_function The function to pass the buffer as second parameter and the
	 *                          amount to write as third parameter. It returns the amount that
	 *                          was written or -1 upon errors.
	 * @param limit             The maximum amount of bytes to transfer.
	 * @param destination       The first parameter of the transfer function.
	 * @param args              The fourth and further parameters to the transfer function, if any.
	 * @return The return value of the transfer_function.
	 */
	template <
		typename A = size_t, ///< The type for the amount to be passed, so it can be cast to the right type.
		typename F,          ///< The type of the function.
		typename D,          ///< The type of the destination.
		typename ... Args>   ///< The types of the remaining arguments to the function.
	ssize_t TransferOutWithLimit(F transfer_function, size_t limit, D destination, Args&& ... args)
	{
		size_t amount = std::min(this->RemainingBytesToTransfer(), limit);
		if (amount == 0) return 0;

		assert(this->pos < this->buffer.size());
		assert(this->pos + amount <= this->buffer.size());
		/* Making buffer a char means casting a lot in the Recv/Send functions. */
		const char *output_buffer = reinterpret_cast<const char*>(this->buffer.data() + this->pos);
		ssize_t bytes = transfer_function(destination, output_buffer, static_cast<A>(amount), std::forward<Args>(args)...);
		if (bytes > 0) this->pos += bytes;
		return bytes;
	}

	/**
	 * Transfer data from the packet to the given function. It starts reading at the
	 * position the last transfer stopped.
	 * See Packet::TransferIn for more information about transferring data to functions.
	 * @param transfer_function The function to pass the buffer as second parameter and the
	 *                          amount to write as third parameter. It returns the amount that
	 *                          was written or -1 upon errors.
	 * @param destination       The first parameter of the transfer function.
	 * @param args              The fourth and further parameters to the transfer function, if any.
	 * @tparam A    The type for the amount to be passed, so it can be cast to the right type.
	 * @tparam F    The type of the transfer_function.
	 * @tparam D    The type of the destination.
	 * @tparam Args The types of the remaining arguments to the function.
	 * @return The return value of the transfer_function.
	 */
	template <typename A = size_t, typename F, typename D, typename ... Args>
	ssize_t TransferOut(F transfer_function, D destination, Args&& ... args)
	{
		return TransferOutWithLimit<A>(transfer_function, std::numeric_limits<size_t>::max(), destination, std::forward<Args>(args)...);
	}

	/**
	 * Transfer data from the given function into the packet. It starts writing at the
	 * position the last transfer stopped.
	 *
	 * Examples of functions that can be used to transfer data into a packet are TCP's
	 * recv and UDP's recvfrom functions. They will directly write their data into the
	 * packet without an intermediate buffer.
	 * Examples of functions that can be used to transfer data from a packet are TCP's
	 * send and UDP's sendto functions. They will directly read the data from the packet's
	 * buffer without an intermediate buffer.
	 * These are functions are special in a sense as even though the packet can send or
	 * receive an amount of data, those functions can say they only processed a smaller
	 * amount, so special handling is required to keep the position pointers correct.
	 * Most of these transfer functions are in the form function(source, buffer, amount, ...),
	 * so the template of this function will assume that as the base parameter order.
	 *
	 * This will attempt to write all the remaining bytes into the packet. It updates the
	 * position based on how many bytes were actually written by the called transfer_function.
	 * @param transfer_function The function to pass the buffer as second parameter and the
	 *                          amount to read as third parameter. It returns the amount that
	 *                          was read or -1 upon errors.
	 * @param source            The first parameter of the transfer function.
	 * @param args              The fourth and further parameters to the transfer function, if any.
	 * @tparam A    The type for the amount to be passed, so it can be cast to the right type.
	 * @tparam F    The type of the transfer_function.
	 * @tparam S    The type of the source.
	 * @tparam Args The types of the remaining arguments to the function.
	 * @return The return value of the transfer_function.
	 */
	template <typename A = size_t, typename F, typename S, typename ... Args>
	ssize_t TransferIn(F transfer_function, S source, Args&& ... args)
	{
		size_t amount = this->RemainingBytesToTransfer();
		if (amount == 0) return 0;

		assert(this->pos < this->buffer.size());
		assert(this->pos + amount <= this->buffer.size());
		/* Making buffer a char means casting a lot in the Recv/Send functions. */
		char *input_buffer = reinterpret_cast<char*>(this->buffer.data() + this->pos);
		ssize_t bytes = transfer_function(source, input_buffer, static_cast<A>(amount), std::forward<Args>(args)...);
		if (bytes > 0) this->pos += bytes;
		return bytes;
	}
};

#endif /* NETWORK_CORE_PACKET_H */