Files @ r27283:895ef9174a75
Branch filter:

Location: cpp/openttd-patchpack/source/src/script/script_storage.hpp

Rubidium
Change: include fmt.h C++ headers in stdafx.h

This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file script_storage.hpp Defines ScriptStorage and includes all files required for it. */

#ifndef SCRIPT_STORAGE_HPP
#define SCRIPT_STORAGE_HPP

#include "../signs_func.h"
#include "../vehicle_func.h"
#include "../road_type.h"
#include "../group.h"
#include "../goal_type.h"
#include "../story_type.h"

#include "script_log_types.hpp"

#include "table/strings.h"

/**
 * The callback function for Mode-classes.
 */
typedef bool (ScriptModeProc)();

/**
 * The storage for each script. It keeps track of important information.
 */
class ScriptStorage {
friend class ScriptObject;
private:
	ScriptModeProc *mode;             ///< The current build mode we are int.
	class ScriptObject *mode_instance; ///< The instance belonging to the current build mode.
	CompanyID root_company;          ///< The root company, the company that the script really belongs to.
	CompanyID company;               ///< The current company.

	uint delay;                      ///< The ticks of delay each DoCommand has.
	bool allow_do_command;           ///< Is the usage of DoCommands restricted?

	CommandCost costs;               ///< The costs the script is tracking.
	Money last_cost;                 ///< The last cost of the command.
	uint last_error;                 ///< The last error of the command.
	bool last_command_res;           ///< The last result of the command.

	CommandDataBuffer last_data;     ///< The last data passed to a command.
	Commands last_cmd;               ///< The last cmd passed to a command.
	CommandDataBuffer last_cmd_ret;  ///< The extra data returned by the last command.

	std::vector<int> callback_value; ///< The values which need to survive a callback.

	RoadType road_type;              ///< The current roadtype we build.
	RailType rail_type;              ///< The current railtype we build.

	void *event_data;                ///< Pointer to the event data storage.
	ScriptLogTypes::LogData log_data;///< Log data storage.

public:
	ScriptStorage() :
		mode              (nullptr),
		mode_instance     (nullptr),
		root_company      (INVALID_OWNER),
		company           (INVALID_OWNER),
		delay             (1),
		allow_do_command  (true),
		/* costs (can't be set) */
		last_cost         (0),
		last_error        (STR_NULL),
		last_command_res  (true),
		last_cmd          (CMD_END),
		/* calback_value (can't be set) */
		road_type         (INVALID_ROADTYPE),
		rail_type         (INVALID_RAILTYPE),
		event_data        (nullptr)
	{ }

	~ScriptStorage();
};

#endif /* SCRIPT_STORAGE_HPP */