Files @ r28464:897e1f8149ff
Branch filter:

Location: cpp/openttd-patchpack/source/src/league_cmd.cpp

Patric Stout
Fix: [SDL] remove hint to avoid hardware acceleration (#11790)

This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file league_cmd.cpp Handling of league tables. */

#include "stdafx.h"
#include "league_cmd.h"
#include "league_base.h"
#include "command_type.h"
#include "command_func.h"
#include "industry.h"
#include "story_base.h"
#include "town.h"
#include "window_func.h"
#include "core/pool_func.hpp"

#include "safeguards.h"

LeagueTableElementPool _league_table_element_pool("LeagueTableElement");
INSTANTIATE_POOL_METHODS(LeagueTableElement)

LeagueTablePool _league_table_pool("LeagueTable");
INSTANTIATE_POOL_METHODS(LeagueTable)

/**
 * Checks whether a link is valid, i.e. has a valid target.
 * @param link the link to check
 * @return true iff the link is valid
 */
bool IsValidLink(Link link)
{
	switch (link.type) {
		case LT_NONE: return (link.target == 0);
		case LT_TILE: return IsValidTile(link.target);
		case LT_INDUSTRY: return Industry::IsValidID(link.target);
		case LT_TOWN: return Town::IsValidID(link.target);
		case LT_COMPANY: return Company::IsValidID(link.target);
		case LT_STORY_PAGE: return StoryPage::IsValidID(link.target);
		default: return false;
	}
	return false;
}

/**
 * Create a new league table.
 * @param flags type of operation
 * @param title Title of the league table
 * @param header Text to show above the table
 * @param footer Text to show below the table
 * @return the cost of this operation or an error
 */
std::tuple<CommandCost, LeagueTableID> CmdCreateLeagueTable(DoCommandFlag flags, const std::string &title, const std::string &header, const std::string &footer)
{
	if (_current_company != OWNER_DEITY) return { CMD_ERROR, INVALID_LEAGUE_TABLE };
	if (!LeagueTable::CanAllocateItem()) return { CMD_ERROR, INVALID_LEAGUE_TABLE };
	if (title.empty()) return { CMD_ERROR, INVALID_LEAGUE_TABLE };

	if (flags & DC_EXEC) {
		LeagueTable *lt = new LeagueTable();
		lt->title = title;
		lt->header = header;
		lt->footer = footer;
		return { CommandCost(), lt->index };
	}

	return { CommandCost(), INVALID_LEAGUE_TABLE };
}


/**
 * Create a new element in a league table.
 * @param flags type of operation
 * @param table Id of the league table this element belongs to
 * @param rating Value that elements are ordered by
 * @param company Company to show the color blob for or INVALID_COMPANY
 * @param text Text of the element
 * @param score String representation of the score associated with the element
 * @param link_type Type of the referenced object
 * @param link_target Id of the referenced object
 * @return the cost of this operation or an error
 */
std::tuple<CommandCost, LeagueTableElementID> CmdCreateLeagueTableElement(DoCommandFlag flags, LeagueTableID table, int64_t rating, CompanyID company, const std::string &text, const std::string &score, LinkType link_type, LinkTargetID link_target)
{
	if (_current_company != OWNER_DEITY) return { CMD_ERROR, INVALID_LEAGUE_TABLE_ELEMENT };
	if (!LeagueTableElement::CanAllocateItem()) return { CMD_ERROR, INVALID_LEAGUE_TABLE_ELEMENT };
	Link link{link_type, link_target};
	if (!IsValidLink(link)) return { CMD_ERROR, INVALID_LEAGUE_TABLE_ELEMENT };
	if (company != INVALID_COMPANY && !Company::IsValidID(company)) return { CMD_ERROR, INVALID_LEAGUE_TABLE_ELEMENT };

	if (flags & DC_EXEC) {
		LeagueTableElement *lte = new LeagueTableElement();
		lte->table = table;
		lte->rating = rating;
		lte->company = company;
		lte->text = text;
		lte->score = score;
		lte->link = link;
		InvalidateWindowData(WC_COMPANY_LEAGUE, table);
		return { CommandCost(), lte->index };
	}
	return { CommandCost(), INVALID_LEAGUE_TABLE_ELEMENT };
}

/**
 * Update the attributes of a league table element.
 * @param flags type of operation
 * @param element Id of the element to update
 * @param company Company to show the color blob for or INVALID_COMPANY
 * @param text Text of the element
 * @param link_type Type of the referenced object
 * @param link_target Id of the referenced object
 * @return the cost of this operation or an error
 */
CommandCost CmdUpdateLeagueTableElementData(DoCommandFlag flags, LeagueTableElementID element, CompanyID company, const std::string &text, LinkType link_type, LinkTargetID link_target)
{
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	auto lte = LeagueTableElement::GetIfValid(element);
	if (lte == nullptr) return CMD_ERROR;
	if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
	Link link{link_type, link_target};
	if (!IsValidLink(link)) return CMD_ERROR;

	if (flags & DC_EXEC) {
		lte->company = company;
		lte->text = text;
		lte->link = link;
		InvalidateWindowData(WC_COMPANY_LEAGUE, lte->table);
	}
	return CommandCost();
}

/**
 * Update the score of a league table element.
 * @param flags type of operation
 * @param element Id of the element to update
 * @param rating Value that elements are ordered by
 * @param score String representation of the score associated with the element
 * @return the cost of this operation or an error
 */
CommandCost CmdUpdateLeagueTableElementScore(DoCommandFlag flags, LeagueTableElementID element, int64_t rating, const std::string &score)
{
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	auto lte = LeagueTableElement::GetIfValid(element);
	if (lte == nullptr) return CMD_ERROR;

	if (flags & DC_EXEC) {
		lte->rating = rating;
		lte->score = score;
		InvalidateWindowData(WC_COMPANY_LEAGUE, lte->table);
	}
	return CommandCost();
}

/**
 * Remove a league table element.
 * @param flags type of operation
 * @param element Id of the element to update
 * @return the cost of this operation or an error
 */
CommandCost CmdRemoveLeagueTableElement(DoCommandFlag flags, LeagueTableElementID element)
{
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	auto lte = LeagueTableElement::GetIfValid(element);
	if (lte == nullptr) return CMD_ERROR;

	if (flags & DC_EXEC) {
		auto table = lte->table;
		delete lte;
		InvalidateWindowData(WC_COMPANY_LEAGUE, table);
	}
	return CommandCost();
}