Files
@ r9859:8c15dba58099
Branch filter:
Location: cpp/openttd-patchpack/source/src/sound_type.h
r9859:8c15dba58099
2.6 KiB
text/x-c
(svn r14004) -Codechange: Clean of drop down lists.
Move empty item drawing to base ListItem Draw() function.
Remove String() from base class.
Pass correct width to Draw().
Move empty item drawing to base ListItem Draw() function.
Remove String() from base class.
Pass correct width to Draw().
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | /* $Id$ */
/** @file sound_type.h Types related to sounds. */
#ifndef SOUND_TYPE_H
#define SOUND_TYPE_H
#include "core/enum_type.hpp"
struct MusicFileSettings {
byte playlist;
byte music_vol;
byte effect_vol;
byte custom_1[33];
byte custom_2[33];
bool playing;
bool shuffle;
char extmidi[80];
};
struct FileEntry {
uint8 file_slot;
size_t file_offset;
size_t file_size;
uint16 rate;
uint8 bits_per_sample;
uint8 channels;
uint8 volume;
uint8 priority;
};
enum SoundFx {
SND_BEGIN = 0,
SND_02_SPLAT = 0, // 0 == 0x00 !
SND_03_FACTORY_WHISTLE,
SND_04_TRAIN,
SND_05_TRAIN_THROUGH_TUNNEL,
SND_06_SHIP_HORN,
SND_07_FERRY_HORN,
SND_08_PLANE_TAKE_OFF,
SND_09_JET,
SND_0A_TRAIN_HORN,
SND_0B_MINING_MACHINERY,
SND_0C_ELECTRIC_SPARK,
SND_0D_STEAM,
SND_0E_LEVEL_CROSSING,
SND_0F_VEHICLE_BREAKDOWN,
SND_10_TRAIN_BREAKDOWN,
SND_11_CRASH,
SND_12_EXPLOSION, // 16 == 0x10
SND_13_BIG_CRASH,
SND_14_CASHTILL,
SND_15_BEEP, // 19 == 0x13
SND_16_MORSE, // 20 == 0x14
SND_17_SKID_PLANE,
SND_18_HELICOPTER,
SND_19_BUS_START_PULL_AWAY,
SND_1A_BUS_START_PULL_AWAY_WITH_HORN,
SND_1B_TRUCK_START,
SND_1C_TRUCK_START_2,
SND_1D_APPLAUSE,
SND_1E_OOOOH,
SND_1F_SPLAT, // 29 == 0x1D
SND_20_SPLAT_2, // 30 == 0x1E
SND_21_JACKHAMMER,
SND_22_CAR_HORN,
SND_23_CAR_HORN_2,
SND_24_SHEEP,
SND_25_COW,
SND_26_HORSE,
SND_27_BLACKSMITH_ANVIL,
SND_28_SAWMILL, // 38 == 0x26 !
SND_00_GOOD_YEAR, // 39 == 0x27 !
SND_01_BAD_YEAR, // 40 == 0x28 !
SND_29_RIP, // 41 == 0x29 !
SND_2A_EXTRACT_AND_POP,
SND_2B_COMEDY_HIT,
SND_2C_MACHINERY,
SND_2D_RIP_2,
SND_2E_EXTRACT_AND_POP,
SND_2F_POP,
SND_30_CARTOON_SOUND,
SND_31_EXTRACT,
SND_32_POP_2,
SND_33_PLASTIC_MINE,
SND_34_WIND,
SND_35_COMEDY_BREAKDOWN,
SND_36_CARTOON_CRASH,
SND_37_BALLOON_SQUEAK,
SND_38_CHAINSAW,
SND_39_HEAVY_WIND,
SND_3A_COMEDY_BREAKDOWN_2,
SND_3B_JET_OVERHEAD,
SND_3C_COMEDY_CAR,
SND_3D_ANOTHER_JET_OVERHEAD,
SND_3E_COMEDY_CAR_2,
SND_3F_COMEDY_CAR_3,
SND_40_COMEDY_CAR_START_AND_PULL_AWAY,
SND_41_MAGLEV,
SND_42_LOON_BIRD,
SND_43_LION,
SND_44_MONKEYS,
SND_45_PLANE_CRASHING,
SND_46_PLANE_ENGINE_SPUTTERING,
SND_47_MAGLEV_2,
SND_48_DISTANT_BIRD, // 72 == 0x48
SND_END
};
/** Define basic enum properties */
template <> struct EnumPropsT<SoundFx> : MakeEnumPropsT<SoundFx, byte, SND_BEGIN, SND_END, SND_END> {};
typedef TinyEnumT<SoundFx> SoundFxByte;
#endif /* SOUND_TYPE_H */
|