Files
@ r10611:8c42f79c312e
Branch filter:
Location: cpp/openttd-patchpack/source/src/order_cmd.cpp
r10611:8c42f79c312e
54.0 KiB
text/x-c
(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 | /* $Id$ */
/** @file order_cmd.cpp Handling of orders. */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "order_base.h"
#include "order_func.h"
#include "airport.h"
#include "waypoint.h"
#include "command_func.h"
#include "company_func.h"
#include "news_func.h"
#include "vehicle_gui.h"
#include "cargotype.h"
#include "aircraft.h"
#include "strings_func.h"
#include "core/alloc_func.hpp"
#include "functions.h"
#include "window_func.h"
#include "settings_type.h"
#include "string_func.h"
#include "newgrf_cargo.h"
#include "timetable.h"
#include "vehicle_func.h"
#include "oldpool_func.h"
#include "depot_base.h"
#include "table/strings.h"
/* DestinationID must be at least as large as every these below, because it can
* be any of them
*/
assert_compile(sizeof(DestinationID) >= sizeof(DepotID));
assert_compile(sizeof(DestinationID) >= sizeof(WaypointID));
assert_compile(sizeof(DestinationID) >= sizeof(StationID));
TileIndex _backup_orders_tile;
BackuppedOrders _backup_orders_data;
DEFINE_OLD_POOL_GENERIC(Order, Order);
DEFINE_OLD_POOL_GENERIC(OrderList, OrderList);
void Order::Free()
{
this->type = OT_NOTHING;
this->flags = 0;
this->dest = 0;
this->next = NULL;
}
void Order::MakeGoToStation(StationID destination)
{
this->type = OT_GOTO_STATION;
this->flags = 0;
this->dest = destination;
}
void Order::MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderDepotActionFlags action, CargoID cargo, byte subtype)
{
this->type = OT_GOTO_DEPOT;
this->SetDepotOrderType(order);
this->SetDepotActionType(action);
if (!(order & ODTFB_PART_OF_ORDERS)) {
this->SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
}
this->dest = destination;
this->SetRefit(cargo, subtype);
}
void Order::MakeGoToWaypoint(WaypointID destination)
{
this->type = OT_GOTO_WAYPOINT;
this->flags = 0;
this->dest = destination;
}
void Order::MakeLoading(bool ordered)
{
this->type = OT_LOADING;
if (!ordered) this->flags = 0;
}
void Order::MakeLeaveStation()
{
this->type = OT_LEAVESTATION;
this->flags = 0;
}
void Order::MakeDummy()
{
this->type = OT_DUMMY;
this->flags = 0;
}
void Order::MakeConditional(VehicleOrderID order)
{
this->type = OT_CONDITIONAL;
this->flags = order;
this->dest = 0;
}
void Order::SetRefit(CargoID cargo, byte subtype)
{
this->refit_cargo = cargo;
this->refit_subtype = subtype;
}
bool Order::Equals(const Order &other) const
{
/* In case of go to nearest depot orders we need "only" compare the flags
* with the other and not the nearest depot order bit or the actual
* destination because those get clear/filled in during the order
* evaluation. If we do not do this the order will continuously be seen as
* a different order and it will try to find a "nearest depot" every tick. */
if ((this->type == OT_GOTO_DEPOT && this->type == other.type) &&
((this->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0 ||
(other.GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0)) {
return
this->GetDepotOrderType() == other.GetDepotOrderType() &&
(this->GetDepotActionType() & ~ODATFB_NEAREST_DEPOT) == (other.GetDepotActionType() & ~ODATFB_NEAREST_DEPOT);
}
return
this->type == other.type &&
this->flags == other.flags &&
this->dest == other.dest;
}
uint32 Order::Pack() const
{
return this->dest << 16 | this->flags << 8 | this->type;
}
Order::Order(uint32 packed)
{
this->type = (OrderType)GB(packed, 0, 8);
this->flags = GB(packed, 8, 8);
this->dest = GB(packed, 16, 16);
this->next = NULL;
this->refit_cargo = CT_NO_REFIT;
this->refit_subtype = 0;
this->wait_time = 0;
this->travel_time = 0;
}
/**
*
* Updates the widgets of a vehicle which contains the order-data
*
*/
void InvalidateVehicleOrder(const Vehicle *v, int data)
{
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
if (data != 0) {
/* Calls SetDirty() too */
InvalidateWindowData(WC_VEHICLE_ORDERS, v->index, data);
InvalidateWindowData(WC_VEHICLE_TIMETABLE, v->index, data);
return;
}
InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index);
}
/**
*
* Assign data to an order (from an other order)
* This function makes sure that the index is maintained correctly
*
*/
void Order::AssignOrder(const Order &other)
{
this->type = other.type;
this->flags = other.flags;
this->dest = other.dest;
this->refit_cargo = other.refit_cargo;
this->refit_subtype = other.refit_subtype;
this->wait_time = other.wait_time;
this->travel_time = other.travel_time;
}
OrderList::OrderList(Order *chain, Vehicle *v) :
first(chain), num_orders(0), num_vehicles(1), first_shared(v),
timetable_duration(0)
{
for (Order *o = this->first; o != NULL; o = o->next) {
++this->num_orders;
this->timetable_duration += o->wait_time + o->travel_time;
}
for (Vehicle *u = v->PreviousShared(); u != NULL; u = u->PreviousShared()) {
++this->num_vehicles;
this->first_shared = u;
}
for (const Vehicle *u = v->NextShared(); u != NULL; u = u->NextShared()) ++this->num_vehicles;
}
void OrderList::FreeChain(bool keep_orderlist)
{
Order *next;
for(Order *o = this->first; o != NULL; o = next) {
next = o->next;
delete o;
}
if (keep_orderlist) {
this->first = NULL;
this->num_orders = 0;
this->timetable_duration = 0;
} else {
delete this;
}
}
Order *OrderList::GetOrderAt(int index) const
{
if (index < 0) return NULL;
Order *order = this->first;
while (order != NULL && index-- > 0)
order = order->next;
return order;
}
void OrderList::InsertOrderAt(Order *new_order, int index)
{
if (this->first == NULL) {
this->first = new_order;
} else {
if (index == 0) {
/* Insert as first or only order */
new_order->next = this->first;
this->first = new_order;
} else if (index >= this->num_orders) {
/* index is after the last order, add it to the end */
this->GetLastOrder()->next = new_order;
} else {
/* Put the new order in between */
Order *order = this->GetOrderAt(index - 1);
new_order->next = order->next;
order->next = new_order;
}
}
++this->num_orders;
this->timetable_duration += new_order->wait_time + new_order->travel_time;
}
void OrderList::DeleteOrderAt(int index)
{
if (index >= this->num_orders) return;
Order *to_remove;
if (index == 0) {
to_remove = this->first;
this->first = to_remove->next;
} else {
Order *prev = GetOrderAt(index - 1);
to_remove = prev->next;
prev->next = to_remove->next;
}
--this->num_orders;
this->timetable_duration -= (to_remove->wait_time + to_remove->travel_time);
delete to_remove;
}
void OrderList::MoveOrder(int from, int to)
{
if (from >= this->num_orders || to >= this->num_orders || from == to) return;
Order *moving_one;
/* Take the moving order out of the pointer-chain */
if (from == 0) {
moving_one = this->first;
this->first = moving_one->next;
} else {
Order *one_before = GetOrderAt(from - 1);
moving_one = one_before->next;
one_before->next = moving_one->next;
}
/* Insert the moving_order again in the pointer-chain */
if (to == 0) {
moving_one->next = this->first;
this->first = moving_one;
} else {
Order *one_before = GetOrderAt(to - 1);
moving_one->next = one_before->next;
one_before->next = moving_one;
}
}
void OrderList::RemoveVehicle(Vehicle *v)
{
--this->num_vehicles;
if (v == this->first_shared) this->first_shared = v->NextShared();
}
bool OrderList::IsVehicleInSharedOrdersList(const Vehicle *v) const
{
for (const Vehicle *v_shared = this->first_shared; v_shared != NULL; v_shared = v_shared->NextShared()) {
if (v_shared == v) return true;
}
return false;
}
int OrderList::GetPositionInSharedOrderList(const Vehicle *v) const
{
int count = 0;
for (const Vehicle *v_shared = v->PreviousShared(); v_shared != NULL; v_shared = v_shared->PreviousShared()) count++;
return count;
}
bool OrderList::IsCompleteTimetable() const
{
for (Order *o = this->first; o != NULL; o = o->next) {
if (!o->IsCompletelyTimetabled()) return false;
}
return true;
}
void OrderList::DebugCheckSanity() const
{
VehicleOrderID check_num_orders = 0;
uint check_num_vehicles = 0;
uint check_timetable_duration = 0;
DEBUG(misc, 6, "Checking OrderList %hu for sanity...", this->index);
for (const Order *o = this->first; o != NULL; o = o->next) {
++check_num_orders;
check_timetable_duration += o->wait_time + o->travel_time;
}
assert(this->num_orders == check_num_orders);
assert(this->timetable_duration == check_timetable_duration);
for (const Vehicle *v = this->first_shared; v != NULL; v = v->NextShared()) {
++check_num_vehicles;
assert(v->orders.list == this);
}
assert(this->num_vehicles == check_num_vehicles);
DEBUG(misc, 6, "... detected %u orders, %u vehicles, %u ticks", (uint)this->num_orders,
this->num_vehicles, this->timetable_duration);
}
/**
* Delete all news items regarding defective orders about a vehicle
* This could kill still valid warnings (for example about void order when just
* another order gets added), but assume the company will notice the problems,
* when (s)he's changing the orders.
*/
static void DeleteOrderWarnings(const Vehicle* v)
{
DeleteVehicleNews(v->index, STR_VEHICLE_HAS_TOO_FEW_ORDERS);
DeleteVehicleNews(v->index, STR_VEHICLE_HAS_VOID_ORDER);
DeleteVehicleNews(v->index, STR_VEHICLE_HAS_DUPLICATE_ENTRY);
DeleteVehicleNews(v->index, STR_VEHICLE_HAS_INVALID_ENTRY);
}
static TileIndex GetOrderLocation(const Order& o)
{
switch (o.GetType()) {
default: NOT_REACHED();
case OT_GOTO_STATION: return GetStation(o.GetDestination())->xy;
case OT_GOTO_DEPOT: return GetDepot(o.GetDestination())->xy;
}
}
static uint GetOrderDistance(const Order *prev, const Order *cur, const Vehicle *v, int conditional_depth = 0)
{
if (cur->IsType(OT_CONDITIONAL)) {
if (conditional_depth > v->GetNumOrders()) return 0;
conditional_depth++;
int dist1 = GetOrderDistance(prev, GetVehicleOrder(v, cur->GetConditionSkipToOrder()), v, conditional_depth);
int dist2 = GetOrderDistance(prev, cur->next == NULL ? v->orders.list->GetFirstOrder() : cur->next, v, conditional_depth);
return max(dist1, dist2);
}
return DistanceManhattan(GetOrderLocation(*prev), GetOrderLocation(*cur));
}
/** Add an order to the orderlist of a vehicle.
* @param tile unused
* @param flags operation to perform
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - ID of the vehicle
* - p1 = (bit 16 - 31) - the selected order (if any). If the last order is given,
* the order will be inserted before that one
* only the first 8 bits used currently (bit 16 - 23) (max 255)
* @param p2 packed order to insert
*/
CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
Vehicle *v;
VehicleID veh = GB(p1, 0, 16);
VehicleOrderID sel_ord = GB(p1, 16, 16);
Order new_order(p2);
if (!IsValidVehicleID(veh)) return CMD_ERROR;
v = GetVehicle(veh);
if (!CheckOwnership(v->owner)) return CMD_ERROR;
/* Check if the inserted order is to the correct destination (owner, type),
* and has the correct flags if any */
switch (new_order.GetType()) {
case OT_GOTO_STATION: {
if (!IsValidStationID(new_order.GetDestination())) return CMD_ERROR;
const Station *st = GetStation(new_order.GetDestination());
if (st->owner != OWNER_NONE && !CheckOwnership(st->owner)) {
return CMD_ERROR;
}
switch (v->type) {
case VEH_TRAIN:
if (!(st->facilities & FACIL_TRAIN)) return CMD_ERROR;
break;
case VEH_ROAD:
if (IsCargoInClass(v->cargo_type, CC_PASSENGERS)) {
if (!(st->facilities & FACIL_BUS_STOP)) return CMD_ERROR;
} else {
if (!(st->facilities & FACIL_TRUCK_STOP)) return CMD_ERROR;
}
break;
case VEH_SHIP:
if (!(st->facilities & FACIL_DOCK)) return CMD_ERROR;
break;
case VEH_AIRCRAFT:
if (!(st->facilities & FACIL_AIRPORT) || !CanAircraftUseStation(v->engine_type, st)) {
return CMD_ERROR;
}
break;
default: return CMD_ERROR;
}
/* Non stop not allowed for non-trains. */
if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN && v->type != VEH_ROAD) return CMD_ERROR;
/* No load and no unload are mutual exclusive. */
if ((new_order.GetLoadType() & OLFB_NO_LOAD) && (new_order.GetUnloadType() & OUFB_NO_UNLOAD)) return CMD_ERROR;
/* Filter invalid load/unload types. */
switch (new_order.GetLoadType()) {
case OLF_LOAD_IF_POSSIBLE: case OLFB_FULL_LOAD: case OLF_FULL_LOAD_ANY: case OLFB_NO_LOAD: break;
default: return CMD_ERROR;
}
switch (new_order.GetUnloadType()) {
case OUF_UNLOAD_IF_POSSIBLE: case OUFB_UNLOAD: case OUFB_TRANSFER: case OUFB_NO_UNLOAD: break;
default: return CMD_ERROR;
}
break;
}
case OT_GOTO_DEPOT: {
if (new_order.GetDepotActionType() != ODATFB_NEAREST_DEPOT) {
if (v->type == VEH_AIRCRAFT) {
if (!IsValidStationID(new_order.GetDestination())) return CMD_ERROR;
const Station *st = GetStation(new_order.GetDestination());
if (!CheckOwnership(st->owner) ||
!(st->facilities & FACIL_AIRPORT) ||
st->Airport()->nof_depots == 0 ||
!CanAircraftUseStation(v->engine_type, st)) {
return CMD_ERROR;
}
} else {
if (!IsValidDepotID(new_order.GetDestination())) return CMD_ERROR;
const Depot *dp = GetDepot(new_order.GetDestination());
if (!CheckOwnership(GetTileOwner(dp->xy))) return CMD_ERROR;
switch (v->type) {
case VEH_TRAIN:
if (!IsRailDepotTile(dp->xy)) return CMD_ERROR;
break;
case VEH_ROAD:
if (!IsRoadDepotTile(dp->xy)) return CMD_ERROR;
break;
case VEH_SHIP:
if (!IsShipDepotTile(dp->xy)) return CMD_ERROR;
break;
default: return CMD_ERROR;
}
}
} else {
if (!IsCompanyBuildableVehicleType(v)) return CMD_ERROR;
}
if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN && v->type != VEH_ROAD) return CMD_ERROR;
if (new_order.GetDepotOrderType() & ~(ODTFB_PART_OF_ORDERS | ((new_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0 ? ODTFB_SERVICE : 0))) return CMD_ERROR;
if (new_order.GetDepotActionType() & ~ODATFB_NEAREST_DEPOT) return CMD_ERROR;
break;
}
case OT_GOTO_WAYPOINT: {
if (v->type != VEH_TRAIN) return CMD_ERROR;
if (!IsValidWaypointID(new_order.GetDestination())) return CMD_ERROR;
const Waypoint *wp = GetWaypoint(new_order.GetDestination());
if (!CheckOwnership(wp->owner)) return CMD_ERROR;
/* Order flags can be any of the following for waypoints:
* [non-stop]
* non-stop orders (if any) are only valid for trains */
if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
break;
}
case OT_CONDITIONAL: {
VehicleOrderID skip_to = new_order.GetConditionSkipToOrder();
if (skip_to != 0 && skip_to >= v->GetNumOrders()) return CMD_ERROR; // Always allow jumping to the first (even when there is no order).
if (new_order.GetConditionVariable() > OCV_END) return CMD_ERROR;
OrderConditionComparator occ = new_order.GetConditionComparator();
if (occ > OCC_END) return CMD_ERROR;
switch (new_order.GetConditionVariable()) {
case OCV_REQUIRES_SERVICE:
if (occ != OCC_IS_TRUE && occ != OCC_IS_FALSE) return CMD_ERROR;
break;
case OCV_UNCONDITIONALLY:
if (occ != OCC_EQUALS) return CMD_ERROR;
if (new_order.GetConditionValue() != 0) return CMD_ERROR;
break;
case OCV_LOAD_PERCENTAGE:
case OCV_RELIABILITY:
if (new_order.GetConditionValue() > 100) return CMD_ERROR;
/* FALL THROUGH */
default:
if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) return CMD_ERROR;
break;
}
} break;
default: return CMD_ERROR;
}
if (sel_ord > v->GetNumOrders()) return CMD_ERROR;
if (v->GetNumOrders() >= MAX_VEH_ORDER_ID) return_cmd_error(STR_8832_TOO_MANY_ORDERS);
if (!Order::CanAllocateItem()) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
if (v->orders.list == NULL && !OrderList::CanAllocateItem()) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
if (v->type == VEH_SHIP && IsHumanCompany(v->owner) && _settings_game.pf.pathfinder_for_ships != VPF_NPF) {
/* Make sure the new destination is not too far away from the previous */
const Order *prev = NULL;
uint n = 0;
/* Find the last goto station or depot order before the insert location.
* If the order is to be inserted at the beginning of the order list this
* finds the last order in the list. */
const Order *o;
FOR_VEHICLE_ORDERS(v, o) {
if (o->IsType(OT_GOTO_STATION) || o->IsType(OT_GOTO_DEPOT)) prev = o;
if (++n == sel_ord && prev != NULL) break;
}
if (prev != NULL) {
uint dist = GetOrderDistance(prev, &new_order, v);
if (dist >= 130) {
return_cmd_error(STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO);
}
}
}
if (flags & DC_EXEC) {
Order *new_o = new Order();
new_o->AssignOrder(new_order);
/* Create new order and link in list */
if (v->orders.list == NULL) {
v->orders.list = new OrderList(new_o, v);
} else {
v->orders.list->InsertOrderAt(new_o, sel_ord);
}
Vehicle *u = v->FirstShared();
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
assert(v->orders.list == u->orders.list);
/* If there is added an order before the current one, we need
to update the selected order */
if (sel_ord <= u->cur_order_index) {
uint cur = u->cur_order_index + 1;
/* Check if we don't go out of bound */
if (cur < u->GetNumOrders())
u->cur_order_index = cur;
}
/* Update any possible open window of the vehicle */
InvalidateVehicleOrder(u, INVALID_VEH_ORDER_ID | (sel_ord << 8));
}
/* As we insert an order, the order to skip to will be 'wrong'. */
VehicleOrderID cur_order_id = 0;
Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_CONDITIONAL)) {
VehicleOrderID order_id = order->GetConditionSkipToOrder();
if (order_id >= sel_ord) {
order->SetConditionSkipToOrder(order_id + 1);
}
if (order_id == cur_order_id) {
order->SetConditionSkipToOrder((order_id + 1) % v->GetNumOrders());
}
}
cur_order_id++;
}
/* Make sure to rebuild the whole list */
InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
}
return CommandCost();
}
/** Declone an order-list
* @param *dst delete the orders of this vehicle
* @param flags execution flags
*/
static CommandCost DecloneOrder(Vehicle *dst, uint32 flags)
{
if (flags & DC_EXEC) {
DeleteVehicleOrders(dst);
InvalidateVehicleOrder(dst, -1);
InvalidateWindowClassesData(GetWindowClassForVehicleType(dst->type), 0);
}
return CommandCost();
}
/** Delete an order from the orderlist of a vehicle.
* @param tile unused
* @param flags operation to perform
* @param p1 the ID of the vehicle
* @param p2 the order to delete (max 255)
*/
CommandCost CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
Vehicle *v;
VehicleID veh_id = p1;
VehicleOrderID sel_ord = p2;
Order *order;
if (!IsValidVehicleID(veh_id)) return CMD_ERROR;
v = GetVehicle(veh_id);
if (!CheckOwnership(v->owner)) return CMD_ERROR;
/* If we did not select an order, we maybe want to de-clone the orders */
if (sel_ord >= v->GetNumOrders())
return DecloneOrder(v, flags);
order = GetVehicleOrder(v, sel_ord);
if (order == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
v->orders.list->DeleteOrderAt(sel_ord);
Vehicle *u = v->FirstShared();
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
if (sel_ord < u->cur_order_index)
u->cur_order_index--;
assert(v->orders.list == u->orders.list);
/* NON-stop flag is misused to see if a train is in a station that is
* on his order list or not */
if (sel_ord == u->cur_order_index && u->current_order.IsType(OT_LOADING)) {
u->current_order.SetNonStopType(ONSF_STOP_EVERYWHERE);
}
/* Update any possible open window of the vehicle */
InvalidateVehicleOrder(u, sel_ord | (INVALID_VEH_ORDER_ID << 8));
}
/* As we delete an order, the order to skip to will be 'wrong'. */
VehicleOrderID cur_order_id = 0;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_CONDITIONAL)) {
VehicleOrderID order_id = order->GetConditionSkipToOrder();
if (order_id >= sel_ord) {
order->SetConditionSkipToOrder(max(order_id - 1, 0));
}
if (order_id == cur_order_id) {
order->SetConditionSkipToOrder((order_id + 1) % v->GetNumOrders());
}
}
cur_order_id++;
}
InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
}
return CommandCost();
}
/** Goto order of order-list.
* @param tile unused
* @param flags operation to perform
* @param p1 The ID of the vehicle which order is skipped
* @param p2 the selected order to which we want to skip
*/
CommandCost CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
Vehicle *v;
VehicleID veh_id = p1;
VehicleOrderID sel_ord = p2;
if (!IsValidVehicleID(veh_id)) return CMD_ERROR;
v = GetVehicle(veh_id);
if (!CheckOwnership(v->owner) || sel_ord == v->cur_order_index ||
sel_ord >= v->GetNumOrders() || v->GetNumOrders() < 2) return CMD_ERROR;
if (flags & DC_EXEC) {
v->cur_order_index = sel_ord;
if (v->type == VEH_ROAD) ClearSlot(v);
if (v->current_order.IsType(OT_LOADING)) v->LeaveStation();
InvalidateVehicleOrder(v, 0);
}
/* We have an aircraft/ship, they have a mini-schedule, so update them all */
if (v->type == VEH_AIRCRAFT) InvalidateWindowClasses(WC_AIRCRAFT_LIST);
if (v->type == VEH_SHIP) InvalidateWindowClasses(WC_SHIPS_LIST);
return CommandCost();
}
/**
* Move an order inside the orderlist
* @param tile unused
* @param p1 the ID of the vehicle
* @param p2 order to move and target
* bit 0-15 : the order to move
* bit 16-31 : the target order
* @note The target order will move one place down in the orderlist
* if you move the order upwards else it'll move it one place down
*/
CommandCost CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
VehicleID veh = p1;
VehicleOrderID moving_order = GB(p2, 0, 16);
VehicleOrderID target_order = GB(p2, 16, 16);
if (!IsValidVehicleID(veh)) return CMD_ERROR;
Vehicle *v = GetVehicle(veh);
if (!CheckOwnership(v->owner)) return CMD_ERROR;
/* Don't make senseless movements */
if (moving_order >= v->GetNumOrders() || target_order >= v->GetNumOrders() ||
moving_order == target_order || v->GetNumOrders() <= 1)
return CMD_ERROR;
Order *moving_one = GetVehicleOrder(v, moving_order);
/* Don't move an empty order */
if (moving_one == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
v->orders.list->MoveOrder(moving_order, target_order);
/* Update shared list */
Vehicle *u = v->FirstShared();
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
/* Update the current order */
if (u->cur_order_index == moving_order) {
u->cur_order_index = target_order;
} else if(u->cur_order_index > moving_order && u->cur_order_index <= target_order) {
u->cur_order_index--;
} else if(u->cur_order_index < moving_order && u->cur_order_index >= target_order) {
u->cur_order_index++;
}
assert(v->orders.list == u->orders.list);
/* Update any possible open window of the vehicle */
InvalidateVehicleOrder(u, moving_order | (target_order << 8));
}
/* As we move an order, the order to skip to will be 'wrong'. */
Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_CONDITIONAL)) {
VehicleOrderID order_id = order->GetConditionSkipToOrder();
if (order_id == moving_order) {
order_id = target_order;
} else if(order_id > moving_order && order_id <= target_order) {
order_id--;
} else if(order_id < moving_order && order_id >= target_order) {
order_id++;
}
order->SetConditionSkipToOrder(order_id);
}
}
/* Make sure to rebuild the whole list */
InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
}
return CommandCost();
}
/** Modify an order in the orderlist of a vehicle.
* @param tile unused
* @param flags operation to perform
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - ID of the vehicle
* - p1 = (bit 16 - 31) - the selected order (if any). If the last order is given,
* the order will be inserted before that one
* only the first 8 bits used currently (bit 16 - 23) (max 255)
* @param p2 various bitstuffed elements
* - p2 = (bit 0 - 3) - what data to modify (@see ModifyOrderFlags)
* - p2 = (bit 4 - 15) - the data to modify
*/
CommandCost CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
VehicleOrderID sel_ord = GB(p1, 16, 16); // XXX - automatically truncated to 8 bits.
VehicleID veh = GB(p1, 0, 16);
ModifyOrderFlags mof = (ModifyOrderFlags)GB(p2, 0, 4);
uint16 data = GB(p2, 4, 11);
if (mof >= MOF_END) return CMD_ERROR;
if (!IsValidVehicleID(veh)) return CMD_ERROR;
Vehicle *v = GetVehicle(veh);
if (!CheckOwnership(v->owner)) return CMD_ERROR;
/* Is it a valid order? */
if (sel_ord >= v->GetNumOrders()) return CMD_ERROR;
Order *order = GetVehicleOrder(v, sel_ord);
switch (order->GetType()) {
case OT_GOTO_STATION:
if (mof == MOF_COND_VARIABLE || mof == MOF_COND_COMPARATOR || mof == MOF_DEPOT_ACTION || mof == MOF_COND_VALUE || GetStation(order->GetDestination())->IsBuoy()) return CMD_ERROR;
break;
case OT_GOTO_DEPOT:
if (mof != MOF_NON_STOP && mof != MOF_DEPOT_ACTION) return CMD_ERROR;
break;
case OT_GOTO_WAYPOINT:
if (mof != MOF_NON_STOP) return CMD_ERROR;
break;
case OT_CONDITIONAL:
if (mof != MOF_COND_VARIABLE && mof != MOF_COND_COMPARATOR && mof != MOF_COND_VALUE) return CMD_ERROR;
break;
default:
return CMD_ERROR;
}
switch (mof) {
default: NOT_REACHED();
case MOF_NON_STOP:
if (v->type != VEH_TRAIN && v->type != VEH_ROAD) return CMD_ERROR;
if (data >= ONSF_END) return CMD_ERROR;
if (data == order->GetNonStopType()) return CMD_ERROR;
break;
case MOF_UNLOAD:
if ((data & ~(OUFB_UNLOAD | OUFB_TRANSFER | OUFB_NO_UNLOAD)) != 0) return CMD_ERROR;
/* Unload and no-unload are mutual exclusive and so are transfer and no unload. */
if (data != 0 && ((data & (OUFB_UNLOAD | OUFB_TRANSFER)) != 0) == ((data & OUFB_NO_UNLOAD) != 0)) return CMD_ERROR;
if (data == order->GetUnloadType()) return CMD_ERROR;
break;
case MOF_LOAD:
if (data > OLFB_NO_LOAD || data == 1) return CMD_ERROR;
if (data == order->GetLoadType()) return CMD_ERROR;
break;
case MOF_DEPOT_ACTION:
if (data >= DA_END) return CMD_ERROR;
break;
case MOF_COND_VARIABLE:
if (data >= OCV_END) return CMD_ERROR;
break;
case MOF_COND_COMPARATOR:
if (data >= OCC_END) return CMD_ERROR;
switch (order->GetConditionVariable()) {
case OCV_UNCONDITIONALLY: return CMD_ERROR;
case OCV_REQUIRES_SERVICE:
if (data != OCC_IS_TRUE && data != OCC_IS_FALSE) return CMD_ERROR;
break;
default:
if (data == OCC_IS_TRUE || data == OCC_IS_FALSE) return CMD_ERROR;
break;
}
break;
case MOF_COND_VALUE:
switch (order->GetConditionVariable()) {
case OCV_UNCONDITIONALLY: return CMD_ERROR;
case OCV_LOAD_PERCENTAGE:
case OCV_RELIABILITY:
if (data > 100) return CMD_ERROR;
break;
default:
if (data > 2047) return CMD_ERROR;
break;
}
break;
case MOF_COND_DESTINATION:
if (data >= v->GetNumOrders()) return CMD_ERROR;
break;
}
if (flags & DC_EXEC) {
switch (mof) {
case MOF_NON_STOP:
order->SetNonStopType((OrderNonStopFlags)data);
break;
case MOF_UNLOAD:
order->SetUnloadType((OrderUnloadFlags)data);
if ((data & OUFB_NO_UNLOAD) != 0 && (order->GetLoadType() & OLFB_NO_LOAD) != 0) {
order->SetLoadType((OrderLoadFlags)(order->GetLoadType() & ~OLFB_NO_LOAD));
}
break;
case MOF_LOAD:
order->SetLoadType((OrderLoadFlags)data);
if ((data & OLFB_NO_LOAD) != 0 && (order->GetUnloadType() & OUFB_NO_UNLOAD) != 0) {
/* No load + no unload isn't compatible */
order->SetUnloadType((OrderUnloadFlags)(order->GetUnloadType() & ~OUFB_NO_UNLOAD));
}
break;
case MOF_DEPOT_ACTION: {
switch (data) {
case DA_ALWAYS_GO:
order->SetDepotOrderType((OrderDepotTypeFlags)(order->GetDepotOrderType() & ~ODTFB_SERVICE));
order->SetDepotActionType((OrderDepotActionFlags)(order->GetDepotActionType() & ~ODATFB_HALT));
break;
case DA_SERVICE:
order->SetDepotOrderType((OrderDepotTypeFlags)(order->GetDepotOrderType() | ODTFB_SERVICE));
order->SetDepotActionType((OrderDepotActionFlags)(order->GetDepotActionType() & ~ODATFB_HALT));
break;
case DA_STOP:
order->SetDepotOrderType((OrderDepotTypeFlags)(order->GetDepotOrderType() & ~ODTFB_SERVICE));
order->SetDepotActionType((OrderDepotActionFlags)(order->GetDepotActionType() | ODATFB_HALT));
break;
default:
NOT_REACHED();
}
} break;
case MOF_COND_VARIABLE: {
order->SetConditionVariable((OrderConditionVariable)data);
OrderConditionComparator occ = order->GetConditionComparator();
switch (order->GetConditionVariable()) {
case OCV_UNCONDITIONALLY:
order->SetConditionComparator(OCC_EQUALS);
order->SetConditionValue(0);
break;
case OCV_REQUIRES_SERVICE:
if (occ != OCC_IS_TRUE && occ != OCC_IS_FALSE) order->SetConditionComparator(OCC_IS_TRUE);
break;
case OCV_LOAD_PERCENTAGE:
case OCV_RELIABILITY:
if (order->GetConditionValue() > 100) order->SetConditionValue(100);
/* FALL THROUGH */
default:
if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) order->SetConditionComparator(OCC_EQUALS);
break;
}
} break;
case MOF_COND_COMPARATOR:
order->SetConditionComparator((OrderConditionComparator)data);
break;
case MOF_COND_VALUE:
order->SetConditionValue(data);
break;
case MOF_COND_DESTINATION:
order->SetConditionSkipToOrder(data);
break;
default: NOT_REACHED();
}
/* Update the windows and full load flags, also for vehicles that share the same order list */
Vehicle *u = v->FirstShared();
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
/* Toggle u->current_order "Full load" flag if it changed.
* However, as the same flag is used for depot orders, check
* whether we are not going to a depot as there are three
* cases where the full load flag can be active and only
* one case where the flag is used for depot orders. In the
* other cases for the OrderTypeByte the flags are not used,
* so do not care and those orders should not be active
* when this function is called.
*/
if (sel_ord == u->cur_order_index &&
(u->current_order.IsType(OT_GOTO_STATION) || u->current_order.IsType(OT_LOADING)) &&
u->current_order.GetLoadType() != order->GetLoadType()) {
u->current_order.SetLoadType(order->GetLoadType());
}
InvalidateVehicleOrder(u, 0);
}
}
return CommandCost();
}
/** Clone/share/copy an order-list of an other vehicle.
* @param tile unused
* @param flags operation to perform
* @param p1 various bitstuffed elements
* - p1 = (bit 0-15) - destination vehicle to clone orders to (p1 & 0xFFFF)
* - p1 = (bit 16-31) - source vehicle to clone orders from, if any (none for CO_UNSHARE)
* @param p2 mode of cloning: CO_SHARE, CO_COPY, or CO_UNSHARE
*/
CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
Vehicle *dst;
VehicleID veh_src = GB(p1, 16, 16);
VehicleID veh_dst = GB(p1, 0, 16);
if (!IsValidVehicleID(veh_dst)) return CMD_ERROR;
dst = GetVehicle(veh_dst);
if (!CheckOwnership(dst->owner)) return CMD_ERROR;
switch (p2) {
case CO_SHARE: {
Vehicle *src;
if (!IsValidVehicleID(veh_src)) return CMD_ERROR;
src = GetVehicle(veh_src);
/* Sanity checks */
if (!CheckOwnership(src->owner) || dst->type != src->type || dst == src)
return CMD_ERROR;
/* Trucks can't share orders with busses (and visa versa) */
if (src->type == VEH_ROAD) {
if (src->cargo_type != dst->cargo_type && (IsCargoInClass(src->cargo_type, CC_PASSENGERS) || IsCargoInClass(dst->cargo_type, CC_PASSENGERS)))
return CMD_ERROR;
}
/* Is the vehicle already in the shared list? */
if (src->FirstShared() == dst->FirstShared()) return CMD_ERROR;
if (flags & DC_EXEC) {
/* If the destination vehicle had a OrderList, destroy it */
DeleteVehicleOrders(dst);
dst->orders.list = src->orders.list;
/* Link this vehicle in the shared-list */
dst->AddToShared(src);
InvalidateVehicleOrder(dst, -1);
InvalidateVehicleOrder(src, 0);
InvalidateWindowClassesData(GetWindowClassForVehicleType(dst->type), 0);
}
} break;
case CO_COPY: {
Vehicle *src;
int delta;
if (!IsValidVehicleID(veh_src)) return CMD_ERROR;
src = GetVehicle(veh_src);
/* Sanity checks */
if (!CheckOwnership(src->owner) || dst->type != src->type || dst == src)
return CMD_ERROR;
/* Trucks can't copy all the orders from busses (and visa versa) */
if (src->type == VEH_ROAD) {
const Order *order;
TileIndex required_dst = INVALID_TILE;
FOR_VEHICLE_ORDERS(src, order) {
if (order->IsType(OT_GOTO_STATION)) {
const Station *st = GetStation(order->GetDestination());
if (IsCargoInClass(dst->cargo_type, CC_PASSENGERS)) {
if (st->bus_stops != NULL) required_dst = st->bus_stops->xy;
} else {
if (st->truck_stops != NULL) required_dst = st->truck_stops->xy;
}
/* This station has not the correct road-bay, so we can't copy! */
if (required_dst == INVALID_TILE)
return CMD_ERROR;
}
}
}
/* make sure there are orders available */
delta = dst->IsOrderListShared() ? src->GetNumOrders() + 1 : src->GetNumOrders() - dst->GetNumOrders();
if (!Order::CanAllocateItem(delta) ||
((dst->orders.list == NULL || dst->IsOrderListShared()) && !OrderList::CanAllocateItem())) {
return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
}
if (flags & DC_EXEC) {
const Order *order;
Order *first = NULL;
Order **order_dst;
/* If the destination vehicle had an order list, destroy the chain but keep the OrderList */
DeleteVehicleOrders(dst, true);
order_dst = &first;
FOR_VEHICLE_ORDERS(src, order) {
*order_dst = new Order();
(*order_dst)->AssignOrder(*order);
order_dst = &(*order_dst)->next;
}
if (dst->orders.list == NULL) dst->orders.list = new OrderList(first, dst);
else {
assert(dst->orders.list->GetFirstOrder() == NULL);
new (dst->orders.list) OrderList(first, dst);
}
InvalidateVehicleOrder(dst, -1);
InvalidateWindowClassesData(GetWindowClassForVehicleType(dst->type), 0);
}
} break;
case CO_UNSHARE: return DecloneOrder(dst, flags);
default: return CMD_ERROR;
}
return CommandCost();
}
/** Add/remove refit orders from an order
* @param tile Not used
* @param flags operation to perform
* @param p1 VehicleIndex of the vehicle having the order
* @param p2 bitmask
* - bit 0-7 CargoID
* - bit 8-15 Cargo subtype
* - bit 16-23 number of order to modify
*/
CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
const Vehicle *v;
Order *order;
VehicleID veh = GB(p1, 0, 16);
VehicleOrderID order_number = GB(p2, 16, 8);
CargoID cargo = GB(p2, 0, 8);
byte subtype = GB(p2, 8, 8);
if (!IsValidVehicleID(veh)) return CMD_ERROR;
v = GetVehicle(veh);
if (!CheckOwnership(v->owner)) return CMD_ERROR;
order = GetVehicleOrder(v, order_number);
if (order == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
order->SetRefit(cargo, subtype);
for (Vehicle *u = v->FirstShared(); u != NULL; u = u->NextShared()) {
/* Update any possible open window of the vehicle */
InvalidateVehicleOrder(u, 0);
/* If the vehicle already got the current depot set as current order, then update current order as well */
if (u->cur_order_index == order_number && u->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) {
u->current_order.SetRefit(cargo, subtype);
}
}
}
return CommandCost();
}
/**
*
* Backup a vehicle order-list, so you can replace a vehicle
* without losing the order-list
*
*/
void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *bak)
{
/* Make sure we always have freed the stuff */
free(bak->order);
bak->order = NULL;
free(bak->name);
bak->name = NULL;
/* Save general info */
bak->orderindex = v->cur_order_index;
bak->group = v->group_id;
bak->service_interval = v->service_interval;
if (v->name != NULL) bak->name = strdup(v->name);
/* If we have shared orders, store it on a special way */
if (v->IsOrderListShared()) {
const Vehicle *u = (v->FirstShared() == v) ? v->NextShared() : v->FirstShared();
bak->clone = u->index;
} else {
/* Else copy the orders */
/* We do not have shared orders */
bak->clone = INVALID_VEHICLE;
/* Count the number of orders */
uint cnt = 0;
const Order *order;
FOR_VEHICLE_ORDERS(v, order) cnt++;
/* Allocate memory for the orders plus an end-of-orders marker */
bak->order = MallocT<Order>(cnt + 1);
Order *dest = bak->order;
/* Copy the orders */
FOR_VEHICLE_ORDERS(v, order) {
memcpy(dest, order, sizeof(Order));
dest++;
}
/* End the list with an empty order */
dest->Free();
}
}
/**
*
* Restore vehicle orders that are backupped via BackupVehicleOrders
*
*/
void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *bak)
{
/* If we have a custom name, process that */
if (bak->name != NULL) DoCommandP(0, v->index, 0, CMD_RENAME_VEHICLE, NULL, bak->name);
/* If we had shared orders, recover that */
if (bak->clone != INVALID_VEHICLE) {
DoCommandP(0, v->index | (bak->clone << 16), CO_SHARE, CMD_CLONE_ORDER);
} else {
/* CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
* order number is one more than the current amount of orders, and because
* in network the commands are queued before send, the second insert always
* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
for (uint i = 0; bak->order[i].IsValid(); i++) {
Order o = bak->order[i];
/* Conditional orders need to have their destination to be valid on insertion. */
if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
if (!DoCommandP(0, v->index + (i << 16), o.Pack(),
CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
/* Copy timetable if enabled */
if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
o.wait_time << 16 | o.travel_time,
CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
}
/* Fix the conditional orders' destination. */
for (uint i = 0; bak->order[i].IsValid(); i++) {
if (!bak->order[i].IsType(OT_CONDITIONAL)) continue;
if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (bak->order[i].GetConditionSkipToOrder() << 4),
CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
}
}
/* Restore vehicle order-index and service interval */
DoCommandP(0, v->index, bak->orderindex | (bak->service_interval << 16) , CMD_RESTORE_ORDER_INDEX);
/* Restore vehicle group */
DoCommandP(0, bak->group, v->index, CMD_ADD_VEHICLE_GROUP);
}
/** Restore the current order-index of a vehicle and sets service-interval.
* @param tile unused
* @param flags operation to perform
* @param p1 the ID of the vehicle
* @param p2 various bistuffed elements
* - p2 = (bit 0-15) - current order-index (p2 & 0xFFFF)
* - p2 = (bit 16-31) - service interval (p2 >> 16)
* @todo Unfortunately you cannot safely restore the unitnumber or the old vehicle
* as far as I can see. We can store it in BackuppedOrders, and restore it, but
* but we have no way of seeing it has been tampered with or not, as we have no
* legit way of knowing what that ID was.@n
* If we do want to backup/restore it, just add UnitID uid to BackuppedOrders, and
* restore it as parameter 'y' (ugly hack I know) for example. "v->unitnumber = y;"
*/
CommandCost CmdRestoreOrderIndex(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
Vehicle *v;
VehicleOrderID cur_ord = GB(p2, 0, 16);
uint16 serv_int = GB(p2, 16, 16);
if (!IsValidVehicleID(p1)) return CMD_ERROR;
v = GetVehicle(p1);
/* Check the vehicle type and ownership, and if the service interval and order are in range */
if (!CheckOwnership(v->owner)) return CMD_ERROR;
if (serv_int != GetServiceIntervalClamped(serv_int) || cur_ord >= v->GetNumOrders()) return CMD_ERROR;
if (flags & DC_EXEC) {
v->cur_order_index = cur_ord;
v->service_interval = serv_int;
}
return CommandCost();
}
static TileIndex GetStationTileForVehicle(const Vehicle* v, const Station* st)
{
switch (v->type) {
default: NOT_REACHED();
case VEH_TRAIN: return st->train_tile;
case VEH_AIRCRAFT: return CanAircraftUseStation(v->engine_type, st) ? st->airport_tile : INVALID_TILE;
case VEH_SHIP: return st->dock_tile;
case VEH_ROAD:
if (IsCargoInClass(v->cargo_type, CC_PASSENGERS)) {
return (st->bus_stops != NULL) ? st->bus_stops->xy : INVALID_TILE;
} else {
return (st->truck_stops != NULL) ? st->truck_stops->xy : INVALID_TILE;
}
}
}
/**
*
* Check the orders of a vehicle, to see if there are invalid orders and stuff
*
*/
void CheckOrders(const Vehicle* v)
{
/* Does the user wants us to check things? */
if (_settings_client.gui.order_review_system == 0) return;
/* Do nothing for crashed vehicles */
if (v->vehstatus & VS_CRASHED) return;
/* Do nothing for stopped vehicles if setting is '1' */
if (_settings_client.gui.order_review_system == 1 && v->vehstatus & VS_STOPPED)
return;
/* do nothing we we're not the first vehicle in a share-chain */
if (v->FirstShared() != v) return;
/* Only check every 20 days, so that we don't flood the message log */
if (v->owner == _local_company && v->day_counter % 20 == 0) {
int n_st, problem_type = -1;
const Order *order;
int message = 0;
/* Check the order list */
n_st = 0;
FOR_VEHICLE_ORDERS(v, order) {
/* Dummy order? */
if (order->IsType(OT_DUMMY)) {
problem_type = 1;
break;
}
/* Does station have a load-bay for this vehicle? */
if (order->IsType(OT_GOTO_STATION)) {
const Station* st = GetStation(order->GetDestination());
TileIndex required_tile = GetStationTileForVehicle(v, st);
n_st++;
if (required_tile == INVALID_TILE) problem_type = 3;
}
}
/* Check if the last and the first order are the same */
if (v->GetNumOrders() > 1) {
const Order* last = GetLastVehicleOrder(v);
if (v->orders.list->GetFirstOrder()->Equals(*last)) {
problem_type = 2;
}
}
/* Do we only have 1 station in our order list? */
if (n_st < 2 && problem_type == -1) problem_type = 0;
assert(v->orders.list); // otherwise the check for v->FirstShared() != v would have been true
#ifndef NDEBUG
v->orders.list->DebugCheckSanity();
#endif
/* We don't have a problem */
if (problem_type < 0) return;
message = STR_VEHICLE_HAS_TOO_FEW_ORDERS + problem_type;
//DEBUG(misc, 3, "Triggered News Item for vehicle %d", v->index);
SetDParam(0, v->index);
AddNewsItem(
message,
NS_ADVICE,
v->index,
0
);
}
}
/**
* Removes an order from all vehicles. Triggers when, say, a station is removed.
* @param type The type of the order (OT_GOTO_[STATION|DEPOT|WAYPOINT]).
* @param destination The destination. Can be a StationID, DepotID or WaypointID.
*/
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination)
{
Vehicle *v;
/* Aircraft have StationIDs for depot orders and never use DepotIDs
* This fact is handled specially below
*/
/* Go through all vehicles */
FOR_ALL_VEHICLES(v) {
Order *order;
/* Forget about this station if this station is removed */
if (v->last_station_visited == destination && type == OT_GOTO_STATION) {
v->last_station_visited = INVALID_STATION;
}
order = &v->current_order;
if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) ? OT_GOTO_STATION : order->GetType()) == type &&
v->current_order.GetDestination() == destination) {
order->MakeDummy();
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
}
/* Clear the order from the order-list */
int id = -1;
FOR_VEHICLE_ORDERS(v, order) {
id++;
if (order->IsType(OT_GOTO_DEPOT) && (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0) continue;
if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) ? OT_GOTO_STATION : order->GetType()) == type &&
order->GetDestination() == destination) {
order->MakeDummy();
for (const Vehicle *w = v->FirstShared(); w != NULL; w = w->NextShared()) {
/* In GUI, simulate by removing the order and adding it back */
InvalidateVehicleOrder(w, id | (INVALID_VEH_ORDER_ID << 8));
InvalidateVehicleOrder(w, (INVALID_VEH_ORDER_ID << 8) | id);
}
}
}
}
}
/**
*
* Checks if a vehicle has a GOTO_DEPOT in his order list
*
* @return True if this is true (lol ;))
*
*/
bool VehicleHasDepotOrders(const Vehicle *v)
{
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_GOTO_DEPOT))
return true;
}
return false;
}
/**
*
* Delete all orders from a vehicle
*
*/
void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist)
{
DeleteOrderWarnings(v);
if (v->IsOrderListShared()) {
/* Remove ourself from the shared order list. */
v->RemoveFromShared();
v->orders.list = NULL;
} else if (v->orders.list != NULL) {
/* Remove the orders */
v->orders.list->FreeChain(keep_orderlist);
if (!keep_orderlist) v->orders.list = NULL;
}
}
Date GetServiceIntervalClamped(uint index)
{
return (_settings_game.vehicle.servint_ispercent) ? Clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : Clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
}
/**
*
* Check if a vehicle has any valid orders
*
* @return false if there are no valid orders
*
*/
static bool CheckForValidOrders(const Vehicle *v)
{
const Order *order;
FOR_VEHICLE_ORDERS(v, order) if (!order->IsType(OT_DUMMY)) return true;
return false;
}
/**
* Compare the variable and value based on the given comparator.
*/
static bool OrderConditionCompare(OrderConditionComparator occ, int variable, int value)
{
switch (occ) {
case OCC_EQUALS: return variable == value;
case OCC_NOT_EQUALS: return variable != value;
case OCC_LESS_THAN: return variable < value;
case OCC_LESS_EQUALS: return variable <= value;
case OCC_MORE_THAN: return variable > value;
case OCC_MORE_EQUALS: return variable >= value;
case OCC_IS_TRUE: return variable != 0;
case OCC_IS_FALSE: return variable == 0;
default: NOT_REACHED();
}
}
/**
* Process a conditional order and determine the next order.
* @param order the order the vehicle currently has
* @param v the vehicle to update
* @return index of next order to jump to, or INVALID_VEH_ORDER_ID to use the next order
*/
VehicleOrderID ProcessConditionalOrder(const Order *order, const Vehicle *v)
{
if (order->GetType() != OT_CONDITIONAL) return INVALID_VEH_ORDER_ID;
bool skip_order = false;
OrderConditionComparator occ = order->GetConditionComparator();
uint16 value = order->GetConditionValue();
switch (order->GetConditionVariable()) {
case OCV_LOAD_PERCENTAGE: skip_order = OrderConditionCompare(occ, CalcPercentVehicleFilled(v, NULL), value); break;
case OCV_RELIABILITY: skip_order = OrderConditionCompare(occ, v->reliability * 100 >> 16, value); break;
case OCV_MAX_SPEED: skip_order = OrderConditionCompare(occ, v->GetDisplayMaxSpeed(), value); break;
case OCV_AGE: skip_order = OrderConditionCompare(occ, v->age / 366, value); break;
case OCV_REQUIRES_SERVICE: skip_order = OrderConditionCompare(occ, v->NeedsServicing(), value); break;
case OCV_UNCONDITIONALLY: skip_order = true; break;
default: NOT_REACHED();
}
return skip_order ? order->GetConditionSkipToOrder() : (VehicleOrderID)INVALID_VEH_ORDER_ID;
}
/**
* Update the vehicle's destination tile from an order.
* @param order the order the vehicle currently has
* @param v the vehicle to update
*/
bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth)
{
switch (order->GetType()) {
case OT_GOTO_STATION:
v->dest_tile = v->GetOrderStationLocation(order->GetDestination());
break;
case OT_GOTO_DEPOT:
if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
/* We need to search for the nearest depot (hangar). */
TileIndex location;
DestinationID destination;
bool reverse;
if (v->FindClosestDepot(&location, &destination, &reverse)) {
v->dest_tile = location;
v->current_order.MakeGoToDepot(destination, v->current_order.GetDepotOrderType(), (OrderDepotActionFlags)(v->current_order.GetDepotActionType() & ~ODATFB_NEAREST_DEPOT), v->current_order.GetRefitCargo(), v->current_order.GetRefitSubtype());
/* If there is no depot in front, reverse automatically (trains only) */
if (v->type == VEH_TRAIN && reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
if (v->type == VEH_AIRCRAFT && v->u.air.state == FLYING && v->u.air.targetairport != destination) {
/* The aircraft is now heading for a different hangar than the next in the orders */
extern void AircraftNextAirportPos_and_Order(Vehicle *v);
AircraftNextAirportPos_and_Order(v);
}
} else {
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
} else if (v->type != VEH_AIRCRAFT) {
v->dest_tile = GetDepot(order->GetDestination())->xy;
}
break;
case OT_GOTO_WAYPOINT:
v->dest_tile = GetWaypoint(order->GetDestination())->xy;
break;
case OT_CONDITIONAL: {
if (conditional_depth > v->GetNumOrders()) return false;
VehicleOrderID next_order = ProcessConditionalOrder(order, v);
if (next_order != INVALID_VEH_ORDER_ID) {
UpdateVehicleTimetable(v, false);
v->cur_order_index = next_order;
v->current_order_time += GetVehicleOrder(v, next_order)->travel_time;
} else {
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
/* Get the current order */
if (v->cur_order_index >= v->GetNumOrders()) v->cur_order_index = 0;
const Order *order = GetVehicleOrder(v, v->cur_order_index);
v->current_order = *order;
return UpdateOrderDest(v, order, conditional_depth + 1);
}
default:
v->dest_tile = 0;
return false;
}
return true;
}
/**
* Handle the orders of a vehicle and determine the next place
* to go to if needed.
* @param v the vehicle to do this for.
* @return true *if* the vehicle is eligible for reversing
* (basically only when leaving a station).
*/
bool ProcessOrders(Vehicle *v)
{
switch (v->current_order.GetType()) {
case OT_GOTO_DEPOT:
/* Let a depot order in the orderlist interrupt. */
if (!(v->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) return false;
if ((v->current_order.GetDepotOrderType() & ODTFB_SERVICE) && !v->NeedsServicing()) {
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
break;
case OT_LOADING:
return false;
case OT_LEAVESTATION:
if (v->type != VEH_AIRCRAFT) return false;
break;
default: break;
}
/**
* Reversing because of order change is allowed only just after leaving a
* station (and the difficulty setting to allowed, of course)
* this can be detected because only after OT_LEAVESTATION, current_order
* will be reset to nothing. (That also happens if no order, but in that case
* it won't hit the point in code where may_reverse is checked)
*/
bool may_reverse = v->current_order.IsType(OT_NOTHING);
/* Check if we've reached the waypoint? */
if (v->current_order.IsType(OT_GOTO_WAYPOINT) && v->tile == v->dest_tile) {
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
/* Check if we've reached a non-stop station.. */
if (v->current_order.IsType(OT_GOTO_STATION) && (v->current_order.GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) &&
IsTileType(v->tile, MP_STATION) &&
v->current_order.GetDestination() == GetStationIndex(v->tile)) {
v->last_station_visited = v->current_order.GetDestination();
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
/* Get the current order */
if (v->cur_order_index >= v->GetNumOrders()) v->cur_order_index = 0;
const Order *order = GetVehicleOrder(v, v->cur_order_index);
/* If no order, do nothing. */
if (order == NULL || (v->type == VEH_AIRCRAFT && order->IsType(OT_DUMMY) && !CheckForValidOrders(v))) {
if (v->type == VEH_AIRCRAFT) {
/* Aircraft do something vastly different here, so handle separately */
extern void HandleMissingAircraftOrders(Vehicle *v);
HandleMissingAircraftOrders(v);
return false;
}
v->current_order.Free();
v->dest_tile = 0;
if (v->type == VEH_ROAD) ClearSlot(v);
return false;
}
/* If it is unchanged, keep it. */
if (order->Equals(v->current_order) && (v->type == VEH_AIRCRAFT || v->dest_tile != 0) &&
(v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || GetStation(order->GetDestination())->dock_tile != INVALID_TILE)) {
return false;
}
/* Otherwise set it, and determine the destination tile. */
v->current_order = *order;
InvalidateVehicleOrder(v, 0);
switch (v->type) {
default:
NOT_REACHED();
case VEH_ROAD:
case VEH_TRAIN:
break;
case VEH_AIRCRAFT:
case VEH_SHIP:
InvalidateWindowClasses(GetWindowClassForVehicleType(v->type));
break;
}
return UpdateOrderDest(v, order) && may_reverse;
}
/**
* Check whether the given vehicle should stop at the given station
* based on this order and the non-stop settings.
* @param v the vehicle that might be stopping.
* @param station the station to stop at.
* @return true if the vehicle should stop.
*/
bool Order::ShouldStopAtStation(const Vehicle *v, StationID station) const
{
bool is_dest_station = this->IsType(OT_GOTO_STATION) && this->dest == station;
return
(!this->IsType(OT_GOTO_DEPOT) || (this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0) &&
v->last_station_visited != station && // Do stop only when we've not just been there
/* Finally do stop when there is no non-stop flag set for this type of station. */
!(this->GetNonStopType() & (is_dest_station ? ONSF_NO_STOP_AT_DESTINATION_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS));
}
void InitializeOrders()
{
_Order_pool.CleanPool();
_Order_pool.AddBlockToPool();
_OrderList_pool.CleanPool();
_OrderList_pool.AddBlockToPool();
_backup_orders_tile = 0;
}
|