Files
@ r11169:8ceeaab16ab6
Branch filter:
Location: cpp/openttd-patchpack/source/src/ai/api/ai_bridge.cpp
r11169:8ceeaab16ab6
5.5 KiB
text/x-c
(svn r15519) -Add [NoAI]: support for waypoints by adding AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | /* $Id$ */
/** @file ai_bridge.cpp Implementation of AIBridge. */
#include "ai_bridge.hpp"
#include "ai_rail.hpp"
#include "../ai_instance.hpp"
#include "../../bridge_map.h"
#include "../../strings_func.h"
#include "../../core/alloc_func.hpp"
#include "../../economy_func.h"
#include "../../settings_type.h"
#include "../../date_func.h"
/* static */ bool AIBridge::IsValidBridge(BridgeID bridge_id)
{
return bridge_id < MAX_BRIDGES && ::GetBridgeSpec(bridge_id)->avail_year <= _cur_year;
}
/* static */ bool AIBridge::IsBridgeTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return ::IsBridgeTile(tile);
}
static void _DoCommandReturnBuildBridge2(class AIInstance *instance)
{
if (!AIBridge::_BuildBridgeRoad2()) {
AIObject::SetLastCommandRes(false);
AIInstance::DoCommandReturn(instance);
return;
}
/* This can never happen, as in test-mode this callback is never executed,
* and in execute-mode, the other callback is called. */
NOT_REACHED();
}
static void _DoCommandReturnBuildBridge1(class AIInstance *instance)
{
if (!AIBridge::_BuildBridgeRoad1()) {
AIObject::SetLastCommandRes(false);
AIInstance::DoCommandReturn(instance);
return;
}
/* This can never happen, as in test-mode this callback is never executed,
* and in execute-mode, the other callback is called. */
NOT_REACHED();
}
/* static */ bool AIBridge::BuildBridge(AIVehicle::VehicleType vehicle_type, BridgeID bridge_id, TileIndex start, TileIndex end)
{
EnforcePrecondition(false, start != end);
EnforcePrecondition(false, ::IsValidTile(start) && ::IsValidTile(end));
EnforcePrecondition(false, TileX(start) == TileX(end) || TileY(start) == TileY(end));
EnforcePrecondition(false, vehicle_type == AIVehicle::VT_ROAD || vehicle_type == AIVehicle::VT_RAIL || vehicle_type == AIVehicle::VT_WATER);
EnforcePrecondition(false, vehicle_type != AIVehicle::VT_RAIL || AIRail::IsRailTypeAvailable(AIRail::GetCurrentRailType()));
uint type = 0;
switch (vehicle_type) {
case AIVehicle::VT_ROAD:
type |= (TRANSPORT_ROAD << 15);
type |= (RoadTypeToRoadTypes((::RoadType)AIObject::GetRoadType()) << 8);
break;
case AIVehicle::VT_RAIL:
type |= (TRANSPORT_RAIL << 15);
type |= (AIRail::GetCurrentRailType() << 8);
break;
case AIVehicle::VT_WATER:
type |= (TRANSPORT_WATER << 15);
break;
default: NOT_REACHED();
}
/* For rail and water we do nothing special */
if (vehicle_type == AIVehicle::VT_RAIL || vehicle_type == AIVehicle::VT_WATER) {
return AIObject::DoCommand(end, start, type | bridge_id, CMD_BUILD_BRIDGE);
}
AIObject::SetCallbackVariable(0, start);
AIObject::SetCallbackVariable(1, end);
if (!AIObject::DoCommand(end, start, type | bridge_id, CMD_BUILD_BRIDGE, NULL, &_DoCommandReturnBuildBridge1)) return false;
/* In case of test-mode, test if we can build both road pieces */
return _BuildBridgeRoad1();
}
/* static */ bool AIBridge::_BuildBridgeRoad1()
{
/* Build the piece of road on the 'start' side of the bridge */
TileIndex end = AIObject::GetCallbackVariable(0);
TileIndex start = AIObject::GetCallbackVariable(1);
DiagDirection dir_1 = (DiagDirection)((::TileX(start) == ::TileX(end)) ? (::TileY(start) < ::TileY(end) ? DIAGDIR_NW : DIAGDIR_SE) : (::TileX(start) < ::TileX(end) ? DIAGDIR_NE : DIAGDIR_SW));
DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
if (!AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &_DoCommandReturnBuildBridge2)) return false;
/* In case of test-mode, test the other road piece too */
return _BuildBridgeRoad2();
}
/* static */ bool AIBridge::_BuildBridgeRoad2()
{
/* Build the piece of road on the 'end' side of the bridge */
TileIndex end = AIObject::GetCallbackVariable(0);
TileIndex start = AIObject::GetCallbackVariable(1);
DiagDirection dir_1 = (DiagDirection)((::TileX(start) == ::TileX(end)) ? (::TileY(start) < ::TileY(end) ? DIAGDIR_NW : DIAGDIR_SE) : (::TileX(start) < ::TileX(end) ? DIAGDIR_NE : DIAGDIR_SW));
DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
return AIObject::DoCommand(end + ::TileOffsByDiagDir(dir_2), ::DiagDirToRoadBits(dir_1) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD);
}
/* static */ bool AIBridge::RemoveBridge(TileIndex tile)
{
EnforcePrecondition(false, IsBridgeTile(tile));
return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
}
/* static */ char *AIBridge::GetName(BridgeID bridge_id)
{
if (!IsValidBridge(bridge_id)) return NULL;
static const int len = 64;
char *bridge_name = MallocT<char>(len);
::GetString(bridge_name, ::GetBridgeSpec(bridge_id)->transport_name[0], &bridge_name[len - 1]);
return bridge_name;
}
/* static */ int32 AIBridge::GetMaxSpeed(BridgeID bridge_id)
{
if (!IsValidBridge(bridge_id)) return -1;
return ::GetBridgeSpec(bridge_id)->speed; // km-ish/h
}
/* static */ Money AIBridge::GetPrice(BridgeID bridge_id, uint length)
{
if (!IsValidBridge(bridge_id)) return -1;
return length * _price.build_bridge * ::GetBridgeSpec(bridge_id)->price >> 8;
}
/* static */ int32 AIBridge::GetMaxLength(BridgeID bridge_id)
{
if (!IsValidBridge(bridge_id)) return -1;
uint max = ::GetBridgeSpec(bridge_id)->max_length;
if (max >= 16 && _settings_game.construction.longbridges) max = 100;
return max + 2;
}
/* static */ int32 AIBridge::GetMinLength(BridgeID bridge_id)
{
if (!IsValidBridge(bridge_id)) return -1;
return ::GetBridgeSpec(bridge_id)->min_length + 2;
}
/* static */ TileIndex AIBridge::GetOtherBridgeEnd(TileIndex tile)
{
if (!::IsValidTile(tile)) return INVALID_TILE;
if (!IsBridgeTile(tile)) return INVALID_TILE;
return ::GetOtherBridgeEnd(tile);
}
|