Files @ r25015:8deed239577a
Branch filter:

Location: cpp/openttd-patchpack/source/os/steam/release.vdf

Patric Stout
Fix: ensure switching blitter happens in the main thread

This because video-drivers might need to make changes to their
context, which for most video-drivers has to be done in the same
thread as the window was created; main thread in our case.
"AppBuild"
{
	"AppID" "1536610"
	"Desc" "@@DESCRIPTION@@"

	"SetLive" "@@BRANCH@@"

	"ContentRoot" "./"
	"BuildOutput" "build/"

	"Depots"
	{
		"1536613"
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			"ContentRoot" "./steam-win32"
			"FileMapping"
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				"DepotPath" "."
				"recursive" "1"
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		}

		"1536612"
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			"ContentRoot" "./steam-win64"
			"FileMapping"
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				"LocalPath" "*"
				"DepotPath" "."
				"recursive" "1"
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		}

		"1536614"
		{
			"ContentRoot" "./steam-macos"
			"FileMapping"
			{
				"LocalPath" "*"
				"DepotPath" "."
				"recursive" "1"
			}
		}

		"1536615"
		{
			"ContentRoot" "./steam-linux"
			"FileMapping"
			{
				"LocalPath" "*"
				"DepotPath" "."
				"recursive" "1"
			}
		}
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}