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Location: cpp/openttd-patchpack/source/bin/ai/wrightai/info.nut

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

class WrightAI extends AIInfo {
	function GetAuthor()      { return "OpenTTD NoAI Developers Team"; }
	function GetName()        { return "WrightAI"; }
	function GetDescription() { return "A simple AI that tries to beat you with only aircrafts"; }
	function GetVersion()     { return 2; }
	function GetDate()        { return "2008-02-24"; }
	function CreateInstance() { return "WrightAI"; }
	function GetSettings() {
		AddSetting({name = "min_town_size", description = "The minimal size of towns to work on", min_value = 100, max_value = 1000, easy_value = 500, medium_value = 400, hard_value = 300, custom_value = 500, flags = 0});
	}
}

RegisterAI(WrightAI());