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Location: cpp/openttd-patchpack/source/src/ai/api/ai_bridgelist.hpp

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

/** @file ai_bridgelist.hpp List all the bridges. */

#ifndef AI_BRIDGELIST_HPP
#define AI_BRIDGELIST_HPP

#include "ai_abstractlist.hpp"

/**
 * Create a list of bridges.
 * @ingroup AIList
 */
class AIBridgeList : public AIAbstractList {
public:
	static const char *GetClassName() { return "AIBridgeList"; }
	AIBridgeList();
};

/**
 * Create a list of bridges that can be built on a specific length.
 * @ingroup AIList
 */
class AIBridgeList_Length : public AIAbstractList {
public:
	static const char *GetClassName() { return "AIBridgeList_Length"; }

	/**
	 * @param length The length of the bridge you want to build.
	 */
	AIBridgeList_Length(uint length);
};

#endif /* AI_BRIDGELIST_HPP */