Files @ r10696:8dfe83e30d01
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_controller.cpp

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

/** @file ai_controller.cpp Implementation of AIControler. */

#include "../../stdafx.h"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../core/alloc_func.hpp"
#include "../../string_func.h"
#include "../../settings_type.h"
#include "../../company_base.h"
#include "../../saveload/saveload.h"
#include "table/strings.h"

#include "../ai.hpp"
#include "ai_controller.hpp"
#include "../ai_info.hpp"
#include "../ai_storage.hpp"
#include "../ai_instance.hpp"
#include "../ai_config.hpp"
#include "ai_log.hpp"

/* static */ void AIController::SetCommandDelay(int ticks)
{
	if (ticks <= 0) return;
	AIObject::SetDoCommandDelay(ticks);
}

/* static */ void AIController::Sleep(int ticks)
{
	if (ticks <= 0) {
		AILog::Warning("Sleep() value should be > 0. Assuming value 1.");
		ticks = 1;
	}

	throw AI_VMSuspend(ticks, NULL);
}

/* static */ void AIController::Print(bool error_msg, const char *message)
{
	AILog::Log(error_msg ? AILog::LOG_SQ_ERROR : AILog::LOG_SQ_INFO, message);
}

AIController::AIController() :
	ticks(0),
	loaded_library_count(0)
{
}

AIController::~AIController()
{
	for (LoadedLibraryList::iterator iter = this->loaded_library.begin(); iter != this->loaded_library.end(); iter++) {
		free((void *)(*iter).second);
		free((void *)(*iter).first);
	}

	this->loaded_library.clear();
}

uint AIController::GetTick()
{
	return this->ticks;
}

int AIController::GetSetting(const char *name)
{
	return AIConfig::GetConfig(_current_company)->GetSetting(name);
}

bool AIController::LoadedLibrary(const char *library_name, int *next_number, char *fake_class_name, int fake_class_name_len)
{
	LoadedLibraryList::iterator iter = this->loaded_library.find(library_name);
	if (iter == this->loaded_library.end()) {
		*next_number = ++this->loaded_library_count;
		return false;
	}

	ttd_strlcpy(fake_class_name, (*iter).second, fake_class_name_len);
	return true;
}

void AIController::AddLoadedLibrary(const char *library_name, const char *fake_class_name)
{
	this->loaded_library[strdup(library_name)] = strdup(fake_class_name);
}