Files @ r10696:8dfe83e30d01
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_testmode.cpp

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

/** @file ai_testmode.cpp Implementation of AITestMode. */

#include "ai_testmode.hpp"
#include "../../command_type.h"

bool AITestMode::ModeProc(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs)
{
	/* In test mode we only return 'false', telling the DoCommand it
		*  should stop after testing the command and return with that result. */
	return false;
}

AITestMode::AITestMode()
{
	this->last_mode     = this->GetDoCommandMode();
	this->last_instance = this->GetDoCommandModeInstance();
	this->SetDoCommandMode(&AITestMode::ModeProc, this);
}

AITestMode::~AITestMode()
{
	assert(this->GetDoCommandModeInstance() == this);
	this->SetDoCommandMode(this->last_mode, this->last_instance);
}