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Location: cpp/openttd-patchpack/source/src/settings_func.h

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

/** @file settings_func.h Functions related to setting/changing the settings. */

#ifndef SETTINGS_FUNC_H
#define SETTINGS_FUNC_H

#include "core/smallvec_type.hpp"

void IConsoleSetPatchSetting(const char *name, const char *value);
void IConsoleSetPatchSetting(const char *name, int32 value);
void IConsoleGetPatchSetting(const char *name);
void IConsoleListPatches(const char *prefilter);

void LoadFromConfig();
void SaveToConfig();
void CheckConfig();

/* Functions to load and save NewGRF settings to a separate
 * configuration file, used for presets. */
typedef AutoFreeSmallVector<char *, 4> GRFPresetList;

void GetGRFPresetList(GRFPresetList *list);
struct GRFConfig *LoadGRFPresetFromConfig(const char *config_name);
void SaveGRFPresetToConfig(const char *config_name, struct GRFConfig *config);
void DeleteGRFPresetFromConfig(const char *config_name);

#endif /* SETTINGS_FUNC_H */