Files @ r25874:8e2606e1b5e5
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Location: cpp/openttd-patchpack/source/src/depot_func.h

Patric Stout
Change: remove the ability to control "max spectators" (#9466)

Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file depot_func.h Functions related to depots. */

#ifndef DEPOT_FUNC_H
#define DEPOT_FUNC_H

#include "vehicle_type.h"
#include "slope_func.h"

void ShowDepotWindow(TileIndex tile, VehicleType type);

void DeleteDepotHighlightOfVehicle(const Vehicle *v);

/**
 * Find out if the slope of the tile is suitable to build a depot of given direction
 * @param direction The direction in which the depot's exit points
 * @param tileh The slope of the tile in question
 * @return true if the construction is possible
 */
static inline bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
{
	assert(tileh != SLOPE_FLAT);
	Slope entrance_corners = InclinedSlope(direction);
	/* For steep slopes both entrance corners must be raised (i.e. neither of them is the lowest corner),
	 * For non-steep slopes at least one corner must be raised. */
	return IsSteepSlope(tileh) ? (tileh & entrance_corners) == entrance_corners : (tileh & entrance_corners) != 0;
}

#endif /* DEPOT_FUNC_H */