Files @ r25874:8e2606e1b5e5
Branch filter:

Location: cpp/openttd-patchpack/source/src/saveload/autoreplace_sl.cpp

Patric Stout
Change: remove the ability to control "max spectators" (#9466)

Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file autoreplace_sl.cpp Code handling saving and loading of autoreplace rules */

#include "../stdafx.h"

#include "saveload.h"
#include "compat/autoreplace_sl_compat.h"

#include "../autoreplace_base.h"

#include "../safeguards.h"

static const SaveLoad _engine_renew_desc[] = {
	    SLE_VAR(EngineRenew, from,     SLE_UINT16),
	    SLE_VAR(EngineRenew, to,       SLE_UINT16),

	    SLE_REF(EngineRenew, next,     REF_ENGINE_RENEWS),
	SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, SLV_60, SL_MAX_VERSION),
	SLE_CONDVAR(EngineRenew, replace_when_old, SLE_BOOL, SLV_175, SL_MAX_VERSION),
};

struct ERNWChunkHandler : ChunkHandler {
	ERNWChunkHandler() : ChunkHandler('ERNW', CH_TABLE) {}

	void Save() const override
	{
		SlTableHeader(_engine_renew_desc);

		for (EngineRenew *er : EngineRenew::Iterate()) {
			SlSetArrayIndex(er->index);
			SlObject(er, _engine_renew_desc);
		}
	}

	void Load() const override
	{
		const std::vector<SaveLoad> slt = SlCompatTableHeader(_engine_renew_desc, _engine_renew_sl_compat);

		int index;

		while ((index = SlIterateArray()) != -1) {
			EngineRenew *er = new (index) EngineRenew();
			SlObject(er, slt);

			/* Advanced vehicle lists, ungrouped vehicles got added */
			if (IsSavegameVersionBefore(SLV_60)) {
				er->group_id = ALL_GROUP;
			} else if (IsSavegameVersionBefore(SLV_71)) {
				if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP;
			}
		}
	}

	void FixPointers() const override
	{
		for (EngineRenew *er : EngineRenew::Iterate()) {
			SlObject(er, _engine_renew_desc);
		}
	}
};

static const ERNWChunkHandler ERNW;
static const ChunkHandlerRef autoreplace_chunk_handlers[] = {
	ERNW,
};

extern const ChunkHandlerTable _autoreplace_chunk_handlers(autoreplace_chunk_handlers);