Files
@ r25874:8e2606e1b5e5
Branch filter:
Location: cpp/openttd-patchpack/source/src/table/landscape_sprite.h
r25874:8e2606e1b5e5
2.9 KiB
text/x-c
Change: remove the ability to control "max spectators" (#9466)
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file landscape_sprite.h Offsets of sprites to replace for non-temperate landscapes. */
static const SpriteID END = 0xFFFF;
static const SpriteID _landscape_spriteindexes_arctic[] = {
0xF67, 0xF9F,
0xAAD, 0xAB0,
0x83A, 0x845,
0xFA0, 0xFC9,
0x43F, 0x45E,
0x566, 0x56D,
0x945, 0x94C,
0x3ED, 0x40C,
0x515, 0x51C,
0x55A, 0x561,
0x534, 0x546,
0x93D, 0x944,
0x955, 0x95C,
0xFDD, 0xFEC,
0x87D, 0x883,
0xA2B, 0xA39,
0x497, 0x4B0,
0x572, 0x575,
0x94D, 0x954,
0x818, 0x81D,
0x3DE, 0x3EB,
0x1212, 0x1212,
END
};
static const SpriteID _landscape_spriteindexes_tropic[] = {
0xF67, 0xF9F,
0xAAD, 0xAB0,
0xFA0, 0xFC9,
0x43F, 0x45E,
0x566, 0x56D,
0x945, 0x94C,
0x3ED, 0x40C,
0x515, 0x51C,
0x55A, 0x561,
0x547, 0x559,
0x93D, 0x944,
0x955, 0x95C,
0xFDD, 0xFEC,
0x87D, 0x883,
0xA2B, 0xA39,
0x497, 0x4B0,
0x572, 0x575,
0x94D, 0x954,
0x5AE, 0x5AF,
0x118D, 0x11D8,
0x534, 0x546,
0x40D, 0x426,
0x45F, 0x478,
0x4B1, 0x4CA,
0x95D, 0x97C,
0x3DE, 0x3EB,
0x562, 0x565,
0x56E, 0x571,
0x57A, 0x57D,
0x83A, 0x845,
0xFF5, 0xFF5,
0xFF8, 0xFF8,
0x1212, 0x1212,
END
};
static const SpriteID _landscape_spriteindexes_toyland[] = {
0xF54, 0xF9F,
0xFDD, 0xFE5,
0xFEC, 0xFEC,
0xFA0, 0xFC9,
0x818, 0x81D,
0x521, 0x546,
0x57E, 0x57F,
0x3ED, 0x40C,
0x43F, 0x45E,
0x491, 0x4B0,
0xA48, 0xA48,
0x4FB, 0x50A,
0x55A, 0x561,
0x566, 0x56D,
0x572, 0x579,
0x427, 0x42C,
0x479, 0x47E,
0x4CB, 0x4D0,
0x4EF, 0x4FA,
0xE9D, 0xECC,
0xF3D, 0xF40,
0xB59, 0xB60,
0xE5D, 0xE6C,
0xA49, 0xA59,
0xA63, 0xA68,
0xA5A, 0xA62,
0xA78, 0xA83,
0xA69, 0xA77,
0xA84, 0xAA3,
0xAA7, 0xAAC,
0xA2B, 0xA47,
0x3DE, 0x3EB,
0x47F, 0x488,
0x4D1, 0x4DA,
0x42D, 0x436,
0x515, 0x51C,
0x580, 0x585,
0xC14, 0xCB3,
0xAAD, 0xAB0,
0xAB5, 0xB00,
0xB69, 0xB70,
0xB61, 0xB68,
0xBC9, 0xBD0,
0xBD9, 0xBE0,
0xBA9, 0xBB0,
0xBC1, 0xBC4,
0x2D0, 0x2D0,
0xAA5, 0xAA6,
0x50F, 0x50F,
0x2EA, 0x2EA,
0x2ED, 0x2EE,
0x512, 0x513,
0x4EB, 0x4EE,
0x4E7, 0x4EA,
0x985, 0xA28,
0x10E4, 0x1133,
0x93D, 0x95C,
0x97D, 0x984,
0x7DA, 0x7DA,
0x2E6, 0x2E6,
0x1, 0x1,
0xE54, 0xE54,
0x51F, 0x520,
0x514, 0x514,
0x511, 0x511,
0x322, 0x322,
END
};
|