Files @ r25874:8e2606e1b5e5
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Location: cpp/openttd-patchpack/source/src/viewport_gui.cpp

Patric Stout
Change: remove the ability to control "max spectators" (#9466)

Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file viewport_gui.cpp Extra viewport window. */

#include "stdafx.h"
#include "landscape.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "strings_func.h"
#include "zoom_func.h"
#include "window_func.h"

#include "widgets/viewport_widget.h"

#include "table/strings.h"
#include "table/sprites.h"

#include "safeguards.h"

/* Extra Viewport Window Stuff */
static const NWidgetPart _nested_extra_viewport_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_EV_CAPTION), SetDataTip(STR_EXTRA_VIEWPORT_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_EV_VIEWPORT), SetPadding(2, 2, 2, 2), SetResize(1, 1), SetFill(1, 1),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_EV_ZOOM_IN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN),
		NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_EV_ZOOM_OUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT),
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_EV_MAIN_TO_VIEW), SetFill(1, 1), SetResize(1, 0),
										SetDataTip(STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW, STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT),
			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_EV_VIEW_TO_MAIN), SetFill(1, 1), SetResize(1, 0),
										SetDataTip(STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT),
		EndContainer(),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
		NWidget(WWT_RESIZEBOX, COLOUR_GREY),
	EndContainer(),
};

class ExtraViewportWindow : public Window {
public:
	ExtraViewportWindow(WindowDesc *desc, int window_number, TileIndex tile) : Window(desc)
	{
		this->InitNested(window_number);

		NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
		nvp->InitializeViewport(this, 0, ZOOM_LVL_VIEWPORT);
		if (_settings_client.gui.zoom_min == ZOOM_LVL_VIEWPORT) this->DisableWidget(WID_EV_ZOOM_IN);

		Point pt;
		if (tile == INVALID_TILE) {
			/* No tile? Use center of main viewport. */
			const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);

			/* center on same place as main window (zoom is maximum, no adjustment needed) */
			pt.x = w->viewport->scrollpos_x + w->viewport->virtual_width / 2;
			pt.y = w->viewport->scrollpos_y + w->viewport->virtual_height / 2;
		} else {
			pt = RemapCoords(TileX(tile) * TILE_SIZE + TILE_SIZE / 2, TileY(tile) * TILE_SIZE + TILE_SIZE / 2, TilePixelHeight(tile));
		}

		this->viewport->scrollpos_x = pt.x - this->viewport->virtual_width / 2;
		this->viewport->scrollpos_y = pt.y - this->viewport->virtual_height / 2;
		this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
		this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
	}

	void SetStringParameters(int widget) const override
	{
		switch (widget) {
			case WID_EV_CAPTION:
				/* set the number in the title bar */
				SetDParam(0, this->window_number + 1);
				break;
		}
	}

	void OnClick(Point pt, int widget, int click_count) override
	{
		switch (widget) {
			case WID_EV_ZOOM_IN: DoZoomInOutWindow(ZOOM_IN,  this); break;
			case WID_EV_ZOOM_OUT: DoZoomInOutWindow(ZOOM_OUT, this); break;

			case WID_EV_MAIN_TO_VIEW: { // location button (move main view to same spot as this view) 'Paste Location'
				Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
				int x = this->viewport->scrollpos_x; // Where is the main looking at
				int y = this->viewport->scrollpos_y;

				/* set this view to same location. Based on the center, adjusting for zoom */
				w->viewport->dest_scrollpos_x =  x - (w->viewport->virtual_width -  this->viewport->virtual_width) / 2;
				w->viewport->dest_scrollpos_y =  y - (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
				w->viewport->follow_vehicle   = INVALID_VEHICLE;
				break;
			}

			case WID_EV_VIEW_TO_MAIN: { // inverse location button (move this view to same spot as main view) 'Copy Location'
				const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
				int x = w->viewport->scrollpos_x;
				int y = w->viewport->scrollpos_y;

				this->viewport->dest_scrollpos_x =  x + (w->viewport->virtual_width -  this->viewport->virtual_width) / 2;
				this->viewport->dest_scrollpos_y =  y + (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
				break;
			}
		}
	}

	void OnResize() override
	{
		if (this->viewport != nullptr) {
			NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
			nvp->UpdateViewportCoordinates(this);
		}
	}

	void OnScroll(Point delta) override
	{
		this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
		this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
		this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
		this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
	}

	void OnMouseWheel(int wheel) override
	{
		if (_settings_client.gui.scrollwheel_scrolling != 2) {
			ZoomInOrOutToCursorWindow(wheel < 0, this);
		}
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
	{
		if (!gui_scope) return;
		/* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */
		HandleZoomMessage(this, this->viewport, WID_EV_ZOOM_IN, WID_EV_ZOOM_OUT);
	}
};

static WindowDesc _extra_viewport_desc(
	WDP_AUTO, "extra_viewport", 300, 268,
	WC_EXTRA_VIEWPORT, WC_NONE,
	0,
	_nested_extra_viewport_widgets, lengthof(_nested_extra_viewport_widgets)
);

/**
 * Show a new Extra Viewport window.
 * @param tile Tile to center the view on. INVALID_TILE means to use the center of main viewport.
 */
void ShowExtraViewportWindow(TileIndex tile)
{
	int i = 0;

	/* find next free window number for extra viewport */
	while (FindWindowById(WC_EXTRA_VIEWPORT, i) != nullptr) i++;

	new ExtraViewportWindow(&_extra_viewport_desc, i, tile);
}

/**
 * Show a new Extra Viewport window.
 * Center it on the tile under the cursor, if the cursor is inside a viewport.
 * If that fails, center it on main viewport center.
 */
void ShowExtraViewportWindowForTileUnderCursor()
{
	/* Use tile under mouse as center for new viewport.
	 * Do this before creating the window, it might appear just below the mouse. */
	Point pt = GetTileBelowCursor();
	ShowExtraViewportWindow(pt.x != -1 ? TileVirtXY(pt.x, pt.y) : INVALID_TILE);
}