Files @ r25874:8e2606e1b5e5
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Location: cpp/openttd-patchpack/source/src/waypoint.cpp

Patric Stout
Change: remove the ability to control "max spectators" (#9466)

Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file waypoint.cpp Handling of waypoints. */

#include "stdafx.h"

#include "order_func.h"
#include "window_func.h"
#include "newgrf_station.h"
#include "waypoint_base.h"
#include "viewport_kdtree.h"

#include "safeguards.h"

/**
 * Draw a waypoint
 * @param x coordinate
 * @param y coordinate
 * @param stat_id station id
 * @param railtype RailType to use for
 */
void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype)
{
	if (!DrawStationTile(x, y, railtype, AXIS_X, STAT_CLASS_WAYP, stat_id)) {
		StationPickerDrawSprite(x, y, STATION_WAYPOINT, railtype, INVALID_ROADTYPE, AXIS_X);
	}
}

void Waypoint::GetTileArea(TileArea *ta, StationType type) const
{
	switch (type) {
		case STATION_WAYPOINT:
			*ta = this->train_station;
			return;

		case STATION_BUOY:
			ta->tile = this->xy;
			ta->w    = 1;
			ta->h    = 1;
			break;

		default: NOT_REACHED();
	}
}

Waypoint::~Waypoint()
{
	if (CleaningPool()) return;
	CloseWindowById(WC_WAYPOINT_VIEW, this->index);
	RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, this->index);
	if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeWaypoint(this->index));
}