Files @ r25874:8e2606e1b5e5
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Location: cpp/openttd-patchpack/source/src/widgets/build_vehicle_widget.h

Patric Stout
Change: remove the ability to control "max spectators" (#9466)

Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file build_vehicle_widget.h Types related to the build_vehicle widgets. */

#ifndef WIDGETS_BUILD_VEHICLE_WIDGET_H
#define WIDGETS_BUILD_VEHICLE_WIDGET_H

/** Widgets of the #BuildVehicleWindow class. */
enum BuildVehicleWidgets {
	WID_BV_CAPTION,                   ///< Caption of window.
	WID_BV_SORT_ASCENDING_DESCENDING, ///< Sort direction.
	WID_BV_SORT_DROPDOWN,             ///< Criteria of sorting dropdown.
	WID_BV_CARGO_FILTER_DROPDOWN,     ///< Cargo filter dropdown.
	WID_BV_SHOW_HIDDEN_ENGINES,       ///< Toggle whether to display the hidden vehicles.
	WID_BV_LIST,                      ///< List of vehicles.
	WID_BV_SCROLLBAR,                 ///< Scrollbar of list.
	WID_BV_PANEL,                     ///< Button panel.
	WID_BV_BUILD,                     ///< Build panel.
	WID_BV_SHOW_HIDE,                 ///< Button to hide or show the selected engine.
	WID_BV_BUILD_SEL,                 ///< Build button.
	WID_BV_RENAME,                    ///< Rename button.
};

#endif /* WIDGETS_BUILD_VEHICLE_WIDGET_H */