Files @ r25874:8e2606e1b5e5
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Location: cpp/openttd-patchpack/source/src/widgets/dock_widget.h

Patric Stout
Change: remove the ability to control "max spectators" (#9466)

Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file dock_widget.h Types related to the dock widgets. */

#ifndef WIDGETS_DOCK_WIDGET_H
#define WIDGETS_DOCK_WIDGET_H

/** Widgets of the #BuildDocksDepotWindow class. */
enum BuildDockDepotWidgets {
	WID_BDD_BACKGROUND, ///< Background of the window.
	WID_BDD_X,          ///< X-direction button.
	WID_BDD_Y,          ///< Y-direction button.
};

/** Widgets of the #BuildDocksToolbarWindow class. */
enum DockToolbarWidgets {
	WID_DT_CANAL,          ///< Build canal button.
	WID_DT_LOCK,           ///< Build lock button.
	WID_DT_DEMOLISH,       ///< Demolish aka dynamite button.
	WID_DT_DEPOT,          ///< Build depot button.
	WID_DT_STATION,        ///< Build station button.
	WID_DT_BUOY,           ///< Build buoy button.
	WID_DT_RIVER,          ///< Build river button (in scenario editor).
	WID_DT_BUILD_AQUEDUCT, ///< Build aqueduct button.

	WID_DT_INVALID,        ///< Used to initialize a variable.
};

#endif /* WIDGETS_DOCK_WIDGET_H */