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@ r606:8ecd7d248197
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Location: cpp/openttd-patchpack/source/vehicle_gui.c
r606:8ecd7d248197
7.8 KiB
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(svn r1030) Some toolbar icons are arranged differently:
- Landscaping buttons have to be accessed from the landscaping toolbar
- Landscaping toolbar can be opened from all other toolbars
- The order of buttons in the docks toolbar now matches the other toolbars
- Landscaping toolbar has new keyboard shortcuts
- Landscaping buttons have to be accessed from the landscaping toolbar
- Landscaping toolbar can be opened from all other toolbars
- The order of buttons in the docks toolbar now matches the other toolbars
- Landscaping toolbar has new keyboard shortcuts
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 | #include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "window.h"
VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
&VehicleUnsortedSorter,
&VehicleNumberSorter,
&VehicleNameSorter,
&VehicleAgeSorter,
&VehicleProfitThisYearSorter,
&VehicleProfitLastYearSorter,
&VehicleCargoSorter,
&VehicleReliabilitySorter,
&VehicleMaxSpeedSorter
};
const StringID _vehicle_sort_listing[] = {
STR_SORT_BY_UNSORTED,
STR_SORT_BY_NUMBER,
STR_SORT_BY_DROPDOWN_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_YEAR,
STR_SORT_BY_PROFIT_LAST_YEAR,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
INVALID_STRING_ID
};
void RebuildVehicleLists(void)
{
Window *w;
for (w = _windows; w != _last_window; ++w)
switch (w->window_class) {
case WC_TRAINS_LIST:
case WC_ROADVEH_LIST:
case WC_SHIPS_LIST:
case WC_AIRCRAFT_LIST:
WP(w, vehiclelist_d).flags |= VL_REBUILD;
SetWindowDirty(w);
break;
default:
break;
}
}
void ResortVehicleLists(void)
{
Window *w;
for (w = _windows; w != _last_window; ++w)
switch (w->window_class) {
case WC_TRAINS_LIST:
case WC_ROADVEH_LIST:
case WC_SHIPS_LIST:
case WC_AIRCRAFT_LIST:
WP(w, vehiclelist_d).flags |= VL_RESORT;
SetWindowDirty(w);
break;
default:
break;
}
}
void BuildVehicleList(vehiclelist_d *vl, int type, int owner, int station)
{
SortStruct sort_list[NUM_NORMAL_VEHICLES];
int subtype = (type != VEH_Aircraft) ? 0 : 2;
int n = 0;
int i;
if (!(vl->flags & VL_REBUILD)) return;
DEBUG(misc, 1) ("Building vehicle list for player %d station %d...",
owner, station);
if (station != -1) {
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->type == type && v->subtype <= subtype) {
const Order *ord;
for (ord = v->schedule_ptr; ord->type != OT_NOTHING; ++ord)
if (ord->type == OT_GOTO_STATION && ord->station == station) {
sort_list[n].index = v - _vehicles;
sort_list[n].owner = v->owner;
++n;
break;
}
}
}
} else {
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->type == type && v->subtype <= subtype && v->owner == owner) {
sort_list[n].index = v - _vehicles;
sort_list[n].owner = v->owner;
++n;
}
}
}
vl->sort_list = realloc(vl->sort_list, n * sizeof(vl->sort_list[0])); /* XXX unchecked malloc */
vl->list_length = n;
for (i = 0; i < n; ++i)
vl->sort_list[i] = sort_list[i];
vl->flags &= ~VL_REBUILD;
vl->flags |= VL_RESORT;
}
void SortVehicleList(vehiclelist_d *vl)
{
if (!(vl->flags & VL_RESORT)) return;
_internal_sort_order = vl->flags & VL_DESC;
_internal_name_sorter_id = STR_SV_TRAIN_NAME;
_last_vehicle_idx = 0; // used for "cache" in namesorting
qsort(vl->sort_list, vl->list_length, sizeof(vl->sort_list[0]),
_vehicle_sorter[vl->sort_type]);
vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
vl->flags &= ~VL_RESORT;
}
/* General Vehicle GUI based procedures that are independent of vehicle types */
void InitializeVehiclesGuiList()
{
}
// draw the vehicle profit button in the vehicle list window.
void DrawVehicleProfitButton(Vehicle *v, int x, int y)
{
uint32 ormod;
// draw profit-based colored icons
if(v->age <= 365 * 2)
ormod = 0x3158000; // grey
else if(v->profit_last_year < 0)
ormod = 0x30b8000; //red
else if(v->profit_last_year < 10000)
ormod = 0x30a8000; // yellow
else
ormod = 0x30d8000; // green
DrawSprite((SPR_BLOT) | ormod, x, y);
}
/************ Sorter functions *****************/
int CDECL GeneralOwnerSorter(const void *a, const void *b)
{
return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner;
}
/* Variables you need to set before calling this function!
* 1. (byte)_internal_sort_type: sorting criteria to sort on
* 2. (bool)_internal_sort_order: sorting order, descending/ascending
* 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg
* STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft
*/
int CDECL VehicleUnsortedSorter(const void *a, const void *b)
{
return DEREF_VEHICLE((*(const SortStruct*)a).index)->index - DEREF_VEHICLE((*(const SortStruct*)b).index)->index;
}
// if the sorting criteria had the same value, sort vehicle by unitnumber
#define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}}
int CDECL VehicleNumberSorter(const void *a, const void *b)
{
const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
int r = va->unitnumber - vb->unitnumber;
return (_internal_sort_order & 1) ? -r : r;
}
static char _bufcache[64]; // used together with _last_vehicle_idx to hopefully speed up stringsorting
int CDECL VehicleNameSorter(const void *a, const void *b)
{
const SortStruct *cmp1 = (const SortStruct*)a;
const SortStruct *cmp2 = (const SortStruct*)b;
const Vehicle *va = DEREF_VEHICLE(cmp1->index);
const Vehicle *vb = DEREF_VEHICLE(cmp2->index);
char buf1[64] = "\0";
int r;
if (va->string_id != _internal_name_sorter_id) {
SetDParam(0, va->string_id);
GetString(buf1, STR_0315);
}
if ( cmp2->index != _last_vehicle_idx) {
_last_vehicle_idx = cmp2->index;
_bufcache[0] = '\0';
if (vb->string_id != _internal_name_sorter_id) {
SetDParam(0, vb->string_id);
GetString(_bufcache, STR_0315);
}
}
r = strcmp(buf1, _bufcache); // sort by name
VEHICLEUNITNUMBERSORTER(r, va, vb);
return (_internal_sort_order & 1) ? -r : r;
}
int CDECL VehicleAgeSorter(const void *a, const void *b)
{
const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
int r = va->age - vb->age;
VEHICLEUNITNUMBERSORTER(r, va, vb);
return (_internal_sort_order & 1) ? -r : r;
}
int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
{
const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
int r = va->profit_this_year - vb->profit_this_year;
VEHICLEUNITNUMBERSORTER(r, va, vb);
return (_internal_sort_order & 1) ? -r : r;
}
int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
{
const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
int r = va->profit_last_year - vb->profit_last_year;
VEHICLEUNITNUMBERSORTER(r, va, vb);
return (_internal_sort_order & 1) ? -r : r;
}
int CDECL VehicleCargoSorter(const void *a, const void *b)
{
const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
const Vehicle *v;
int r = 0;
int i;
uint _cargo_counta[NUM_CARGO];
uint _cargo_countb[NUM_CARGO];
memset(_cargo_counta, 0, sizeof(_cargo_counta));
memset(_cargo_countb, 0, sizeof(_cargo_countb));
for (v = va; v != NULL; v = v->next)
_cargo_counta[v->cargo_type] += v->cargo_cap;
for (v = vb; v != NULL; v = v->next)
_cargo_countb[v->cargo_type] += v->cargo_cap;
for (i = 0; i < NUM_CARGO; i++) {
r = _cargo_counta[i] - _cargo_countb[i];
if (r != 0)
break;
}
VEHICLEUNITNUMBERSORTER(r, va, vb);
return (_internal_sort_order & 1) ? -r : r;
}
int CDECL VehicleReliabilitySorter(const void *a, const void *b)
{
const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
int r = va->reliability - vb->reliability;
VEHICLEUNITNUMBERSORTER(r, va, vb);
return (_internal_sort_order & 1) ? -r : r;
}
int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
{
const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
int r = va->max_speed - vb->max_speed;
VEHICLEUNITNUMBERSORTER(r, va, vb);
return (_internal_sort_order & 1) ? -r : r;
}
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