Files @ r6250:8f26e7e58ba0
Branch filter:

Location: cpp/openttd-patchpack/source/src/fontcache.h

miham
(svn r9054) -Update: WebTranslator2 update to 2007-03-07 18:39:14
catalan - 2 fixed by arnaullv (2)
croatian - 95 fixed, 34 changed by Ydobon (129)
czech - 1 fixed, 3 deleted, 109 changed by Hadez (113)
danish - 4 fixed by ThomasA (4)
dutch - 2 fixed by habell (2)
esperanto - 5 fixed by LaPingvino (5)
french - 2 fixed by glx (2)
german - 1 fixed by Neonox (1)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by sidew (1)
japanese - 14 fixed by ickoonite (14)
korean - 9 fixed by Nios (9)
norwegian_nynorsk - 1 fixed by Eikje3 (1)
polish - 2 fixed by meush (2)
simplified_chinese - 5 fixed by Fishingsnow (5)
slovenian - 1 fixed by Necrolyte (1)
spanish - 5 fixed by eusebio (5)
swedish - 5 fixed by daishan (5)
traditional_chinese - 7 fixed by sam0737 (7)
ukrainian - 1 fixed by znikoz (1)
/* $Id$ */

#ifndef FONTCACHE_H
#define FONTCACHE_H

/** Get the SpriteID mapped to the given font size and key */
SpriteID GetUnicodeGlyph(FontSize size, uint32 key);

/** Map a SpriteID to the font size and key */
void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite);

/** Initialize the glyph map */
void InitializeUnicodeGlyphMap();

#ifdef WITH_FREETYPE

struct FreeTypeSettings {
	char small_font[260];
	char medium_font[260];
	char large_font[260];
	uint small_size;
	uint medium_size;
	uint large_size;
};

extern FreeTypeSettings _freetype;

void InitFreeType();
const struct Sprite *GetGlyph(FontSize size, uint32 key);
uint GetGlyphWidth(FontSize size, uint32 key);

#else

/* Stub for initializiation */
static inline void InitFreeType() {}

/** Get the Sprite for a glyph */
static inline const Sprite *GetGlyph(FontSize size, uint32 key)
{
	SpriteID sprite = GetUnicodeGlyph(size, key);
	if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
	return GetSprite(sprite);
}


/** Get the width of a glyph */
static inline uint GetGlyphWidth(FontSize size, uint32 key)
{
	SpriteID sprite = GetUnicodeGlyph(size, key);
	if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
	return SpriteExists(sprite) ? GetSprite(sprite)->width + (size != FS_NORMAL) : 0;
}

#endif /* WITH_FREETYPE */

#endif /* FONTCACHE_H */