Files @ r6250:8f26e7e58ba0
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Location: cpp/openttd-patchpack/source/src/sdl.h

miham
(svn r9054) -Update: WebTranslator2 update to 2007-03-07 18:39:14
catalan - 2 fixed by arnaullv (2)
croatian - 95 fixed, 34 changed by Ydobon (129)
czech - 1 fixed, 3 deleted, 109 changed by Hadez (113)
danish - 4 fixed by ThomasA (4)
dutch - 2 fixed by habell (2)
esperanto - 5 fixed by LaPingvino (5)
french - 2 fixed by glx (2)
german - 1 fixed by Neonox (1)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by sidew (1)
japanese - 14 fixed by ickoonite (14)
korean - 9 fixed by Nios (9)
norwegian_nynorsk - 1 fixed by Eikje3 (1)
polish - 2 fixed by meush (2)
simplified_chinese - 5 fixed by Fishingsnow (5)
slovenian - 1 fixed by Necrolyte (1)
spanish - 5 fixed by eusebio (5)
swedish - 5 fixed by daishan (5)
traditional_chinese - 7 fixed by sam0737 (7)
ukrainian - 1 fixed by znikoz (1)
/* $Id$ */

#ifndef SDL_H
#define SDL_H

const char* SdlOpen(uint32 x);
void SdlClose(uint32 x);

#ifdef WIN32
	#define DYNAMICALLY_LOADED_SDL
#endif

#ifdef DYNAMICALLY_LOADED_SDL
	#include <SDL.h>

	struct SDLProcs {
		int (SDLCALL *SDL_Init)(Uint32);
		int (SDLCALL *SDL_InitSubSystem)(Uint32);
		char *(SDLCALL *SDL_GetError)();
		void (SDLCALL *SDL_QuitSubSystem)(Uint32);
		void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
		void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
		int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
		void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
		int (SDLCALL *SDL_ShowCursor)(int);
		void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
		int (SDLCALL *SDL_PollEvent)(SDL_Event *);
		void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
		uint32 (SDLCALL *SDL_GetTicks)();
		int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
		void (SDLCALL *SDL_PauseAudio)(int);
		void (SDLCALL *SDL_CloseAudio)();
		int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
		void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
		SDLMod (SDLCALL *SDL_GetModState)();
		void (SDLCALL *SDL_Delay)(Uint32);
		void (SDLCALL *SDL_Quit)();
		SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
		int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
		void (SDLCALL *SDL_EnableUNICODE)(int);
		void (SDLCALL *SDL_VideoDriverName)(char *, int);
		SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
		Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
		SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int);
		SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *);
		int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32);
		void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *);
		Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8);
	};

	extern SDLProcs sdl_proc;

	#define SDL_CALL sdl_proc.
#else
	#define SDL_CALL
#endif

#endif /* SDL_H */