Files @ r6250:8f26e7e58ba0
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Location: cpp/openttd-patchpack/source/src/signs.h

miham
(svn r9054) -Update: WebTranslator2 update to 2007-03-07 18:39:14
catalan - 2 fixed by arnaullv (2)
croatian - 95 fixed, 34 changed by Ydobon (129)
czech - 1 fixed, 3 deleted, 109 changed by Hadez (113)
danish - 4 fixed by ThomasA (4)
dutch - 2 fixed by habell (2)
esperanto - 5 fixed by LaPingvino (5)
french - 2 fixed by glx (2)
german - 1 fixed by Neonox (1)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by sidew (1)
japanese - 14 fixed by ickoonite (14)
korean - 9 fixed by Nios (9)
norwegian_nynorsk - 1 fixed by Eikje3 (1)
polish - 2 fixed by meush (2)
simplified_chinese - 5 fixed by Fishingsnow (5)
slovenian - 1 fixed by Necrolyte (1)
spanish - 5 fixed by eusebio (5)
swedish - 5 fixed by daishan (5)
traditional_chinese - 7 fixed by sam0737 (7)
ukrainian - 1 fixed by znikoz (1)
/* $Id$ */

#ifndef SIGNS_H
#define SIGNS_H

#include "oldpool.h"

struct Sign {
	StringID     str;
	ViewportSign sign;
	int32        x;
	int32        y;
	byte         z;
	PlayerByte   owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games.

	SignID       index;
};

DECLARE_OLD_POOL(Sign, Sign, 2, 16000)

static inline SignID GetMaxSignIndex()
{
	/* TODO - This isn't the real content of the function, but
	 *  with the new pool-system this will be replaced with one that
	 *  _really_ returns the highest index. Now it just returns
	 *  the next safe value we are sure about everything is below.
	 */
	return GetSignPoolSize() - 1;
}

static inline uint GetNumSigns()
{
	return GetSignPoolSize();
}

/**
 * Check if a Sign really exists.
 */
static inline bool IsValidSign(const Sign *si)
{
	return si->str != STR_NULL;
}

static inline bool IsValidSignID(uint index)
{
	return index < GetSignPoolSize() && IsValidSign(GetSign(index));
}

void DestroySign(Sign *si);

static inline void DeleteSign(Sign *si)
{
	DestroySign(si);
	si->str = STR_NULL;
}

#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (IsValidSign(ss))
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)

VARDEF bool _sign_sort_dirty;

void UpdateAllSignVirtCoords();
void PlaceProc_Sign(TileIndex tile);

/* misc.c */
void ShowRenameSignWindow(const Sign *si);

void ShowSignList();

#endif /* SIGNS_H */