Files @ r798:8f4c67e9f072
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Location: cpp/openttd-patchpack/source/network_client.h

darkvater
(svn r1268) -Fix: some warnings in gfx.c fixed
-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
#ifndef NETWORK_CLIENT_H
#define NETWORK_CLIENT_H

#ifdef ENABLE_NETWORK

DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GAME_INFO);
DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_COMPANY_INFO);
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(CommandPacket *cp);
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_ERROR)(NetworkErrorCode errorno);
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)(const char *leavemsg);
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType desttype, int dest, const char *msg);
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password);
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password);
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name);
DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK);

NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientState *cs);
void NetworkClient_Connected(void);

#endif /* ENABLE_NETWORK */

#endif // NETWORK_CLIENT_H