Files @ r25891:90a4bf886d7d
Branch filter:

Location: cpp/openttd-patchpack/source/bin/game/CMakeLists.txt

Patric Stout
Change: rebrand 1.12.0 to 12.0

One question that keeps popping up: "when do we release 2.0?".
NewGRF will force that at least 1.16 will be 2.0, but to not wait
for this, let's drop the "1." and be for ever done with that
conversation.

We are following in the footstep of giants here.
set(GS_COMPAT_SOURCE_FILES
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.2.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.3.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.4.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.5.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.6.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.7.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.8.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.9.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.10.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_1.11.nut
	${CMAKE_CURRENT_SOURCE_DIR}/compat_12.nut
)

foreach(GS_COMPAT_SOURCE_FILE IN LISTS GS_COMPAT_SOURCE_FILES)
    string(REPLACE "${CMAKE_SOURCE_DIR}/bin/" "" GS_COMPAT_SOURCE_FILE_NAME "${GS_COMPAT_SOURCE_FILE}")
    string(CONCAT GS_COMPAT_BINARY_FILE "${CMAKE_BINARY_DIR}/" "${GS_COMPAT_SOURCE_FILE_NAME}")

    add_custom_command(OUTPUT ${GS_COMPAT_BINARY_FILE}
            COMMAND ${CMAKE_COMMAND} -E copy
                    ${GS_COMPAT_SOURCE_FILE}
                    ${GS_COMPAT_BINARY_FILE}
            MAIN_DEPENDENCY ${GS_COMPAT_SOURCE_FILE}
            COMMENT "Copying ${GS_COMPAT_SOURCE_FILE_NAME}"
    )

    list(APPEND GS_COMPAT_BINARY_FILES ${GS_COMPAT_BINARY_FILE})
endforeach()

# Create a new target which copies all compat files
add_custom_target(gs_compat_files
        DEPENDS ${GS_COMPAT_BINARY_FILES}
)

add_dependencies(openttd
    gs_compat_files
)