Files @ r4235:925e64eac6dd
Branch filter:

Location: cpp/openttd-patchpack/source/bridge_map.c

Darkvater
(svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"


TileIndex GetBridgeEnd(TileIndex tile, DiagDirection dir)
{
	TileIndexDiff delta = TileOffsByDir(dir);

	assert(DiagDirToAxis(dir) == GetBridgeAxis(tile));

	do {
		tile += delta;
	} while (!IsBridgeRamp(tile));

	return tile;
}


TileIndex GetSouthernBridgeEnd(TileIndex t)
{
	return GetBridgeEnd(t, AxisToDiagDir(GetBridgeAxis(t)));
}


TileIndex GetOtherBridgeEnd(TileIndex tile)
{
	TileIndexDiff delta = TileOffsByDir(GetBridgeRampDirection(tile));

	do {
		tile += delta;
	} while (!IsBridgeRamp(tile));

	return tile;
}