Files @ r4235:925e64eac6dd
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Location: cpp/openttd-patchpack/source/road.h

Darkvater
(svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this.
/* $Id$ */

#ifndef ROAD_H
#define ROAD_H

typedef enum RoadBits {
	ROAD_NW  = 1U,
	ROAD_SW  = 2U,
	ROAD_SE  = 4U,
	ROAD_NE  = 8U,
	ROAD_X   = ROAD_SW | ROAD_NE,
	ROAD_Y   = ROAD_NW | ROAD_SE,
	ROAD_ALL = ROAD_X  | ROAD_Y
} RoadBits;

static inline RoadBits ComplementRoadBits(RoadBits r)
{
	return (RoadBits)(ROAD_ALL ^ r);
}

static inline RoadBits DiagDirToRoadBits(DiagDirection d)
{
	return (RoadBits)(1U << (3 ^ d));
}

#endif