Files @ r25553:92872b4fd6f6
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Location: cpp/openttd-patchpack/source/src/depot.cpp

Patric Stout
Fix #9281: acquire a company uses special bookkeeping to make you rich (#9300)

When you buy-out a company, you got your shares back. This is
based on company-value, which includes values for the vehicles etc.
In other words, you not only got the vehicles, but you also got
paid to get them back.

Additionally, you also got the loan of the company, but not the
money for the loan (as that is subtracted from the company-value).

Solve this by changing the rules of a buy-out: don't sell your
shares, get the loan AND the balance and get the infrastructure.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file depot.cpp Handling of depots. */

#include "stdafx.h"
#include "depot_base.h"
#include "order_backup.h"
#include "order_func.h"
#include "window_func.h"
#include "core/pool_func.hpp"
#include "vehicle_gui.h"
#include "vehiclelist.h"

#include "safeguards.h"

/** All our depots tucked away in a pool. */
DepotPool _depot_pool("Depot");
INSTANTIATE_POOL_METHODS(Depot)

/**
 * Clean up a depot
 */
Depot::~Depot()
{
	if (CleaningPool()) return;

	if (!IsDepotTile(this->xy) || GetDepotIndex(this->xy) != this->index) {
		/* It can happen there is no depot here anymore (TTO/TTD savegames) */
		return;
	}

	/* Clear the order backup. */
	OrderBackup::Reset(this->xy, false);

	/* Clear the depot from all order-lists */
	RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);

	/* Delete the depot-window */
	DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);

	/* Delete the depot list */
	VehicleType vt = GetDepotVehicleType(this->xy);
	DeleteWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(this->xy), this->index).Pack());
}