Files @ r2072:93fbc12acd5b
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Location: cpp/openttd-patchpack/source/w32dm.c

ludde
(svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries.
/*********************************************************************
 * OpenTTD: An Open Source Transport Tycoon Deluxe clone             *
 * Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved.  *
 *                                                                   *
 * Web site: http://openttd.sourceforge.net/                         *
 *********************************************************************/

/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

/* DirectMusic driver for Win32 */
/* Based on dxmci from TTDPatch */

#include "stdafx.h"

#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT

#include "openttd.h"
#include "string.h"
#include "sound.h"
#include "hal.h"

static const char * DMusicMidiStart(const char * const *parm);
static void DMusicMidiStop(void);
static void DMusicMidiPlaySong(const char *filename);
static void DMusicMidiStopSong(void);
static bool DMusicMidiIsSongPlaying(void);
static void DMusicMidiSetVolume(byte vol);

const HalMusicDriver _dmusic_midi_driver = {
	DMusicMidiStart,
	DMusicMidiStop,
	DMusicMidiPlaySong,
	DMusicMidiStopSong,
	DMusicMidiIsSongPlaying,
	DMusicMidiSetVolume,
};

extern bool LoadMIDI (char *directory, char *filename);
extern bool InitDirectMusic (void);
extern void ReleaseSegment (void);
extern void ShutdownDirectMusic (void);
extern bool LoadMIDI (char *directory, char *filename);
extern void PlaySegment (void);
extern void StopSegment (void);
extern bool IsSegmentPlaying (void);
extern void SetVolume (long);

bool seeking = false;

static const char * DMusicMidiStart(const char * const *parm)
{
	if (InitDirectMusic() == true)
		return(0);

  return("Unable to initialize DirectMusic");
}

static void DMusicMidiStop(void)
{
	StopSegment();
}

static void DMusicMidiPlaySong(const char *filename)
{
	char *pos;
	char dir[MAX_PATH];
	char file[MAX_PATH];

	// split full path into directory and file components
	ttd_strlcpy(dir, filename, MAX_PATH);
	pos = strrchr(dir, '\\') + 1;
	ttd_strlcpy(file, pos, MAX_PATH);
	//strchr(file, ' ')[0] = 0;
	*pos = 0;

	LoadMIDI(dir, file);
	PlaySegment();
	seeking = true;
}

static void DMusicMidiStopSong(void)
{
	StopSegment();
}

static bool DMusicMidiIsSongPlaying(void)
{
	if ((IsSegmentPlaying() == 0) && (seeking == true)) // Not the nicest code, but there is a
		return(true);                                   // short delay before playing actually
                                                        // starts. OpenTTD makes no provision for
	if (IsSegmentPlaying() == 1)                        // this.
		seeking = false;


	return(IsSegmentPlaying());
}

static void DMusicMidiSetVolume(byte vol)
{
	SetVolume(vol);
}

#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */