Files @ r21383:942c32fb8b0e
Branch filter:

Location: cpp/openttd-patchpack/source/src/widgets/newgrf_debug_widget.h

rubidium
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_debug_widget.h Types related to the newgrf debug widgets. */

#ifndef WIDGETS_NEWGRF_DEBUG_WIDGET_H
#define WIDGETS_NEWGRF_DEBUG_WIDGET_H

/** Widgets of the #NewGRFInspectWindow class. */
enum NewGRFInspectWidgets {
	WID_NGRFI_CAPTION,   ///< The caption bar of course.
	WID_NGRFI_PARENT,    ///< Inspect the parent.
	WID_NGRFI_VEH_PREV,  ///< Go to previous vehicle in chain.
	WID_NGRFI_VEH_NEXT,  ///< Go to next vehicle in chain.
	WID_NGRFI_VEH_CHAIN, ///< Display for vehicle chain.
	WID_NGRFI_MAINPANEL, ///< Panel widget containing the actual data.
	WID_NGRFI_SCROLLBAR, ///< Scrollbar.
};

/** Widgets of the #SpriteAlignerWindow class. */
enum SpriteAlignerWidgets {
	WID_SA_CAPTION,   ///< Caption of the window.
	WID_SA_PREVIOUS,  ///< Skip to the previous sprite.
	WID_SA_GOTO,      ///< Go to a given sprite.
	WID_SA_NEXT,      ///< Skip to the next sprite.
	WID_SA_UP,        ///< Move the sprite up.
	WID_SA_LEFT,      ///< Move the sprite to the left.
	WID_SA_RIGHT,     ///< Move the sprite to the right.
	WID_SA_DOWN,      ///< Move the sprite down.
	WID_SA_SPRITE,    ///< The actual sprite.
	WID_SA_OFFSETS,   ///< The sprite offsets.
	WID_SA_PICKER,    ///< Sprite picker.
	WID_SA_LIST,      ///< Queried sprite list.
	WID_SA_SCROLLBAR, ///< Scrollbar for sprite list.
};

#endif /* WIDGETS_NEWGRF_DEBUG_WIDGET_H */