Files @ r1087:95559e8d16cb
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Location: cpp/openttd-patchpack/source/table/tunnel_land.h

celestar
(svn r1588) -Fix: [ 1105959 ] coded a workaround in the acceleration code so that
trains don't think they're on a slope while they drive around in a
tunnel
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static const SpriteID _draw_tunnel_table_1[] = {
	0x93D, 0x955,
};