Files @ r25078:95767d321ffb
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Location: cpp/openttd-patchpack/source/src/transparency_gui.cpp

Patric Stout
Change: remove "maximum map height" from the New Game GUI

This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.

How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.

Commits following this commit also make it more useful, so users
no longer have to care about it.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file transparency_gui.cpp The transparency GUI. */

#include "stdafx.h"
#include "window_gui.h"
#include "transparency.h"
#include "sound_func.h"
#include "settings_type.h"

#include "widgets/transparency_widget.h"

#include "table/sprites.h"
#include "table/strings.h"

#include "safeguards.h"

TransparencyOptionBits _transparency_opt;  ///< The bits that should be transparent.
TransparencyOptionBits _transparency_lock; ///< Prevent these bits from flipping with X.
TransparencyOptionBits _invisibility_opt;  ///< The bits that should be invisible.
byte _display_opt; ///< What do we want to draw/do?

class TransparenciesWindow : public Window
{
public:
	TransparenciesWindow(WindowDesc *desc, int window_number) : Window(desc)
	{
		this->InitNested(window_number);
	}

	void OnPaint() override
	{
		this->OnInvalidateData(0); // Must be sure that the widgets show the transparency variable changes, also when we use shortcuts.
		this->DrawWidgets();
	}

	void DrawWidget(const Rect &r, int widget) const override
	{
		switch (widget) {
			case WID_TT_SIGNS:
			case WID_TT_TREES:
			case WID_TT_HOUSES:
			case WID_TT_INDUSTRIES:
			case WID_TT_BUILDINGS:
			case WID_TT_BRIDGES:
			case WID_TT_STRUCTURES:
			case WID_TT_CATENARY:
			case WID_TT_LOADING: {
				uint i = widget - WID_TT_BEGIN;
				if (HasBit(_transparency_lock, i)) DrawSprite(SPR_LOCK, PAL_NONE, r.left + 1, r.top + 1);
				break;
			}
			case WID_TT_BUTTONS:
				for (uint i = WID_TT_BEGIN; i < WID_TT_END; i++) {
					if (i == WID_TT_LOADING) continue; // Do not draw button for invisible loading indicators.

					const NWidgetBase *wi = this->GetWidget<NWidgetBase>(i);
					DrawFrameRect(wi->pos_x + 1, r.top + 2, wi->pos_x + wi->current_x - 2, r.bottom - 2, COLOUR_PALE_GREEN,
							HasBit(_invisibility_opt, i - WID_TT_BEGIN) ? FR_LOWERED : FR_NONE);
				}
				break;
		}
	}

	void OnClick(Point pt, int widget, int click_count) override
	{
		if (widget >= WID_TT_BEGIN && widget < WID_TT_END) {
			if (_ctrl_pressed) {
				/* toggle the bit of the transparencies lock variable */
				ToggleTransparencyLock((TransparencyOption)(widget - WID_TT_BEGIN));
				this->SetDirty();
			} else {
				/* toggle the bit of the transparencies variable and play a sound */
				ToggleTransparency((TransparencyOption)(widget - WID_TT_BEGIN));
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
				MarkWholeScreenDirty();
			}
		} else if (widget == WID_TT_BUTTONS) {
			uint i;
			for (i = WID_TT_BEGIN; i < WID_TT_END; i++) {
				const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(i);
				if (IsInsideBS(pt.x, nwid->pos_x, nwid->current_x)) {
					break;
				}
			}
			if (i == WID_TT_LOADING || i == WID_TT_END) return;

			ToggleInvisibility((TransparencyOption)(i - WID_TT_BEGIN));
			if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);

			/* Redraw whole screen only if transparency is set */
			if (IsTransparencySet((TransparencyOption)(i - WID_TT_BEGIN))) {
				MarkWholeScreenDirty();
			} else {
				this->SetWidgetDirty(WID_TT_BUTTONS);
			}
		}
	}

	Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
	{
		Point pt = GetToolbarAlignedWindowPosition(sm_width);
		pt.y += 2 * (sm_height - this->GetWidget<NWidgetBase>(WID_TT_BUTTONS)->current_y);
		return pt;
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
	{
		if (!gui_scope) return;
		for (uint i = WID_TT_BEGIN; i < WID_TT_END; i++) {
			this->SetWidgetLoweredState(i, IsTransparencySet((TransparencyOption)(i - WID_TT_BEGIN)));
		}
	}
};

static const NWidgetPart _nested_transparency_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_TRANSPARENCY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_SIGNS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_TRANSPARENT_SIGNS_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_TREES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_TRANSPARENT_TREES_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_HOUSES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TOWN, STR_TRANSPARENT_HOUSES_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_INDUSTRIES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_INDUSTRY, STR_TRANSPARENT_INDUSTRIES_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_BUILDINGS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_COMPANY_LIST, STR_TRANSPARENT_BUILDINGS_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_BRIDGES), SetMinimalSize(43, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BRIDGE, STR_TRANSPARENT_BRIDGES_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_STRUCTURES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_TRANSPARENT_STRUCTURES_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_CATENARY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_BUILD_X_ELRAIL, STR_TRANSPARENT_CATENARY_TOOLTIP),
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_LOADING), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRAINLIST, STR_TRANSPARENT_LOADING_TOOLTIP),
		NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 1), EndContainer(),
	EndContainer(),
	/* Panel with 'invisibility' buttons. */
	NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_TT_BUTTONS), SetMinimalSize(219, 13), SetDataTip(0x0, STR_TRANSPARENT_INVISIBLE_TOOLTIP),
	EndContainer(),
};

static WindowDesc _transparency_desc(
	WDP_MANUAL, "toolbar_transparency", 0, 0,
	WC_TRANSPARENCY_TOOLBAR, WC_NONE,
	0,
	_nested_transparency_widgets, lengthof(_nested_transparency_widgets)
);

/**
 * Show the transparency toolbar.
 */
void ShowTransparencyToolbar()
{
	AllocateWindowDescFront<TransparenciesWindow>(&_transparency_desc, 0);
}