Files @ r9588:95c71f2b1d5b
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Location: cpp/openttd-patchpack/source/src/gfxinit.h

skidd13
(svn r13628) -Feature: enable building of aqueducts in the scenario editor
-Codechange: related to this split the waterway based buttons from the landscape generation window
/* $Id$ */

/** @file gfxinit.h Functions related to the graphics initialization. */

#ifndef GFXINIT_H
#define GFXINIT_H

#include "gfx_type.h"

void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);

#endif /* GFXINIT_H */