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Location: cpp/openttd-patchpack/source/media/openttd.256.png
r7420:9706ae234622
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(svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
![](/cpp/openttd-patchpack/source/raw/9706ae234622d078f7659fc5369db126a42e7ea9/media/openttd.256.png)