Files @ r2430:978ee64e2f2a
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Location: cpp/openttd-patchpack/source/sound/null_s.c

Darkvater
(svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
/* $Id$ */

#include "../stdafx.h"
#include "../openttd.h"
#include "null_s.h"

static const char *NullSoundStart(const char * const *parm) { return NULL; }
static void NullSoundStop(void) {}

const HalSoundDriver _null_sound_driver = {
	NullSoundStart,
	NullSoundStop,
};