Files @ r14899:98b2af7e18b1
Branch filter:

Location: cpp/openttd-patchpack/source/src/ai/api/ai_order.hpp

frosch
(svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype.
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_order.hpp Everything to query and build orders. */

#ifndef AI_ORDER_HPP
#define AI_ORDER_HPP

#include "ai_object.hpp"
#include "ai_error.hpp"

/**
 * Class that handles all order related functions.
 */
class AIOrder : public AIObject {
public:
	static const char *GetClassName() { return "AIOrder"; }

	/**
	 * All order related error messages.
	 */
	enum ErrorMessages {
		/** Base for all order related errors */
		ERR_ORDER_BASE = AIError::ERR_CAT_ORDER << AIError::ERR_CAT_BIT_SIZE,

		/** No more space for orders */
		ERR_ORDER_TOO_MANY,                                  // [STR_ERROR_NO_MORE_SPACE_FOR_ORDERS]

		/** Destination of new order is to far away from the previous order */
		ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION,    // [STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION]
	};

	/**
	 * Flags that can be used to modify the behaviour of orders.
	 */
	enum AIOrderFlags {
		/** Just go to the station/depot, stop unload if possible and load if needed. */
		AIOF_NONE              = 0,

		/** Do not stop at the stations that are passed when going to the destination. Only for trains and road vehicles. */
		AIOF_NON_STOP_INTERMEDIATE = 1 << 0,
		/** Do not stop at the destionation station. Only for trains and road vehicles. */
		AIOF_NON_STOP_DESTINATION  = 1 << 1,

		/** Always unload the vehicle; only for stations. Cannot be set when AIOF_TRANSFER or AIOF_NO_UNLOAD is set. */
		AIOF_UNLOAD            = 1 << 2,
		/** Transfer instead of deliver the goods; only for stations. Cannot be set when AIOF_UNLOAD or AIOF_NO_UNLOAD is set. */
		AIOF_TRANSFER          = 1 << 3,
		/** Never unload the vehicle; only for stations. Cannot be set when AIOF_UNLOAD, AIOF_TRANSFER or AIOF_NO_LOAD is set. */
		AIOF_NO_UNLOAD         = 1 << 4,

		/** Wait till the vehicle is fully loaded; only for stations. Cannot be set when AIOF_NO_LOAD is set. */
		AIOF_FULL_LOAD         = 2 << 5,
		/** Wait till at least one cargo of the vehicle is fully loaded; only for stations. Cannot be set when AIOF_NO_LOAD is set. */
		AIOF_FULL_LOAD_ANY     = 3 << 5,
		/** Do not load any cargo; only for stations. Cannot be set when AIOF_NO_UNLOAD, AIOF_FULL_LOAD or AIOF_FULL_LOAD_ANY is set. */
		AIOF_NO_LOAD           = 1 << 7,

		/** Service the vehicle when needed, otherwise skip this order; only for depots. */
		AIOF_SERVICE_IF_NEEDED = 1 << 2,
		/** Stop in the depot instead of only go there for servicing; only for depots. */
		AIOF_STOP_IN_DEPOT     = 1 << 3,
		/** Go to nearest depot. */
		AIOF_GOTO_NEAREST_DEPOT = 1 << 8,

		/** All flags related to non-stop settings. */
		AIOF_NON_STOP_FLAGS    = AIOF_NON_STOP_INTERMEDIATE | AIOF_NON_STOP_DESTINATION,
		/** All flags related to unloading. */
		AIOF_UNLOAD_FLAGS      = AIOF_TRANSFER | AIOF_UNLOAD | AIOF_NO_UNLOAD,
		/** All flags related to loading. */
		AIOF_LOAD_FLAGS        = AIOF_FULL_LOAD | AIOF_FULL_LOAD_ANY | AIOF_NO_LOAD,
		/** All flags related to depots. */
		AIOF_DEPOT_FLAGS       = AIOF_SERVICE_IF_NEEDED | AIOF_STOP_IN_DEPOT | AIOF_GOTO_NEAREST_DEPOT,

		/** For marking invalid order flags */
		AIOF_INVALID           = 0xFFFF,
	};

	/**
	 * All conditions a conditional order can depend on.
	 */
	enum OrderCondition {
		/* Order _is_ important, as it's based on OrderConditionVariable in order_type.h. */
		OC_LOAD_PERCENTAGE,  //!< Skip based on the amount of load, value is in tons.
		OC_RELIABILITY,      //!< Skip based on the reliability, value is percent (0..100).
		OC_MAX_SPEED,        //!< Skip based on the maximum speed, value is in OpenTTD's internal speed unit, see AIEngine::GetMaxSpeed.
		OC_AGE,              //!< Skip based on the age, value is in years.
		OC_REQUIRES_SERVICE, //!< Skip when the vehicle requires service, no value.
		OC_UNCONDITIONALLY,  //!< Always skip, no compare function, no value.
		OC_INVALID = -1,     //!< An invalid condition, do not use.
	};

	/**
	 * Comparators for conditional orders.
	 */
	enum CompareFunction {
		/* Order _is_ important, as it's based on OrderConditionComparator in order_type.h. */
		CF_EQUALS,       //!< Skip if both values are equal
		CF_NOT_EQUALS,   //!< Skip if both values are not equal
		CF_LESS_THAN,    //!< Skip if the value is less than the limit
		CF_LESS_EQUALS,  //!< Skip if the value is less or equal to the limit
		CF_MORE_THAN,    //!< Skip if the value is more than the limit
		CF_MORE_EQUALS,  //!< Skip if the value is more or equal to the limit
		CF_IS_TRUE,      //!< Skip if the variable is true
		CF_IS_FALSE,     //!< Skip if the variable is false
		CF_INVALID = -1, //!< Invalid compare function, do not use.
	};

	/** Different constants related to the OrderPosition */
	enum OrderPosition {
		ORDER_CURRENT = 0xFF, //!< Constant that gets resolved to the current order.
		ORDER_INVALID = -1,   //!< An invalid order.
	};

	/** Where to stop trains in a station that's longer then the train */
	enum StopLocation {
		STOPLOCATION_NEAR,         //!< Stop the train as soon as it's completely in the station
		STOPLOCATION_MIDDLE,       //!< Stop the train in the middle of the station
		STOPLOCATION_FAR,          //!< Stop the train at the far end of the station
		STOPLOCATION_INVALID = -1, //!< An invalid stop location
	};

	/**
	 * Checks whether the given order id is valid for the given vehicle.
	 * @param vehicle_id The vehicle to check the order index for.
	 * @param order_position The order index to check.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @return True if and only if the order_position is valid for the given vehicle.
	 */
	static bool IsValidVehicleOrder(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Checks whether the given order is a goto-station order.
	 * @param vehicle_id The vehicle to check.
	 * @param order_position The order index to check.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @return True if and only if the order is a goto-station order.
	 */
	static bool IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Checks whether the given order is a goto-depot order.
	 * @param vehicle_id The vehicle to check.
	 * @param order_position The order index to check.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @return True if and only if the order is a goto-depot order.
	 */
	static bool IsGotoDepotOrder(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Checks whether the given order is a goto-waypoint order.
	 * @param vehicle_id The vehicle to check.
	 * @param order_position The order index to check.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @return True if and only if the order is a goto-waypoint order.
	 */
	static bool IsGotoWaypointOrder(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Checks whether the given order is a conditional order.
	 * @param vehicle_id The vehicle to check.
	 * @param order_position The order index to check.
	 * @pre order_position != ORDER_CURRENT && IsValidVehicleOrder(vehicle_id, order_position).
	 * @return True if and only if the order is a conditional order.
	 */
	static bool IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Checks whether the current order is part of the orderlist.
	 * @param vehicle_id The vehicle to check.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @return True if and only if the current order is part of the order list.
	 * @note If the order is a non-'non-stop' order, and the vehicle is currently
	 * (un)loading at a station that is not the final destination, this function
	 * will still return true.
	 */
	static bool IsCurrentOrderPartOfOrderList(VehicleID vehicle_id);

	/**
	 * Resolves the given order index to the correct index for the given vehicle.
	 *  If the order index was ORDER_CURRENT it will be resolved to the index of
	 *  the current order (as shown in the order list). If the order with the
	 *  given index does not exist it will return ORDER_INVALID.
	 * @param vehicle_id The vehicle to check the order index for.
	 * @param order_position The order index to resolve.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @return The resolved order index.
	 */
	static OrderPosition ResolveOrderPosition(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Checks whether the given order flags are valid for the given destination.
	 * @param destination The destination of the order.
	 * @param order_flags The flags given to the order.
	 * @return True if and only if the order_flags are valid for the given location.
	 */
	static bool AreOrderFlagsValid(TileIndex destination, AIOrderFlags order_flags);

	/**
	 * Checks whether the given combination of condition and compare function is valid.
	 * @param condition The condition to check.
	 * @param compare The compare function to check.
	 * @return True if and only if the combination of condition and compare function is valid.
	 */
	static bool IsValidConditionalOrder(OrderCondition condition, CompareFunction compare);

	/**
	 * Returns the number of orders for the given vehicle.
	 * @param vehicle_id The vehicle to get the order count of.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @return The number of orders for the given vehicle or a negative
	 *   value when the vehicle does not exist.
	 */
	static int32 GetOrderCount(VehicleID vehicle_id);

	/**
	 * Gets the destination of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to get the destination for.
	 * @param order_position The order to get the destination for.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position).
	 * @note Giving ORDER_CURRENT as order_position will give the order that is
	 *  currently being executed by the vehicle. This is not necessarily the
	 *  current order as given by ResolveOrderPosition (the current index in the
	 *  order list) as manual or autoservicing depot orders do not show up
	 *  in the orderlist, but they can be the current order of a vehicle.
	 * @return The destination tile of the order.
	 */
	static TileIndex GetOrderDestination(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Gets the AIOrderFlags of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to get the destination for.
	 * @param order_position The order to get the destination for.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position).
	 * @note Giving ORDER_CURRENT as order_position will give the order that is
	 *  currently being executed by the vehicle. This is not necessarily the
	 *  current order as given by ResolveOrderPosition (the current index in the
	 *  order list) as manual or autoservicing depot orders do not show up
	 *  in the orderlist, but they can be the current order of a vehicle.
	 * @return The AIOrderFlags of the order.
	 */
	static AIOrderFlags GetOrderFlags(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Gets the OrderPosition to jump to if the check succeeds of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to get the OrderPosition for.
	 * @param order_position The order to get the OrderPosition for.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @return The target of the conditional jump.
	 */
	static OrderPosition GetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Gets the OrderCondition of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to get the condition type for.
	 * @param order_position The order to get the condition type for.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @return The OrderCondition of the order.
	 */
	static OrderCondition GetOrderCondition(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Gets the CompareFunction of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to get the compare function for.
	 * @param order_position The order to get the compare function for.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @return The CompareFunction of the order.
	 */
	static CompareFunction GetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Gets the value to compare against of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to get the value for.
	 * @param order_position The order to get the value for.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @return The value to compare against of the order.
	 */
	static int32 GetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Gets the stoplocation of the given order for the given train.
	 * @param vehicle_id The vehicle to get the value for.
	 * @param order_position The order to get the value for.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre AIVehicle::GetVehicleType(vehicle_id) == AIVehicle::VT_RAIL.
	 * @pre IsGotoStationOrder(vehicle_id, order_position).
	 * @return The relative position where the train will stop inside a station.
	 */
	static StopLocation GetStopLocation(VehicleID vehicle_id, OrderPosition order_position);

	/**
	 * Sets the OrderPosition to jump to if the check succeeds of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to set the OrderPosition for.
	 * @param order_position The order to set the OrderPosition for.
	 * @param jump_to The order to jump to if the check succeeds.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre IsValidVehicleOrder(vehicle_id, jump_to).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @return Whether the order has been/can be changed.
	 */
	static bool SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);

	/**
	 * Sets the OrderCondition of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to set the condition type for.
	 * @param order_position The order to set the condition type for.
	 * @param condition The condition to compare on.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @pre condition >= OC_LOAD_PERCENTAGE && condition <= OC_UNCONDITIONALLY.
	 * @return Whether the order has been/can be changed.
	 */
	static bool SetOrderCondition(VehicleID vehicle_id, OrderPosition order_position, OrderCondition condition);

	/**
	 * Sets the CompareFunction of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to set the compare function for.
	 * @param order_position The order to set the compare function for.
	 * @param compare The new compare function of the order.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @pre compare >= CF_EQUALS && compare <= CF_IS_FALSE.
	 * @return Whether the order has been/can be changed.
	 */
	static bool SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare);

	/**
	 * Sets the value to compare against of the given order for the given vehicle.
	 * @param vehicle_id The vehicle to set the value for.
	 * @param order_position The order to set the value for.
	 * @param value The value to compare against.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
	 * @pre value >= 0 && value < 2048.
	 * @return Whether the order has been/can be changed.
	 */
	static bool SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, int32 value);

	/**
	 * Sets the stoplocation of the given order for the given train.
	 * @param vehicle_id The vehicle to get the value for.
	 * @param order_position The order to get the value for.
	 * @param stop_location The relative position where a train will stop inside a station.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre AIVehicle::GetVehicleType(vehicle_id) == AIVehicle::VT_RAIL.
	 * @pre IsGotoStationOrder(vehicle_id, order_position).
	 * @pre stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR
	 * @return Whether the order has been/can be changed.
	 */
	static bool SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location);

	/**
	 * Appends an order to the end of the vehicle's order list.
	 * @param vehicle_id The vehicle to append the order to.
	 * @param destination The destination of the order.
	 * @param order_flags The flags given to the order.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @pre AreOrderFlagsValid(destination, order_flags).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @exception AIOrder::ERR_ORDER_TOO_MANY
	 * @exception AIOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
	 * @return True if and only if the order was appended.
	 */
	static bool AppendOrder(VehicleID vehicle_id, TileIndex destination, AIOrderFlags order_flags);

	/**
	 * Appends a conditional order to the end of the vehicle's order list.
	 * @param vehicle_id The vehicle to append the order to.
	 * @param jump_to The OrderPosition to jump to if the condition is true.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @pre IsValidVehicleOrder(vehicle_id, jump_to).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @exception AIOrder::ERR_ORDER_TOO_MANY
	 * @return True if and only if the order was appended.
	 */
	static bool AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to);

	/**
	 * Inserts an order before the given order_position into the vehicle's order list.
	 * @param vehicle_id The vehicle to add the order to.
	 * @param order_position The order to place the new order before.
	 * @param destination The destination of the order.
	 * @param order_flags The flags given to the order.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre AreOrderFlagsValid(destination, order_flags).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @exception AIOrder::ERR_ORDER_TOO_MANY
	 * @exception AIOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
	 * @return True if and only if the order was inserted.
	 */
	static bool InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, AIOrderFlags order_flags);

	/**
	 * Appends a conditional order before the given order_position into the vehicle's order list.
	 * @param vehicle_id The vehicle to add the order to.
	 * @param order_position The order to place the new order before.
	 * @param jump_to The OrderPosition to jump to if the condition is true.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre IsValidVehicleOrder(vehicle_id, jump_to).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @exception AIOrder::ERR_ORDER_TOO_MANY
	 * @return True if and only if the order was inserted.
	 */
	static bool InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);

	/**
	 * Removes an order from the vehicle's order list.
	 * @param vehicle_id The vehicle to remove the order from.
	 * @param order_position The order to remove from the order list.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @return True if and only if the order was removed.
	 */
	static bool RemoveOrder(VehicleID vehicle_id, OrderPosition order_position);

#ifndef DOXYGEN_SKIP
	/**
	 * Internal function to help SetOrderFlags.
	 */
	static bool _SetOrderFlags();
#endif /* DOXYGEN_SKIP */

	/**
	 * Changes the order flags of the given order.
	 * @param vehicle_id The vehicle to change the order of.
	 * @param order_position The order to change.
	 * @param order_flags The new flags given to the order.
	 * @pre IsValidVehicleOrder(vehicle_id, order_position).
	 * @pre AreOrderFlagsValid(GetOrderDestination(vehicle_id, order_position), order_flags).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @return True if and only if the order was changed.
	 */
	static bool SetOrderFlags(VehicleID vehicle_id, OrderPosition order_position, AIOrderFlags order_flags);

	/**
	 * Move an order inside the orderlist
	 * @param vehicle_id The vehicle to move the orders.
	 * @param order_position_move The order to move.
	 * @param order_position_target The target order
	 * @pre IsValidVehicleOrder(vehicle_id, order_position_move).
	 * @pre IsValidVehicleOrder(vehicle_id, order_position_target).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @return True if and only if the order was moved.
	 * @note If the order is moved to a lower place (e.g. from 7 to 2)
	 *  the target order is moved upwards (e.g. 3). If the order is moved
	 *  to a higher place (e.g. from 7 to 9) the target will be moved
	 *  downwards (e.g. 8).
	 */
	static bool MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target);

	/**
	 * Make a vehicle execute next_order instead of its current order.
	 * @param vehicle_id The vehicle that should skip some orders.
	 * @param next_order The order the vehicle should skip to.
	 * @pre IsValidVehicleOrder(vehicle_id, next_order).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @return True if and only the current order was changed.
	 */
	static bool SkipToOrder(VehicleID vehicle_id, OrderPosition next_order);

	/**
	 * Copies the orders from another vehicle. The orders of the main vehicle
	 *  are going to be the orders of the changed vehicle.
	 * @param vehicle_id The vehicle to copy the orders to.
	 * @param main_vehicle_id The vehicle to copy the orders from.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @pre AIVehicle::IsValidVehicle(main_vehicle_id).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @exception AIOrder::ERR_ORDER_TOO_MANY
	 * @return True if and only if the copying succeeded.
	 */
	static bool CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);

	/**
	 * Shares the orders between two vehicles. The orders of the main
	 * vehicle are going to be the orders of the changed vehicle.
	 * @param vehicle_id The vehicle to add to the shared order list.
	 * @param main_vehicle_id The vehicle to share the orders with.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @pre AIVehicle::IsValidVehicle(main_vehicle_id).
	 * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
	 * @return True if and only if the sharing succeeded.
	 */
	static bool ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);

	/**
	 * Removes the given vehicle from a shared orders list.
	 * @param vehicle_id The vehicle to remove from the shared order list.
	 * @pre AIVehicle::IsValidVehicle(vehicle_id).
	 * @return True if and only if the unsharing succeeded.
	 */
	static bool UnshareOrders(VehicleID vehicle_id);
};
DECLARE_ENUM_AS_BIT_SET(AIOrder::AIOrderFlags);

#endif /* AI_ORDER_HPP */