Files @ r10062:9a719b26b56e
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Location: cpp/openttd-patchpack/source/src/bridge.h

rubidium
(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
/* $Id$ */

/** @file bridge.h Header file for bridges */

#ifndef BRIDGE_H
#define BRIDGE_H

#include "gfx_type.h"
#include "direction_type.h"
#include "tile_cmd.h"

/** This enum is related to the definition of bridge pieces,
 * which is used to determine the proper sprite table to use
 * while drawing a given bridge part.
 */
enum BridgePieces {
	BRIDGE_PIECE_NORTH = 0,
	BRIDGE_PIECE_SOUTH,
	BRIDGE_PIECE_INNER_NORTH,
	BRIDGE_PIECE_INNER_SOUTH,
	BRIDGE_PIECE_MIDDLE_ODD,
	BRIDGE_PIECE_MIDDLE_EVEN,
	BRIDGE_PIECE_HEAD,
	BRIDGE_PIECE_INVALID,
};

DECLARE_POSTFIX_INCREMENT(BridgePieces);

enum {
	MAX_BRIDGES = 13
};

typedef uint BridgeType;

/** Struct containing information about a single bridge type
 */
struct BridgeSpec {
	Year avail_year;             ///< the year where it becomes available
	byte min_length;             ///< the minimum length (not counting start and end tile)
	byte max_length;             ///< the maximum length (not counting start and end tile)
	uint16 price;                ///< the price multiplier
	uint16 speed;                ///< maximum travel speed
	SpriteID sprite;             ///< the sprite which is used in the GUI
	SpriteID pal;                ///< the palette which is used in the GUI
	StringID material;           ///< the string that contains the bridge description
	StringID transport_name[2];  ///< description of the bridge, when built for road or rail
	PalSpriteID **sprite_table;  ///< table of sprites for drawing the bridge
	byte flags;                  ///< bit 0 set: disable drawing of far pillars.
};

extern BridgeSpec _bridge[MAX_BRIDGES];

Foundation GetBridgeFoundation(Slope tileh, Axis axis);
bool HasBridgeFlatRamp(Slope tileh, Axis axis);

static inline const BridgeSpec *GetBridgeSpec(BridgeType i)
{
	assert(i < lengthof(_bridge));
	return &_bridge[i];
}

void DrawBridgeMiddle(const TileInfo *ti);

bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len, uint32 flags = 0);
int CalcBridgeLenCostFactor(int x);

void ResetBridges();

#endif /* BRIDGE_H */