Files @ r24755:9b2ef076754d
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Location: cpp/openttd-patchpack/source/src/waypoint_gui.cpp

Michael Lutz
Codechange: Don't use cpp_offsetof in the save/load code.

Many of the member variables that are used in save/load are inside types
that are not standard layout types. Using pointer arithmetics to determine
addresses of members inside types that are not standard layout is generally
undefined behaviour. If we'd use C++17, it is conditionally supported, which means
each compiler may or may not support it. And even then using it for individual
array elements is syntactically not supported the the standard offsetof function.

Unfortunately, the trickery employed for saving linkgraph settings causes quite some
clutter in the settings ini files.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file waypoint_gui.cpp Handling of waypoints gui. */

#include "stdafx.h"
#include "window_gui.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "vehiclelist.h"
#include "vehicle_gui.h"
#include "viewport_func.h"
#include "strings_func.h"
#include "command_func.h"
#include "company_func.h"
#include "company_base.h"
#include "window_func.h"
#include "waypoint_base.h"

#include "widgets/waypoint_widget.h"

#include "table/strings.h"

#include "safeguards.h"

/** GUI for accessing waypoints and buoys. */
struct WaypointWindow : Window {
private:
	VehicleType vt; ///< Vehicle type using the waypoint.
	Waypoint *wp;   ///< Waypoint displayed by the window.

	/**
	 * Get the center tile of the waypoint.
	 * @return The center tile if the waypoint exists, otherwise the tile with the waypoint name.
	 */
	TileIndex GetCenterTile() const
	{
		if (!this->wp->IsInUse()) return this->wp->xy;

		TileArea ta;
		this->wp->GetTileArea(&ta, this->vt == VEH_TRAIN ? STATION_WAYPOINT : STATION_BUOY);
		return ta.GetCenterTile();
	}

public:
	/**
	 * Construct the window.
	 * @param desc The description of the window.
	 * @param window_number The window number, in this case the waypoint's ID.
	 */
	WaypointWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
	{
		this->wp = Waypoint::Get(window_number);
		this->vt = (wp->string_id == STR_SV_STNAME_WAYPOINT) ? VEH_TRAIN : VEH_SHIP;

		this->CreateNestedTree();
		if (this->vt == VEH_TRAIN) {
			this->GetWidget<NWidgetCore>(WID_W_SHOW_VEHICLES)->SetDataTip(STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP);
			this->GetWidget<NWidgetCore>(WID_W_CENTER_VIEW)->tool_tip = STR_WAYPOINT_VIEW_CENTER_TOOLTIP;
			this->GetWidget<NWidgetCore>(WID_W_RENAME)->tool_tip = STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME;
		}
		this->FinishInitNested(window_number);

		this->owner = this->wp->owner;
		this->flags |= WF_DISABLE_VP_SCROLL;

		NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_W_VIEWPORT);
		nvp->InitializeViewport(this, this->GetCenterTile(), ZOOM_LVL_VIEWPORT);

		this->OnInvalidateData(0);
	}

	~WaypointWindow()
	{
		DeleteWindowById(GetWindowClassForVehicleType(this->vt), VehicleListIdentifier(VL_STATION_LIST, this->vt, this->owner, this->window_number).Pack(), false);
	}

	void SetStringParameters(int widget) const override
	{
		if (widget == WID_W_CAPTION) SetDParam(0, this->wp->index);
	}

	void OnClick(Point pt, int widget, int click_count) override
	{
		switch (widget) {
			case WID_W_CENTER_VIEW: // scroll to location
				if (_ctrl_pressed) {
					ShowExtraViewportWindow(this->GetCenterTile());
				} else {
					ScrollMainWindowToTile(this->GetCenterTile());
				}
				break;

			case WID_W_RENAME: // rename
				SetDParam(0, this->wp->index);
				ShowQueryString(STR_WAYPOINT_NAME, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_STATION_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
				break;

			case WID_W_SHOW_VEHICLES: // show list of vehicles having this waypoint in their orders
				ShowVehicleListWindow(this->wp->owner, this->vt, this->wp->index);
				break;
		}
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
	{
		if (!gui_scope) return;
		/* You can only change your own waypoints */
		this->SetWidgetDisabledState(WID_W_RENAME, !this->wp->IsInUse() || (this->wp->owner != _local_company && this->wp->owner != OWNER_NONE));
		/* Disable the widget for waypoints with no use */
		this->SetWidgetDisabledState(WID_W_SHOW_VEHICLES, !this->wp->IsInUse());

		ScrollWindowToTile(this->GetCenterTile(), this, true);
	}

	void OnResize() override
	{
		if (this->viewport != nullptr) {
			NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_W_VIEWPORT);
			nvp->UpdateViewportCoordinates(this);
			this->wp->UpdateVirtCoord();

			ScrollWindowToTile(this->GetCenterTile(), this, true); // Re-center viewport.
		}
	}

	void OnQueryTextFinished(char *str) override
	{
		if (str == nullptr) return;

		DoCommandP(0, this->window_number, 0, CMD_RENAME_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME), nullptr, str);
	}

};

/** The widgets of the waypoint view. */
static const NWidgetPart _nested_waypoint_view_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_W_RENAME), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME, STR_BUOY_VIEW_CHANGE_BUOY_NAME),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_W_CAPTION), SetDataTip(STR_WAYPOINT_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_W_CENTER_VIEW), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_BUOY_VIEW_CENTER_TOOLTIP),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
			NWidget(NWID_VIEWPORT, COLOUR_GREY, WID_W_VIEWPORT), SetMinimalSize(256, 88), SetPadding(1, 1, 1, 1), SetResize(1, 1),
		EndContainer(),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_W_SHOW_VEHICLES), SetMinimalSize(15, 12), SetDataTip(STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP),
		NWidget(WWT_RESIZEBOX, COLOUR_GREY),
	EndContainer(),
};

/** The description of the waypoint view. */
static WindowDesc _waypoint_view_desc(
	WDP_AUTO, "view_waypoint", 260, 118,
	WC_WAYPOINT_VIEW, WC_NONE,
	0,
	_nested_waypoint_view_widgets, lengthof(_nested_waypoint_view_widgets)
);

/**
 * Show the window for the given waypoint.
 * @param wp The waypoint to show the window for.
 */
void ShowWaypointWindow(const Waypoint *wp)
{
	AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
}