Files @ r23420:9c4e5ff5cf11
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Location: cpp/openttd-patchpack/source/Makefile.bundle.in

PeterN
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)

This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
# $Id$

# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.

#
# Creation of bundles
#

# The revision is needed for the bundle name and creating an OSX application bundle.
# Detect the revision
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
VERSION  := $(shell echo "$(VERSIONS)" | cut -f 1 -d'	')

# Make sure we have something in VERSION
ifeq ($(VERSION),)
VERSION := norev000
endif

ifndef BUNDLE_NAME
BUNDLE_NAME = openttd-custom-$(VERSION)-$(OS)
endif

# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
ifdef OSXAPP
AI_DIR      = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
GAME_DIR    = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
LANG_DIR    = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
TTD_DIR     = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
else
AI_DIR      = $(BUNDLE_DIR)/ai
GAME_DIR    = $(BUNDLE_DIR)/game
BASESET_DIR = $(BUNDLE_DIR)/baseset
LANG_DIR    = $(BUNDLE_DIR)/lang
TTD_DIR     = $(BUNDLE_DIR)
endif

bundle: all
	@echo '[BUNDLE] Constructing bundle'
	$(Q)rm -rf   "$(BUNDLE_DIR)"
	$(Q)mkdir -p "$(BUNDLE_DIR)"
	$(Q)mkdir -p "$(BUNDLE_DIR)/docs"
	$(Q)mkdir -p "$(BUNDLE_DIR)/media"
	$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
	$(Q)mkdir -p "$(TTD_DIR)"
	$(Q)mkdir -p "$(AI_DIR)"
	$(Q)mkdir -p "$(GAME_DIR)"
	$(Q)mkdir -p "$(BASESET_DIR)"
	$(Q)mkdir -p "$(LANG_DIR)"
ifdef OSXAPP
	$(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
	$(Q)echo "APPL????" >                                          "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
	$(Q)cp    "$(ROOT_DIR)/os/macosx/openttd.icns"                 "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/openttd.icns"
	$(Q)$(ROOT_DIR)/os/macosx/plistgen.sh                          "$(BUNDLE_DIR)/$(OSXAPP)" "$(VERSION)"
	$(Q)cp    "$(ROOT_DIR)/os/macosx/splash.png"                   "$(BASESET_DIR)"
endif
ifeq ($(OS),UNIX)
	$(Q)cp "$(ROOT_DIR)/media/openttd.32.bmp" "$(BASESET_DIR)/"
endif
	$(Q)cp "$(BIN_DIR)/$(TTD)"                "$(TTD_DIR)/"
	$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut       "$(AI_DIR)/"
	$(Q)cp "$(BIN_DIR)/game/"compat_*.nut     "$(GAME_DIR)/"
	$(Q)cp "$(BIN_DIR)/baseset/"*.grf         "$(BASESET_DIR)/"
	$(Q)cp "$(BIN_DIR)/baseset/"*.obg         "$(BASESET_DIR)/"
	$(Q)cp "$(BIN_DIR)/baseset/"*.obs         "$(BASESET_DIR)/"
	$(Q)cp "$(BIN_DIR)/baseset/opntitle.dat"  "$(BASESET_DIR)/"
	$(Q)cp "$(BIN_DIR)/baseset/"*.obm         "$(BASESET_DIR)/"
	$(Q)cp "$(BIN_DIR)/lang/"*.lng            "$(LANG_DIR)/"
	$(Q)cp "$(ROOT_DIR)/README.md"           "$(BUNDLE_DIR)/"
	$(Q)cp "$(ROOT_DIR)/COPYING"              "$(BUNDLE_DIR)/"
	$(Q)cp "$(ROOT_DIR)/known-bugs.txt"       "$(BUNDLE_DIR)/"
	$(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/"
	$(Q)cp "$(ROOT_DIR)/changelog.txt"        "$(BUNDLE_DIR)/"
ifdef MAN_DIR
	$(Q)mkdir -p "$(BUNDLE_DIR)/man/"
	$(Q)cp "$(ROOT_DIR)/docs/openttd.6"       "$(BUNDLE_DIR)/man/"
	$(Q)gzip -9 "$(BUNDLE_DIR)/man/openttd.6"
endif
	$(Q)cp "$(ROOT_DIR)/media/openttd.32.xpm" "$(BUNDLE_DIR)/media/"
	$(Q)cp "$(ROOT_DIR)/media/openttd."*.png  "$(BUNDLE_DIR)/media/"
	$(Q)cp "$(BIN_DIR)/scripts/"*             "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR
	$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
	$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) |  $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
	$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif
ifeq ($(TTD), openttd.exe)
	$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
ifeq ($(OS), DOS)
	$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.txt"   "$(BUNDLE_DIR)/docs/"
ifndef STRIP
	$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.exe"   "$(TTD_DIR)/"
endif
endif
endif

### Packing the current bundle into several compressed file formats ###
#
# Zips & dmgs do not contain a root folder, i.e. they have files in the root of the zip/dmg.
# gzip, bzip2 and lha archives have a root folder, with the same name as the bundle.
#
# One can supply a custom name by adding BUNDLE_NAME:=<name> to the make command.
#
bundle_zip: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).zip'
	$(Q)mkdir -p "$(BUNDLES_DIR)"
	$(Q)cd "$(BUNDLE_DIR)" && zip -r $(shell if test -z "$(VERBOSE)"; then echo '-q'; fi) "$(BUNDLES_DIR)/$(BUNDLE_NAME).zip" .

bundle_7z: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).7z'
	$(Q)mkdir -p "$(BUNDLES_DIR)"
	$(Q)cd "$(BUNDLE_DIR)" && 7z a "$(BUNDLES_DIR)/$(BUNDLE_NAME).7z" .

bundle_gzip: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.gz'
	$(Q)mkdir -p "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)"
	$(Q)cp -R    "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)/"
	$(Q)cd "$(BUNDLES_DIR)/.gzip" && tar -zc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.gz" "$(BUNDLE_NAME)"
	$(Q)rm -rf   "$(BUNDLES_DIR)/.gzip"

bundle_bzip2: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.bz2'
	$(Q)mkdir -p "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)"
	$(Q)cp -R    "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)/"
	$(Q)cd "$(BUNDLES_DIR)/.bzip2" && tar -jc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.bz2" "$(BUNDLE_NAME)"
	$(Q)rm -rf   "$(BUNDLES_DIR)/.bzip2"

bundle_lzma: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.lzma'
	$(Q)mkdir -p "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)"
	$(Q)cp -R    "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)/"
	$(Q)cd "$(BUNDLES_DIR)/.lzma" && tar --lzma -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.lzma" "$(BUNDLE_NAME)"
	$(Q)rm -rf   "$(BUNDLES_DIR)/.lzma"

bundle_xz: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.xz'
	$(Q)mkdir -p "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)"
	$(Q)cp -R    "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)/"
	$(Q)cd "$(BUNDLES_DIR)/.xz" && tar --xz -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.xz" "$(BUNDLE_NAME)"
	$(Q)rm -rf   "$(BUNDLES_DIR)/.xz"

bundle_lha: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
	$(Q)mkdir -p "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)"
	$(Q)cp -R    "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)/"
	$(Q)cd "$(BUNDLES_DIR)/.lha" && lha ao6 "$(BUNDLES_DIR)/$(BUNDLE_NAME).lha" "$(BUNDLE_NAME)"
	$(Q)rm -rf   "$(BUNDLES_DIR)/.lha"

bundle_dmg: bundle
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).dmg'
	$(Q)mkdir -p "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
	$(Q)cp -R "$(BUNDLE_DIR)/" "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
	$(Q)hdiutil create -ov -format UDZO -srcfolder "$(BUNDLES_DIR)/OpenTTD $(VERSION)" "$(BUNDLES_DIR)/$(BUNDLE_NAME).dmg"
	$(Q)rm -fr "$(BUNDLES_DIR)/OpenTTD $(VERSION)"

bundle_exe: all
	@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
	$(Q)mkdir -p "$(BUNDLES_DIR)"
	$(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/README.md" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
	$(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
	$(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"

ifdef OSXAPP
install:
	@echo '[INSTALL] Cannot install the OSX Application Bundle'
else
install: bundle
	@echo '[INSTALL] Installing OpenTTD'
	$(Q)install -d "$(INSTALL_BINARY_DIR)"
	$(Q)install -d "$(INSTALL_ICON_DIR)"
	$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
	$(Q)install -d "$(INSTALL_DATA_DIR)/game"
	$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
	$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
	$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
ifeq ($(TTD), openttd.exe)
	$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}.exe"
else
	$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}"
endif
	$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
	$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
	$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
	$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
	$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
ifndef DO_NOT_INSTALL_DOCS
	$(Q)install -d "$(INSTALL_DOC_DIR)"
	$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
endif
ifndef DO_NOT_INSTALL_CHANGELOG
	$(Q)install -d "$(INSTALL_DOC_DIR)"
	$(Q)install -m 644 "$(BUNDLE_DIR)/changelog.txt" "$(INSTALL_DOC_DIR)"
endif
ifndef DO_NOT_INSTALL_LICENSE
	$(Q)install -d "$(INSTALL_DOC_DIR)"
	$(Q)install -m 644 "$(BUNDLE_DIR)/COPYING" "$(INSTALL_DOC_DIR)"
endif
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.xpm" "$(INSTALL_ICON_DIR)/${BINARY_NAME}.32.xpm"
ifdef ICON_THEME_DIR
	$(Q)install -d "$(INSTALL_ICON_THEME_DIR)"
	$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/16x16/apps"
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.16.png" "$(INSTALL_ICON_THEME_DIR)/16x16/apps/${BINARY_NAME}.png"
	$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/32x32/apps"
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.png" "$(INSTALL_ICON_THEME_DIR)/32x32/apps/${BINARY_NAME}.png"
	$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/48x48/apps"
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.48.png" "$(INSTALL_ICON_THEME_DIR)/48x48/apps/${BINARY_NAME}.png"
	$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/64x64/apps"
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.64.png" "$(INSTALL_ICON_THEME_DIR)/64x64/apps/${BINARY_NAME}.png"
	$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/128x128/apps"
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.128.png" "$(INSTALL_ICON_THEME_DIR)/128x128/apps/${BINARY_NAME}.png"
	$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/256x256/apps"
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.256.png" "$(INSTALL_ICON_THEME_DIR)/256x256/apps/${BINARY_NAME}.png"
else
	$(Q)install -m 644 "$(BUNDLE_DIR)/media/"*.png "$(INSTALL_ICON_DIR)"
endif
ifdef MAN_DIR
ifndef DO_NOT_INSTALL_MAN
	$(Q)install -d "$(INSTALL_MAN_DIR)"
	$(Q)install -m 644 "$(BUNDLE_DIR)/man/openttd.6.gz" "$(INSTALL_MAN_DIR)/${BINARY_NAME}.6.gz"
endif
endif
ifdef MENU_DIR
	$(Q)install -d "$(INSTALL_MENU_DIR)"
	$(Q)install -m 644 "$(ROOT_DIR)/media/openttd.desktop.install" "$(INSTALL_MENU_DIR)/${BINARY_NAME}.desktop"
endif
endif # OSXAPP